Category:Oolite
From Elite Wiki
This is the category for articles related to the game Oolite. For information on the game, see the game's page, Oolite
Subcategories
This category has the following 17 subcategories, out of 17 total.
Pages in category "Oolite"
The following 200 pages are in this category, out of 208 total.
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- Maintenance
- Maps
- Materials in Oolite
- Medical Designs Technology
- Messages
- Methods
- Milkrun
- Missile tactics
- Mission One - FAQ
- Mission variable
- Missiontext.plist
- Modelling 101: Spreading the Wings of your Mind
- Modelling 102: From Cone to Cassowary
- Modelling 103: Texturing for the 2D Challenged
- Mr Gimlet
O
- Oolite 2.0 or II
- Oolite debug console TCP protocol
- Oolite FAQ
- Oolite Instruction Manual
- Oolite Instruction Manual (Russian)
- Oolite Main Page
- Oolite Missions
- Oolite Missions Old
- Oolite planet list
- Oolite PriorityAI Tutorial
- Oolite Ship Roles
- Oolite System Populator
- Oolite Tactics
- Oolite timeline
- Oolite Trading
- Oolite Voice Control
- Oresrians
- Other fictitious magazines
- OXP Collection
- OXP Distribution
- OXP howto
- OXP howto AI
- OXP howto dockable stations
- OXP howto model
- OXP howto plist
- OXP howto texture
- OXP Levelindicators
- OXP standards
P
Q
R
- Racers
- Ramaza Liberation Front
- Random Docking Music OXP
- Random number generator
- Raxxla
- Requires.plist
- Rescaling experiment
- Rock Hermit
- Rock Hermit Locator
- Role
- Role-categories.plist
- RRS Group Missions
- Running Oolite-Fedora Core 5
- Running Oolite-Linux
- Running Oolite-Mac
- Running Oolite-Unix
- Running Oolite-Windows
S
- Save Anywhere
- Scenarios.plist
- Script.oos
- Script.plist
- Scripting Oolite with JavaScript
- Seldar Shipyards
- Sell equipment OXP
- SetCoordinates randomizer
- SetPlanetPatrolCoordinates
- Shaders in Oolite
- Shaders in Oolite: uniforms
- Shipdata structure
- Shipdata-overrides.plist
- Shipdata.plist
- Shiplibrary.plist
- Shipyard-overrides.plist
- Shipyard.plist
- Short Range Chart
- Smivs' texture tutorial
- Space Security Group (SSG)
- Spacer
- Stacked AI
- State machine
- Structured Legacy Scripts