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GalCat ID:
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1:168
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Location:
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99,106 in the near ten o'clock direction of GalSector 1
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Government:
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Corporate State
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Economy:
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Poor Industrial
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Technology Level:
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13
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Population:
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5.8 Billion
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(Human Colonials)
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Productivity:
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40832 MCr
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Planet Radius:
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3427km
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Location of Enonla in Sector 1
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|
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Enonla is ravaged by dreadful civil war.
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Old Galactic Catalogue Entry for 1:168 (Enonla)
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Witchspace Routes
There are 8 direct Witchspace Routes from/to Enonla:
Destination |
Distance |
Gov. |
Eco. |
TL |
Pop. |
Prod
|
Atrabiin
|
4.8 LY
|
2
|
2
|
07
|
2.9 Bln.
|
01113611136 MCr
|
Anarlaqu
|
6.0 LY
|
1
|
7
|
05
|
2.5 Bln.
|
0030003000 MCr
|
Socelage
|
4.4 LY
|
6
|
5
|
06
|
3.2 Bln.
|
01280012800 MCr
|
Usle
|
5.6 LY
|
5
|
3
|
09
|
4.1 Bln.
|
02066420664 MCr
|
Xeeranre
|
5.6 LY
|
2
|
4
|
06
|
2.7 Bln.
|
0077767776 MCr
|
Biorle
|
1.6 LY
|
5
|
2
|
10
|
4.4 Bln.
|
02534425344 MCr
|
Razaar
|
5.2 LY
|
3
|
7
|
03
|
1.9 Bln.
|
0031923192 MCr
|
Maxeedso
|
2.4 LY
|
5
|
5
|
07
|
3.5 Bln.
|
01260012600 MCr
|
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Trade
Item
|
Price
|
Quantity
|
Avail- ability
|
Annotations
|
Min
|
Avg
|
Max
|
Min
|
Avg
|
Max
|
Food
|
6.0
|
6.2
|
6.4
|
10
|
10.5
|
11
|
100.0%
|
|
Textiles
|
7.2
|
7.8
|
8.4
|
12
|
13.5
|
15
|
100.0%
|
|
Radioactives
|
23.6
|
25.0
|
26.4
|
8
|
11.5
|
15
|
100.0%
|
|
Slaves
|
12.0
|
18.2
|
24.4
|
0
|
6.0
|
11
|
34.3%
|
|
Liquor/Wines
|
29.2
|
32.1
|
35.2
|
5
|
12.5
|
20
|
100.0%
|
|
Luxuries
|
84.8
|
85.3
|
86.0
|
38
|
39.5
|
41
|
100.0%
|
|
Narcotics
|
14.8
|
38.8
|
62.8
|
0
|
30.8
|
62
|
56.2%
|
|
Computers
|
72.8
|
73.4
|
74.0
|
28
|
29.5
|
31
|
100.0%
|
|
Machinery
|
51.6
|
53.0
|
54.4
|
28
|
31.5
|
35
|
100.0%
|
|
Alloys
|
32.0
|
38.1
|
44.4
|
15
|
30.5
|
46
|
100.0%
|
|
Firearms
|
60.0
|
61.3
|
62.8
|
3
|
6.5
|
10
|
100.0%
|
|
Furs
|
63.2
|
75.8
|
88.4
|
0
|
23.0
|
45
|
70.3%
|
|
Minerals
|
12.0
|
12.6
|
13.2
|
55
|
56.5
|
58
|
100.0%
|
|
Gold
|
38.0
|
39.3
|
40.8
|
4
|
7.5
|
11
|
100.0%
|
|
Platinum
|
66.8
|
73.0
|
79.2
|
0
|
21.1
|
63
|
96.8%
|
|
Gem-Stones
|
17.2
|
20.1
|
23.2
|
0
|
6.0
|
11
|
68.7%
|
|
Alien Items
|
33.2
|
34.6
|
36.0
|
0
|
0.0
|
0
|
0.0%
|
|
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.
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OXPs
Lave Academy
The Lave Academy OXP adds an Academy Station to this system. To help in both the training of new recruits, plus the skills maintenance and re-certification of more experienced commanders, a new orbital station equipped to offer training in three key areas - piloting, gunnery and docking - has been built.
Galactic Navy
This system falls under the responsibility of the Navy Command Station 7 in Maxeedso. (Galactic Navy OXP)
Fiction
Rise of The Kirin
Rise Of The Kirin is a PDF novella bundled with the kirin.oxp collaboratively written by Wyvern and Clym Angus. Enonla is one of the
more eventful stopping off points during the Kirin prototypes sea trials;
Also not unusual was the destination, Pteredyne Tech's Factory Station no. 4 at Enonla; it was the sort of cargo a shipbuilding business like Pteredyne ordered all the time ... Enonla. A shining blue-green world. For a high tech-level industrial economy, the planet was mostly pollution-free, due to strict local laws controlling industrial waste. It also helped that most of the factories were orbital platforms. The system was also heavily patrolled; as a corporate state, system authorities could afford to deploy large numbers of police craft. Despite the policing, pirates did make assaults on trade traffic coming into the system.
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(Rise of the Kirin, Chapter 7, Surprise Party)
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The plan was good. "You're just there to make up the numbers, Vin, it's not like you'll actually have to do anything! That's what we've got the Dragon for." The plan looked even better after three large measures of Enonlan SornBerry rum.
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(Rise of the Kirin, Chapter 8, The Wages of Greed)
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The Traders Almanach
If you can spend some cash, try this: Best would be to buy microprocessors or luxuries and ship them to Anarlaqu or Razaar. The trip to Anarlaqu or Razaar is the winner here, naturally, and gives you a gain of 27 creds for each ton. Additionally, those microprocessors I mentioned can also be sold well enough in Socelage or Maxeedso. Moreover, your ship should have more than a normal pulse laser if you want to trade in Anarlaqu.
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(Excerpt from: The Traders Almanach entry for 1:168)
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