Difference between revisions of "Brilliant but broken..."

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m (Activities: Tweak!)
(Systems: Update on HIMSN)
 
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[[File:Instructor.png|thumb|right|200px|Ambience: Lave OXP]]
 
[[File:Instructor.png|thumb|right|200px|Ambience: Lave OXP]]
 
[[File:Tetiri Ring.png|thumb|right|200px|Ambience: Tetiri Planet Ring]]
 
[[File:Tetiri Ring.png|thumb|right|200px|Ambience: Tetiri Planet Ring]]
  +
[[File:Griff's Cargo Robot Loader.png|thumb|right|300px|Robot Loader (Dockables: Busy Ports)]]
  +
[[File:Griff's Bulk Freighter.png|thumb|right|300px|Bulk Freighter ((Dockables: Busy Ports)]]
 
[[File:Gsagostinho's Stations 1.png|thumb|right|200px|Dockables: Gsagostinho's station experiments]]
 
[[File:Gsagostinho's Stations 1.png|thumb|right|200px|Dockables: Gsagostinho's station experiments]]
  +
[[File:Oolific Princess.png|thumb|right|200px|Dockables: Oolific Princess (Liner)]]
  +
[[File:Final Capital 0.png|thumb|right|200px|Ships: Final Capital (Liner?)]]
 
[[File:Galactic Navy.png|thumb|right|200px|Systems: Galactic Navy]]
 
[[File:Galactic Navy.png|thumb|right|200px|Systems: Galactic Navy]]
 
[[File:Her Imperial Majesty's Space Navy.png|thumb|right|200px|Systems: HIMSN]]
 
[[File:Her Imperial Majesty's Space Navy.png|thumb|right|200px|Systems: HIMSN]]
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This is a collection of ''wonderful'' OXPs which any of which would change the game in a meaningful way.
 
This is a collection of ''wonderful'' OXPs which any of which would change the game in a meaningful way.
   
But, they need TLC from somebody with a mastery of [[The Dark Side]] - or else the idea taken and incorporated into something else...
+
Not necessarily broken, ''but'', they need TLC from somebody with a mastery of [[The Dark Side]] - or else the idea taken and incorporated into something else...
   
As well as needing the '''skills''' to fix one of these, there is also the thorny issue of '''copyright'''. Where a good license exists (''eg'' Creative Commons Attribution-NonCommercial-ShareAlike 4.0 license), there is no issue. But where there is no license (or a poor one), one needs to either rewrite the bally thing from scratch, or write an overwrite OXP.
+
As well as needing the '''skills''' to fix one of these, there is also the thorny issue of '''copyright'''.
  +
  +
Where a good license exists (''eg'' Creative Commons Attribution-NonCommercial-ShareAlike 4.0 license), there is no issue. But where there is no license (or a poor one), one needs to either rewrite the bally thing from scratch, or write an overwrite OXP. Many of the early oxp's were lost when Oosat2 sundered in Oct 2006. The replacement oxp's lacked the ReadMe's with license details, and some may never have had licences in the first place. The authors from that era (Murgh, Charlie ''etc'') also disappeared shortly later... I blame the Thargoids!.
   
 
== Activities ==
 
== Activities ==
*[[Astronaut]] clashes with a number of things preventing it from working much of the time.
+
*[[Astronaut]] (2012, CC BY-SA 3.0) clashes with a number of things preventing it from working much of the time.
*[[Life in the Frontier]] is not ''broken'', but is crying out for expansion... every single station is the same, with the ''same'' map and the ''same'' places and with almost the ''same'' events.
+
*[[Life in the Frontier]] (2015, CC-BY-NC-SA 4.0) is not ''broken'', but is crying out for expansion... every single station is the same, with the ''same'' map and the ''same'' places and with almost the ''same'' events.
  +
*[http://aegidian.org/bb/viewtopic.php?f=4&t=8275 Mining OXP] (2010, GNU) broken. Claims & rights. Managing workers & mines. Music while you work!
  +
<br><br>
   
 
==== Economics ====
 
==== Economics ====
*[[New Deal]] moves away from the bi-polar agricultural⇔industrial model to a more complex four-polar model. ''Unfinished''
 
  +
*[[New Cargoes]] (2012-3; introduces 100 new lore-laden goods; ''needs updating for the newer Trade-goods.plist'', hence issues with illegality of goods ''etc''.)
*[http://www.aegidian.org/bb/viewtopic.php?f=4&t=11790 Real-life economics OXP] ''is broken'' - it eliminates milk runs as something a true free market would smooth over. It could also do with having the optional commodities added (oxygen, quirium crystals ''etc'').
 
