Difference between revisions of "OXP"
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[[Image:oolite-oxp-icon.png|100px|right|OXP icon]] |
[[Image:oolite-oxp-icon.png|100px|right|OXP icon]] |
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− | An '''OXP''' (Oolite eXpansion Pack) is an enhancement to the game [[Oolite]]. Typically, an OXP is downloaded as a ZIP file, which is expanded and placed in Oolite's AddOns folder. |
+ | An '''OXP''' (Oolite eXpansion Pack) is an enhancement to the game [[Oolite]]. Typically, an OXP is downloaded as a ZIP file, which is expanded and placed in Oolite's AddOns folder. On the Mac the OXP itself is a folder which takes the form of the icon above, which Oolite scans when it is started. On Windows the OXP appears as a normal folder ending ".oxp". An OXP could be a new game object (such as a ship, space station or a moon), a mission, or a combination of several elements. OXPs can use all of the facilities of Oolite, including some that are not used in the standard, unexpanded game. |
== Downloading OXPs == |
== Downloading OXPs == |
Revision as of 12:57, 10 July 2007
An OXP (Oolite eXpansion Pack) is an enhancement to the game Oolite. Typically, an OXP is downloaded as a ZIP file, which is expanded and placed in Oolite's AddOns folder. On the Mac the OXP itself is a folder which takes the form of the icon above, which Oolite scans when it is started. On Windows the OXP appears as a normal folder ending ".oxp". An OXP could be a new game object (such as a ship, space station or a moon), a mission, or a combination of several elements. OXPs can use all of the facilities of Oolite, including some that are not used in the standard, unexpanded game.
Contents
Downloading OXPs
Most OXPs are found at The Oolite Satellite Resource Site (see also the old CapnHack OoSat).
Some information and download links to the various Mission OXPs can be found on the Wiki here.
Not all OXPs are listed on the Oosat2 site (some can only be found on the Oosat1 site). If however a version of an OXP appears on both sites use the version from the Oosat2 site or from the Wiki. The versions of Spyhunter, Ionics and the Assassins Guild on Oosat1 contain bugs. The updated (bug fixed) versions of Spyhunter and Ionics can be found on Oosat2. The latest version of the Assassins Guild is now stored on the Wiki.
OXP authors are encouraged to use the Wiki to store their OXPs, in order that eventually all the OXPs will be in one place. Download links to all the OXPs are shown below.
If you scroll to the bottom of this page a link to Oolite Expansion packs is shown. This link will take you to the OXPs stored on the Wiki. In terms of being up to date, the latest versions of OXPs will be found on the Wiki, then Oosat2 and finally Oosat1.
List of known OXPs
OXPs by Category
Sound Sets
Amiga Replament Sounds
Custom Sounds
Hal's Hot Sister (female cockpit voice)
Murgh's Replacement Sounds
Wiggy's Replacement Sounds
Xaotik's Replacement Sounds
MildAudio
Alternate HUDs
Compact HUD
Dr HUD Cobra Mk.III version, Custom version
Mega-Walnut Dashboard
Fighter HUD
Klepto-HUD
NG HUD
Milspec HUD
Dockable Objects
Bank of the Black Monks
Deep Space Dredger
Globe Station
Gritty Coriolis
HoOpy Casino
Military Station
Torus Station
Trans-Hab Station
Taranis Corporation HQ
Customisations by Government
Anarchies V 0.1
Commies
Dictators
Other System Objects
Diso
Lave
Pirate Coves
Pirate Traps
Tianve Pulsar
Tionisla Orbital Graveyard
Your Ad Here!
Missions
Assassins Guild V1.2
Asteroid Storm
Deposed
Ionics v.1.2.1
Long Way Around
Lovecats
Military Fiasco
Oo-Haul
Taranis Corporation HQ
Thargoid Wars
Scourge of the Black Baron
Spy Hunter
More information on the numerous Oolite Missions can be found here.
