Sector1/Tibecea
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Tibecea is very fabled for the Tibeceaian edible poet. |
Old Galactic Catalogue Entry for 1:170 (Tibecea) |
Contents
Witchspace Routes
There are 5 direct Witchspace Routes from/to Tibecea:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 5.2 | 5.4 | 5.6 | 12 | 12.5 | 13 | 100.0% | Edible Poets? |
Textiles | 6.8 | 7.3 | 8.0 | 13 | 14.5 | 16 | 100.0% | |
Radioactives | 22.4 | 23.7 | 25.2 | 11 | 14.5 | 18 | 100.0% | |
Slaves | 10.0 | 16.2 | 22.4 | 0 | 8.5 | 16 | 50.0% | |
Liquor/Wines | 27.2 | 30.1 | 33.2 | 10 | 17.5 | 25 | 100.0% | |
Luxuries | 88.0 | 88.6 | 89.2 | 30 | 31.5 | 33 | 100.0% | Tibecean modern art items |
Narcotics | 26.4 | 50.3 | 74.4 | 0 | 21.0 | 41 | 37.5% | |
Computers | 78.4 | 79.0 | 79.6 | 14 | 15.5 | 17 | 100.0% | |
Machinery | 54.0 | 55.3 | 56.8 | 22 | 25.5 | 29 | 100.0% | |
Alloys | 32.4 | 38.5 | 44.8 | 14 | 29.5 | 45 | 100.0% | |
Firearms | 65.2 | 66.6 | 68.0 | 0 | 0.0 | 0 | 0.0% | |
Furs | 59.6 | 72.2 | 84.8 | 0 | 27.5 | 54 | 84.3% | |
Minerals | 11.6 | 12.2 | 12.8 | 56 | 57.5 | 59 | 100.0% | |
Gold | 37.6 | 39.0 | 40.4 | 5 | 8.5 | 12 | 100.0% | |
Platinum | 66.0 | 72.1 | 78.4 | 0 | 19.0 | 63 | 96.8% | |
Gem-Stones | 16.8 | 19.8 | 22.8 | 0 | 6.5 | 12 | 75.0% | |
Alien Items | 39.2 | 40.6 | 42.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
This system falls under the responsibility of the Navy Command Station 14 in Ceedra. (Galactic Navy OXP)
The Feudal States
Tibecea is a member of The Royal Houses of Santaari. The nobility of Tibecea is of italian descent. (Feudal States OXP).
Fiction
Rise of The Kirin
Rise Of The Kirin is a PDF novella bundled with the kirin.oxp collaboratively written by Wyvern and Clym Angus. Tibecea is the system where Rise of the Kirin story both begins and ends. It is used as a backdrop for a major space battle towards the end of the novella.
General Senior Gouglass vor Cheem walked smartly and smugly towards the very heavily guarded brig. The aging Coriolis station in which he walked turned lazily in ever decreasing circles around the snow-covered world of Tibecea. For the 10th time that day, he congratulated himself on picking the perfect location to exact his revenge. Resting on the outer reaches of Galaxy 1, this planet lay within a hair's breadth of the habitable zone of its parent star system. The population, colonists who had been reduced to a feudal state by the planet's harsh environment, seldom ventured within half a kilometre of the surface. The only visible evidence of them being there at all were the insulated smelting stacks that billowed plumes of acrid black and yellow smoke into the thick, pristine white atmosphere.
It was a snowball: an inhabited snowball, but a snowball none the less. |
(Rise of the Kirin, Chapter 6, Capitulation) |
The Doge of the Celestial Republic of Tibecea is selected for life by the Noble Council, a collection of several hundred scions of nobility, whose families are listed in the Sable Onomasticon, the black book of barons. The election is performed using a strict form of proportional representation: the number of votes each scion casts is directly proportional to the amount of land inherited from the grandparents. The Doge then selects the Minor Council (including the Doge, the eight Lords of the Octant, the magistrates, the trinity of Senior Sacerdotes of the Church of Giles the Creator and the current Poet Laureate) who will rule the system.
The title of the Celestial Republic (La Celestialissima) may seem a tad incongruous as a description of a snowball in space. The name derives from the unparalleled views which existed on settlement, when the views through the clear skies of the heavens above outmatched anything that the new settlers had previously seen. As the settlement extended and the industrial smog grew and grew, obscuring the views of the skies, the people never really noticed, ensconced as they were in their underground redoubts. Yet the name remained, to perplex inquisitive visitors.
The palazzi of the aristocracy are quite unusual, and not just in their troglodytic location. Each Palazzo is a little city in itself. It is grouped around the smokestacks, leading up from the lowest part of the palace. Clustered around the warming chimneys are the principal rooms of the noble family - the state rooms, arrayed with objets d'art, designed to impress the visitors and imbue a sense of dignity amongst the blue-blooded inhabitants. Above are the storerooms, where the goods manufactured by the dynastic factories are stored before sale and transportation. Beneath the staterooms are the manufactories themselves, where the fires burn incessantly and the machinery creates the products for sale. Further away from the chimneys are the living quarters of the dependants, as well as the storerooms filled with the raw materials. Melted ice from the surrounds of the smokestack above is funneled down to provide fresh water, and with the growth of hydroponics, more and more food is now grown within the palazzi themselves.
Every fifth Hundredth Day there is a snowball competition between the denizens of the Eight Octants. The populace, dressed in their traditional fur coats, assemble at the lower plateau of Mount Ahruman. As they watch, the regional champions roll a large snowball up the lower slopes of the Mountain, accumulating mass as they roll. It is not unknown for the opposition to secretly ice part of the slopes, in the hope that the opposing champions will slip and be crushed beneath their snowball as it reverses and makes its way back down the slope. The largest snowball to make it to the top wins the championship (within the time specified by the Knucklebones of Negation) and the regional roller is feted on the triumphant return to their octant.
The Traders Almanach
If every Credit counts, try this: Whatever you buy, ship them to Isdibi or Zaleriza. And I would buy memory banks, tractors and Tibecean modern art items in that order for this trip. For bounty and glory try Isdibi and Zaleriza, where pirates have been reported. Those art items are created by a group of creative minds called The Edible Poet Society, which was founded in '84 by an artist called Ianbell. |
(Excerpt from: The Traders Almanach entry for 1:170) |