  +
*[[New Deal]] (2015, "Public Domain") moves away from the bi-polar agricultural⇔industrial model to a more complex four-polar model. ''Unfinished''
  +
*[[Real-Life Economics]] (2014, GNU GPLv3) ''is broken'' - it supposedly eliminates milk runs as something a true free market would smooth over, and provides real dynamic markets with unlimited quantities of commodities. The Local Economic Balance system seems broken. It only displays part of the time, and seems not to affect the local economies. It could also do with having the optional commodities added (oxygen, quirium crystals ''etc'').
  +
*[[Switeck's Shipping OXP]] introduces new trader ship behaviour, sensible pricing tweaks, ''etc''. Needs updating for the newer Trade-goods.plist, and possible tweaks to deal with the market changes to Rock Hermits ''etc'' in Oolite v.1.82.
  +
<br><br>
   
 
== Ambience ==
 
== Ambience ==
*[[Cloud City OXP]] ''is unfinished'' - cloud cities at Gas Giants
 
  +
*Black Holes. [https://app.box.com/s/b2tic3tjsk Charlie's oxp] has vanished. But there is some technical discussion [http://www.aegidian.org/bb/viewtopic.php?f=2&t=12041 here].
*[[Diso OXP]] ''needs updating for the newer graphics'' - nebulae, Diso B station & market. Diso B Planet is static. (no license?)
+
*[[Diso OXP]] (no license?, 2010) ''needs updating for the newer graphics'' - nebulae, Diso B station & market. Diso B Planet is static. (no license?)
*[[Lave OXP]] ''needs updating for the newer graphics'' - student pilots with instructors, restaurant junks, ''etc''.
+
*[[Lave OXP]] (no license?, 2009) ''needs updating for the newer graphics'' - student pilots with instructors, restaurant junks, ''etc''.
*[[Monument]] could this be enhanced to actually ''do'' something (intone a lo-o-ong list of departed commanders...)?
+
*[[Monument]] (no license?, 2005) could this be enhanced to actually ''do'' something (intone a lo-o-ong list of departed commanders...)?
*[[Tetiri Planet Ring]] ''needs work'' - massive planet ring at Tetiri (galaxy 5) which is broken around the stations. Station markets.
+
*[[Tetiri Planet Ring]] ("Freely available", 2014) ''needs work'' - massive planet ring at Tetiri (galaxy 5) which is broken around the stations. Station markets bust.
*[[Tianve OXP]] ''needs updating for the newer graphics'' - pulsar, nebulae, special ships, station market ''etc''.
+
*[[Tianve OXP]] (2009, CC-BY-NC-SA 3.0) ''needs updating for the newer graphics'' - pulsar, nebulae, special ships, station market ''etc''. Pulsar station market bust.
  +
<br><br>
   
 
== Dockables ==
 
== Dockables ==
*Gsagostinho's station experiments [http://www.aegidian.org/bb/viewtopic.php?f=4&t=18977 here]. (2017, unfinished).
+
*[http://www.aegidian.org/bb/viewtopic.php?p=279737#p279737 Busy Ports] (Griff, 2007, no obvious license): features port activity - cargo-loading robots... (AI issues?)
  +
*[[Cloud City OXP]] (no license?, 2009) ''is unfinished'' - cloud cities at Gas Giants
  +
*[[Colonization]], Okti (2012, CC BY-SA 3.0). Unfinished. Fun to fly around inside - mind the struts!
  +
*'''Gsagostinho's station experiments''' ("Public Domain", 2017) [http://www.aegidian.org/bb/viewtopic.php?f=4&t=18977 here]. (unfinished - needs texturing).
  +
*'''Oolific Princess''' - another liner (by SimonB. license: unnumbered "Creative Commons: attribution, non-commercial, sharealike") (see [[OXPList]] - Work in Progress OXPs)
  +
*[http://aegidian.org/bb/viewtopic.php?p=281398#p281398 Amaranth's Refinery Station] (2013)
  +
*[https://app.box.com/s/utgt7quduh96v9xwzr8qq5bsd80wsuuf Z-GrOovy Navy Carrier] (download) - from [http://www.aegidian.org/bb/viewtopic.php?f=4&t=9353 BB {WIP} navy carrier upgrade. CNV Thor class] Dertien (no license, 2011)
  +
<br><br>
   