Ship Systems
ETT Homing Beacon
External Views
Fuel Tank
Nuclear Torpedo
Ore Processor
Ships and Ship Variants
Aegidian's Specials
Aegidian's X-Ships
Aphid Escort Service
Armoured Transport Type 1
Bandersnatch
Behemoth
Boomslang
Capisastra
Cargo & Wrecks
Clear Skies
Cobra 3.5 (chopped Cobra)
Cobra Clipper SAR
Cobra Mk.III Njx
Condor
Custom Paint Jobs
Dark Wheel Cobra - (alternative lo-end version)
Eagle Mk.II
ETT Homing Beacon
Executive Spaceways
Falcon
Far Star
Fer de Lance NG
Ferdepai
Firewasp
Freaky Thargoids (shader example, requires Oolite 1.68)
Frog Space Rickshaw
Generation Ships
Greek Ships
Griffin Mk.II
Hatchling Boyracers
Herald
Hognose Tugships
Illicit Unlock
Imperial Courier
Ixian Omnubus
Jabberwocky
JavaScript test (JavaScript scripting example, requires Oolite 1.68)
Kestrel
Llama
Longshot
M-Pack (rusties)
Manta
Marett Space Corporation
Merlin
Missionaries
Monument
Morrigan
Murgh's X-Ships
Navy Starships
New Ships
Nu Vipers
Old Ships
Orb
Outrider
Pallas
Pelamis
Phoenix
Plannets
Pteradyne Technologies Ships - (bug fix)
Python Class Cruiser
Python Class Cruiser version 2.5 (Requires Oolite 1.67 or later)
Racers
Racing Rings
Remorse of Conscience
Renegade Pirates
Renegade Viper + Grass Snake
Saleza Aeronautics
Santa - (alternative lo-end version)
Selezen's S-Ships
Shady Cobra
Skrounk All-Stars Limited
Snark
Spearhead Interceptor Mk.I
Star Wars Ships
Sung's Detailed Textures
Sunskimmers
Supercobra
Swift
Teretrurus Mk.I
Terrapin Trader
Tesoura
Thargoid Carrier
Thorgorn Threat
Tiger
Transports
Urutu Mk.III
Urutu Mk.IV
Velocity
Weeviloid
Wolf Mk.II
Wolfwood's Variants
Installing an OXP
Unzip the OXP and place it in the folder named AddOns. Sometimes the zipped files contain several folders, make sure you only copy the folder -or file for Macintoshes- ending with .oxp into the AddOns folder. This folder is found in different locations, depending on the platform:
Mac OS X
Found in the folder that contains the Oolite application.
Troubleshooting: If you get an error saying "The item could not be moved because "AddOns" cannot be modified", that can happen if you weren't the user that installed Oolite. The solution is to put the OXP's of your choice in ~/Library/Application Support/Oolite/AddOns/ instead (you may need to create this folder). The error could also be triggered because you’re running from the disk image, you’ll need to copy the game somewhere else. Having done so, if you still get the error, use the Get Info command on the AddOns folder, open the Ownership & Permissions pane and check that it says You Can: Read & Write.
Linux
If the game was installed system-wide, it is in /usr/lib/Oolite/AddOns. If it was installed just for the currently logged in user, it will be in the user's home directory, in $HOME/.local/lib/Oolite/AddOns except Debian systems. Debian changes the folder locations to $HOME/.Oolite/Addons., $HOME/Library/Application Support/Oolite/AddOns/ and /usr/lib/GNUstep/System/Applications/AddOns. This, hopefully, solves many a Debian users dilemma of where to put the OXPs.
Windows
If the installable package was used (post Jan 06) then the AddOns folder needs to be created in C:\Programs Files\Oolite. Note that this applies if the default installation location is used. If the install location is changed then use the path to the Oolite folder that correspnds to your installation. If the GNUStep dedicated versions (pre-Jan 2006) is used, then the AddOns folder must be created in the oolite.app folder.
After unzipping the file, make sure that it is the OXP folder that put into the AddOns directory - some zipped OXPs can contain a top level folder with a readMe file, and the actual OXP folder is a level further down. If this is the case, move the item with the .oxp extension into the AddOns folder.
Caveats
If you purchase a ship that is an OXP ship and save the game, you will only be able to load that commander as long as this OXP is installed in AddOns. If it's not, Oolite will give you an error instead of trying to load the commander.
Creating an OXP
It is intended to be easy to create expansion packs. With a few simple tools, a player can make small or big changes, and customize the gaming experience.