Difference between revisions of "Sector1/Sori"
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== Fiction == |
== Fiction == |
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=== The Traders Almanach === |
=== The Traders Almanach === |
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− | In a low-cash situation, this is my advice: |
+ | {{QuoteText|Text=In a low-cash situation, this is my advice: First and foremost, you should haul fabulous Soriian 'Enata' pies' to Tibecea. Alternatively, you can still transport memory chips or machineries to Isdibi. On another thought, piracy has been reported to be on the rise in Tibecea and Isdibi. You are in the worst corner of galaxy sector one, and business is almost as bad here as the pirates.|Source=(Excerpt from: [[The Traders Almanach]] entry for 1:66)}} |
− | <div style="text-align:right;font-style:italic">Excerpt from: [[The Traders Almanach]] entry for 1:66</div> |
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Revision as of 19:40, 4 November 2009
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The world Sori is beset by a evil disease. |
Old Galactic Catalogue Entry for 1:66 (Sori) |
Contents
Witchspace Routes
There are 3 direct Witchspace Routes from/to Sori:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 4.4 | 4.5 | 4.8 | 14 | 14.5 | 15 | 100.0% | Soriian 'Enata' pies' |
Textiles | 6.4 | 6.9 | 7.6 | 14 | 15.5 | 17 | 100.0% | |
Radioactives | 21.2 | 22.5 | 24.0 | 14 | 17.5 | 21 | 100.0% | |
Slaves | 8.0 | 14.2 | 20.4 | 0 | 11.0 | 21 | 65.6% | |
Liquor/Wines | 25.2 | 28.1 | 31.2 | 15 | 22.5 | 30 | 100.0% | |
Luxuries | 91.2 | 91.8 | 92.4 | 22 | 23.5 | 25 | 100.0% | |
Narcotics | 38.0 | 62.0 | 86.0 | 0 | 8.0 | 12 | 12.5% | |
Computers | 84.0 | 84.6 | 85.2 | 0 | 2.0 | 3 | 75.0% | |
Machinery | 56.4 | 57.7 | 59.2 | 16 | 19.5 | 23 | 100.0% | |
Alloys | 32.8 | 39.0 | 45.2 | 13 | 28.5 | 44 | 100.0% | |
Firearms | 70.4 | 71.8 | 73.2 | 0 | 0.0 | 0 | 0.0% | |
Furs | 56.0 | 68.6 | 81.2 | 0 | 32.0 | 63 | 98.4% | |
Minerals | 11.2 | 11.7 | 12.4 | 57 | 58.5 | 60 | 100.0% | |
Gold | 37.2 | 38.6 | 40.0 | 6 | 9.5 | 13 | 100.0% | |
Platinum | 65.2 | 71.4 | 77.6 | 0 | 17.0 | 63 | 96.8% | |
Gem-Stones | 16.4 | 19.4 | 22.4 | 0 | 7.0 | 13 | 81.2% | |
Alien Items | 45.2 | 46.6 | 48.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
Famous Planets 2.0 and OSE
In the OXPs OSE and Famous Planets 2.0.OXP the original system Sori is replaced by the high-tech system Ascension:
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Government: | Anarchy | Population: | 10.5 Billion (Transhuman Colonials) | ||||
---|---|---|---|---|---|---|---|---|
Economy: | Rich Industrial | Productivity: | 135000 MCr | |||||
Technology Level: | 16 | Planet Radius: | 3257km |
After five hundred years of enhancing the human condition with genetics, cybernetics and experimental memetic engineering, a small group of augmented humans founded their own colony, Ascension, on the farthest edge of Galactic Sector 1. Six hundred years later their descendants, now barely recognisable as humans, have populated the whole system and, it is rumoured, some adjacent systems beyond the 7 light-year limit of GalCop's witchdrives.
Trade in Ascension
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 7.6 | 7.7 | 8.0 | 6 | 6.5 | 7 | 100.0% | |
Textiles | 8.0 | 8.6 | 9.2 | 10 | 11.5 | 13 | 100.0% | |
Radioactives | 26.0 | 27.4 | 28.8 | 2 | 5.5 | 9 | 100.0% | |
Slaves | 16.0 | 22.1 | 28.4 | 0 | 1.0 | 1 | 3.1% | |
Liquor/Wines | 33.2 | 36.1 | 39.2 | 0 | 5.5 | 10 | 62.5% | |
Luxuries | 78.4 | 79.0 | 79.6 | 54 | 55.5 | 57 | 100.0% | |
Narcotics | 1.2 | 34.8 | 100.4 | 0 | 32.0 | 56 | 87.5% | |
Computers | 61.6 | 62.1 | 62.8 | 56 | 57.5 | 59 | 100.0% | |
Machinery | 46.8 | 48.2 | 49.6 | 40 | 43.5 | 47 | 100.0% | |
Alloys | 31.2 | 37.4 | 43.6 | 17 | 32.5 | 48 | 100.0% | |
Firearms | 49.6 | 51.0 | 52.4 | 29 | 32.5 | 36 | 100.0% | |
Furs | 70.4 | 83.0 | 95.6 | 0 | 14.0 | 27 | 42.1% | |
Minerals | 12.8 | 13.3 | 14.0 | 53 | 54.5 | 56 | 100.0% | |
Gold | 38.8 | 40.2 | 41.6 | 2 | 5.5 | 9 | 100.0% | |
Platinum | 68.4 | 74.5 | 80.8 | 0 | 25.2 | 63 | 96.8% | |
Gem-Stones | 18.0 | 21.0 | 24.0 | 0 | 5.0 | 9 | 56.2% | |
Alien Items | 21.2 | 22.5 | 24.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
This system falls under the responsibility of the Navy Command Station 14 in Ceedra. (Galactic Navy OXP)
Fiction
The Traders Almanach
In a low-cash situation, this is my advice: First and foremost, you should haul fabulous Soriian 'Enata' pies' to Tibecea. Alternatively, you can still transport memory chips or machineries to Isdibi. On another thought, piracy has been reported to be on the rise in Tibecea and Isdibi. You are in the worst corner of galaxy sector one, and business is almost as bad here as the pirates. |
(Excerpt from: The Traders Almanach entry for 1:66) |