 
== Equipment ==
 
== Equipment ==
*[[User:Alaric/KV-16 Owners Manual|Torus Field Monitor]] warns of approaching Mass Lock by Alaric (2016). ''Not quite finished''
 
  +
*[https://app.box.com/s/ekxt8re1nt Thargoid's Goliath] (2010, CC-BY-NC-SA 3.0 - tweaked) Planetary defence? A small tester/demo OXP for larger turrets/cannon weaponry, and the feasibility for "dumb" cannonball type munitions in the game.
  +
*[[User:Alaric/KV-16 Owners Manual|Torus Field Monitor]] (2016, CC-BY-NC-SA 3.0) warns of approaching Mass Lock by Alaric. ''Not quite finished''
  +
  +
*[[Squadron Command System]] (2011, CC-BY-NC-SA 4.0 - part of Ramirez's [[Resistance Commander]] mission). For commanding a small squadron. Unfinished (see comments on page) - also involves changes to ship AI.
  +
<br><br>
   
 
== Mechanics ==
 
== Mechanics ==
*[[Extended Shipyards]] - broken?
 
  +
*[[Extended Shipyards]] (2012, CC-BY-NC-SA 3.0) - clashes with many things preventing it from working much of the time
*[[Friend or Foe]] - broken? And possibly too complex - you need to tweak your ships for it to work with them.
+
*[[Friend or Foe]] (2012, CC-BY-NC-SA 3.0) - broken? And possibly too complex - you need to tweak your ship oxp's for it to work with them.
  +
*[http://www.aegidian.org/bb/viewtopic.php?p=255314#p255314 Astrobe's Inertia.oxp] (2017) Buggy
  +
<br><br>
   
 
== Miscellaneous ==
 
== Miscellaneous ==
*[http://www.aegidian.org/bb/viewtopic.php?f=6&t=18900 Scriptable Pause] for letting the game run and then pause itself on red-alert (4 oxp's, 1st problematic: 2017, Hoqlinq & [[User:Astrobe|Astrobe]]) ''Problematic''
 
  +
*[[Cutscene]] (2012, Copyright: [[User:Svengali]]) a demo cutscene for Oolite v.1.76 trunk users
*[[Galactic Misjump OXP]] - what happens if you misjump between galaxies? By [[User:Cim|Cim]] (2012). ''Needs development''
 
  +
*[http://www.aegidian.org/bb/viewtopic.php?f=6&t=18900 Scriptable Pause] (2017, CC-BY-NC-SA 3.0) for letting the game run and then pause itself on red-alert (4 oxp's, 1st problematic: Hoqlinq & [[User:Astrobe|Astrobe]]) ''Problematic''
  +
*[[Galactic Misjump OXP]] (2012, CC-BY-NC-SA 3.0) - what happens if you misjump between galaxies? By [[User:Cim|Cim]]. ''Needs development''
  +
<br><br>
   
 
== Missions ==
 
== Missions ==
In some cases, these just don't work. But many of the missions in Oolite have been rendered less challenging by the onwards march of OXPs introducing this and that. For example, missions where fuel shortage was part of the challenge are now rendered toothless with the OXPs which introduce extra fuel tanks and improved fuel scooping capabilities. In one or two cases such OXPs have been tweaked to prevent them ruining missions ([[User:Thargoid|Thargoid]] tweaked his [[Fuel Station OXP]] to prevent it wrecking the mission in [[LongWay OXP]]).
 
  +
In some cases, these just don't work any longer. The onwards march of improvements to the vanilla game has led to increasing issues with the older missions, and the constant introduction of issue-causing tweaks led a number of mission developers to just throw their hands up in the air.
   
This list contains every known problematic mission as each adds an adventure to the game.
 
  +
But there is another problem. Many of the missions in Oolite have been rendered less challenging by the onwards march of OXPs introducing this and that. For example, missions where fuel shortage was part of the challenge are now rendered toothless by the OXPs which introduce extra fuel tanks and improved fuel scooping capabilities. Or new über ships which destroy the challenge. In one or two cases such OXPs have been tweaked to prevent them ruining missions ([[User:Thargoid|Thargoid]] tweaked his [[Fuel Station OXP]] to prevent it wrecking the mission in [[LongWay OXP]]). Somebody who understood one of those missions could probably just fix it by using the "conflict" option under "dependencies" on the manifest manager (is that what it is called?) on Oolite.org.
''In some cases the missions have been listed as broken thanks to the onwards march of oxp's: new über ships which destroy the challenge. New equipment which allows avoidance of the challenge. Et cetera.''
 
   
* [[Antient Aliens]] Archaeological ruins by Stormrider (2015 mission, unfinished). Fascinating concept!
 
  +
This list contains every known problematic mission, as each adds an adventure to the game.
* [[Localhero OXP]] another broken mission by [[User:Svengali|Svengali]] (2008). Complex. Very complex.
 
  +
*[[Media:OoliteInternals for 1.71.zip | Oolite Internals]] (downloaded {{#downloads:OoliteInternals for 1.71.zip}} times) 3 internal Oolite missions in JS by Eric Walch (2008)<br>
 
  +
* [[Antient Aliens]] (2015, CC-BY-NC-SA 4.0) Archaeological ruins by Stormrider (mission, unfinished). Fascinating concept!
* [[Recession OXP]] by JohnSmith (2006) - escort trader Othello Truss's [[Anaconda (Oolite)|Anaconda]]. Broken.
 
  +
* [[Cataclysm OXP]] (2009, CC-BY-NC-SA 3.0) by [[User:Commander McLane|Commander McLane]]. Thwart the Thargoids! Clashes with commies, galactic navy & broken by überships.
* [[Victim 11]] is a mission written by [[User:Fatleaf|Fatleaf]] (2011): You need to finish [[The Assassins Guild OXP]] first (Galaxy 7). Possibly broken.
 
  +
* [[Localhero OXP]] (2008, CC-BY-NC-SA 3.0) another broken mission by [[User:Svengali|Svengali]]. Complex. Very complex. Broken by Oolite updates.
  +
* [[Recession OXP]] by JohnSmith (2006, no license?) - escort trader Othello Truss's [[Anaconda (Oolite)|Anaconda]]. Should simulate a recession. Broken.
  +
* [[Vector OXP]] (2012, CC-BY-NC-SA 3.0) unusual mission by [[User:Svengali|Svengali]]. Broken by Oolite updates.
  +
* [[Victim 11]] is a mission written by [[User:Fatleaf|Fatleaf]] (2011, CC-BY-NC-SA 3.0): You need to finish [[The Assassins Guild OXP]] first (Galaxy 7). Possibly broken with Oolite v.1.80/v.1.82.
  +
* [[Xeptatl's Sword]] (2014, CC-BY-NC-SA 3.0) by [[User:Smivs|Smivs]]. The website is down too. Thwart the Thargoids! Broken by Oolite updates.
  +
<br><br>
  +
  +
== Ships ==
  +
*[[Animated Ships]] (2010) Thargoid's flying butterflies. Not broken.
  +
*[[Final Capital]] (2011) Eric Walch's might-be liner
  +
*[[Hotrods OXP]] (2006-9) Arexack Heretic's Tiger gang who go for you! (Creative Commons: attribution, non-commercial, sharealike.). Not broken but still brilliant. Unfinished.
  +
*[[Orb]] - Charlie's alien intelligence
  +
*[[Z GrOovy HPC pack]] (2014) [[Dertien]]'s Cobra & Sidewinder with lasers, landing gear and other bits you can shoot off! Not broken, but certainly brilliant!
  +
*[https://app.box.com/s/utgt7quduh96v9xwzr8qq5bsd80wsuuf Z GrOovy Navy Carrier (2013)] - from [http://www.aegidian.org/bb/viewtopic.php?f=4&t=9353 {WIP} navy carrier upgrade. CNV Thor class] (2011, no obvious license)
  +
  +
  +
=== Collections ===
  +
*[http://aegidian.org/bb/viewtopic.php?p=281398#p281398 Amaranth's ships] (2013) - collection of 12 ships & a refinery station
  +
<br><br>
   
 
== Systems ==
 
== Systems ==
These two navies are quite different. The Galactic Navy is strong and powerful, and fills [[The Eight]] with its presence. HIMSN is based at Lave and is much less mighty - but is the navy of the [[Classic Elite]] missions and the [[Vanilla game]] code missions. Some people prefer the one, others the other. It would be super to have both as options!
+
These two navies are quite different. The Galactic Navy is strong and powerful, and fills [[The Eight]] with its presence. HIMSN is based in one or two of systems dotted around just one or two of the galaxies (it is more active in "intergalactic space") and is much less mighty - but is the navy of the [[Classic Elite]] missions and the [[Vanilla game]] code missions. Some people prefer the one, others the other. It would be super to have both on the Expansions Manager as options!
*[[Galactic Navy]] ''needs an override OXP updating it'' (for the post-v.1.77 era) as there is no license. There have been changes in AI and markets.
+
*[[Galactic Navy]] (2011, no license) ''needs an override OXP updating it'' (for the post-v.1.77 era). There have been improvements in AI (markets seem to be fine).
*[[HIMSN]] (Her Imperial Majesty's Space Navy) ''needs finishing''. Currently in alpha stage.
+
*[[HIMSN]] (Her Imperial Majesty's Space Navy) (2014, CC-BY-NC-SA 4.0) ''needs finishing''. Stage 1 has now been published (after a 7 year hiatus!).
  +
  +
*[http://www.aegidian.org/bb/viewtopic.php?f=6&t=11048 Corporate Systems Flavour OXP] (2011) - just a discussion thread, no .oxp
  +
<br><br>
  +
  +
== Not oxp's ==
  +
*[https://github.com/JensAyton/OoliteGalaxyExtruder Galaxy Extruder] (2011 - GitHub) [[User:Ahruman|Ahruman]]'s "3D-er" for use with Oolite v.2.0
  +
<br><br>
   
 
== Links ==
 
== Links ==
Line 67: Line 97:
 
[[Category:Oolite expansion packs| ]]
 
[[Category:Oolite expansion packs| ]]
 
[[Category:Oolite Development]]
 
[[Category:Oolite Development]]
  +
[[Category:Demo OXPs| ]]

Latest revision as of 17:05, 24 January 2022

Activities: Life in the Frontier
Economics: New Deal
Ambience: Cloud City
Ambience: Lave OXP
Ambience: Tetiri Planet Ring
Robot Loader (Dockables: Busy Ports)
Bulk Freighter ((Dockables: Busy Ports)
Dockables: Gsagostinho's station experiments
Dockables: Oolific Princess (Liner)
Ships: Final Capital (Liner?)
Systems: Galactic Navy
Systems: HIMSN

This is a collection of wonderful OXPs which any of which would change the game in a meaningful way.

Not necessarily broken, but, they need TLC from somebody with a mastery of The Dark Side - or else the idea taken and incorporated into something else...

As well as needing the skills to fix one of these, there is also the thorny issue of copyright.

Where a good license exists (eg Creative Commons Attribution-NonCommercial-ShareAlike 4.0 license), there is no issue. But where there is no license (or a poor one), one needs to either rewrite the bally thing from scratch, or write an overwrite OXP. Many of the early oxp's were lost when Oosat2 sundered in Oct 2006. The replacement oxp's lacked the ReadMe's with license details, and some may never have had licences in the first place. The authors from that era (Murgh, Charlie etc) also disappeared shortly later... I blame the Thargoids!.

Activities

  • Astronaut (2012, CC BY-SA 3.0) clashes with a number of things preventing it from working much of the time.
  • Life in the Frontier (2015, CC-BY-NC-SA 4.0) is not broken, but is crying out for expansion... every single station is the same, with the same map and the same places and with almost the same events.
  • Mining OXP (2010, GNU) broken. Claims & rights. Managing workers & mines. Music while you work!



Economics

  • New Cargoes (2012-3; introduces 100 new lore-laden goods; needs updating for the newer Trade-goods.plist, hence issues with illegality of goods etc.)
  • New Deal (2015, "Public Domain") moves away from the bi-polar agricultural⇔industrial model to a more complex four-polar model. Unfinished
  • Real-Life Economics (2014, GNU GPLv3) is broken - it supposedly eliminates milk runs as something a true free market would smooth over, and provides real dynamic markets with unlimited quantities of commodities. The Local Economic Balance system seems broken. It only displays part of the time, and seems not to affect the local economies. It could also do with having the optional commodities added (oxygen, quirium crystals etc).
  • Switeck's Shipping OXP introduces new trader ship behaviour, sensible pricing tweaks, etc. Needs updating for the newer Trade-goods.plist, and possible tweaks to deal with the market changes to Rock Hermits etc in Oolite v.1.82.



Ambience

  • Black Holes. Charlie's oxp has vanished. But there is some technical discussion here.
  • Diso OXP (no license?, 2010) needs updating for the newer graphics - nebulae, Diso B station & market. Diso B Planet is static. (no license?)
  • Lave OXP (no license?, 2009) needs updating for the newer graphics - student pilots with instructors, restaurant junks, etc.
  • Monument (no license?, 2005) could this be enhanced to actually do something (intone a lo-o-ong list of departed commanders...)?
  • Tetiri Planet Ring ("Freely available", 2014) needs work - massive planet ring at Tetiri (galaxy 5) which is broken around the stations. Station markets bust.
  • Tianve OXP (2009, CC-BY-NC-SA 3.0) needs updating for the newer graphics - pulsar, nebulae, special ships, station market etc. Pulsar station market bust.



Dockables



Equipment

  • Thargoid's Goliath (2010, CC-BY-NC-SA 3.0 - tweaked) Planetary defence? A small tester/demo OXP for larger turrets/cannon weaponry, and the feasibility for "dumb" cannonball type munitions in the game.
  • Torus Field Monitor (2016, CC-BY-NC-SA 3.0) warns of approaching Mass Lock by Alaric. Not quite finished



Mechanics

  • Extended Shipyards (2012, CC-BY-NC-SA 3.0) - clashes with many things preventing it from working much of the time
  • Friend or Foe (2012, CC-BY-NC-SA 3.0) - broken? And possibly too complex - you need to tweak your ship oxp's for it to work with them.
  • Astrobe's Inertia.oxp (2017) Buggy



Miscellaneous

  • Cutscene (2012, Copyright: User:Svengali) a demo cutscene for Oolite v.1.76 trunk users
  • Scriptable Pause (2017, CC-BY-NC-SA 3.0) for letting the game run and then pause itself on red-alert (4 oxp's, 1st problematic: Hoqlinq & Astrobe) Problematic
  • Galactic Misjump OXP (2012, CC-BY-NC-SA 3.0) - what happens if you misjump between galaxies? By Cim. Needs development



Missions

In some cases, these just don't work any longer. The onwards march of improvements to the vanilla game has led to increasing issues with the older missions, and the constant introduction of issue-causing tweaks led a number of mission developers to just throw their hands up in the air.

But there is another problem. Many of the missions in Oolite have been rendered less challenging by the onwards march of OXPs introducing this and that. For example, missions where fuel shortage was part of the challenge are now rendered toothless by the OXPs which introduce extra fuel tanks and improved fuel scooping capabilities. Or new über ships which destroy the challenge. In one or two cases such OXPs have been tweaked to prevent them ruining missions (Thargoid tweaked his Fuel Station OXP to prevent it wrecking the mission in LongWay OXP). Somebody who understood one of those missions could probably just fix it by using the "conflict" option under "dependencies" on the manifest manager (is that what it is called?) on Oolite.org.

This list contains every known problematic mission, as each adds an adventure to the game.

  • Antient Aliens (2015, CC-BY-NC-SA 4.0) Archaeological ruins by Stormrider (mission, unfinished). Fascinating concept!
  • Cataclysm OXP (2009, CC-BY-NC-SA 3.0) by Commander McLane. Thwart the Thargoids! Clashes with commies, galactic navy & broken by überships.
  • Localhero OXP (2008, CC-BY-NC-SA 3.0) another broken mission by Svengali. Complex. Very complex. Broken by Oolite updates.
  • Recession OXP by JohnSmith (2006, no license?) - escort trader Othello Truss's Anaconda. Should simulate a recession. Broken.
  • Vector OXP (2012, CC-BY-NC-SA 3.0) unusual mission by Svengali. Broken by Oolite updates.
  • Victim 11 is a mission written by Fatleaf (2011, CC-BY-NC-SA 3.0): You need to finish The Assassins Guild OXP first (Galaxy 7). Possibly broken with Oolite v.1.80/v.1.82.
  • Xeptatl's Sword (2014, CC-BY-NC-SA 3.0) by Smivs. The website is down too. Thwart the Thargoids! Broken by Oolite updates.



Ships


Collections



Systems

These two navies are quite different. The Galactic Navy is strong and powerful, and fills The Eight with its presence. HIMSN is based in one or two of systems dotted around just one or two of the galaxies (it is more active in "intergalactic space") and is much less mighty - but is the navy of the Classic Elite missions and the Vanilla game code missions. Some people prefer the one, others the other. It would be super to have both on the Expansions Manager as options!

  • Galactic Navy (2011, no license) needs an override OXP updating it (for the post-v.1.77 era). There have been improvements in AI (markets seem to be fine).
  • HIMSN (Her Imperial Majesty's Space Navy) (2014, CC-BY-NC-SA 4.0) needs finishing. Stage 1 has now been published (after a 7 year hiatus!).



Not oxp's



Links