Energy Bomb

From Elite Wiki
Revision as of 13:16, 25 March 2021 by Cholmondely (talk | contribs) (→‎Update on Energy Bomb removal: Links!)
Energy Bomb
Energy bomb small.jpg
Name Energy Bomb
Cost 900
TL Availability 8

A powerful one-shot device that emits a high-powered electromagnetic pulse, disrupting plasma containment in drives of nearby ships, resulting in catastrophic damage. Well shielded larger vessels are capable of withstanding this assault on occasion, but small ships invariably do not survive. Triggering the Energy Bomb temporarily deactivates sensitive components. The pulse is harmonised with the drive of the firing ship.

Residual Effects

The release of an energy bomb creates magnetic field shockwaves that can cause catastrophic vibrations in certain minerals, including most asteroidal rock types. This invariably results in the fragmentation of asteroids that are within the range of an energy bomb explosion.

Energy Bomb removed

Thanks to an energetic & vigorous campaign by several members of the community, the energy bomb was saved from removal from v1.74 (circa 2010). The argument for removal was that the energy bomb was far too powerful and affected the game balance by leaving the player unaffected. However, being an original feature of Elite, removal engendered strong emotions from fans of the classic game. But it should be noted that it was an issue back in 2004.

As proposed by Giles, the energy bomb was reinstated in v1.74. The energy bomb has nevertheless been disabled by default since version 1.77, which focused on more “visible” core game changes.

Update on Energy Bomb removal

The Energy Bomb is now only available by OXP.
Download and install Energy Bomb OXP by Cim (or get it through the in-game Expansions Manager)

Links




Oolite Equipment
Standard Equipment
Astrogation Console • Cargo Hold • Compass • Energy banks • Engine/Main Drive • HUD • IFF Scanner • Life Support Systems • Missile • Pulse Laser • Shields • Ship's Hull • Torus Jump Drive • View Screen • Witchspace/Hyperspace Drive
Optional Equipment
Advanced Navigational Array • Advanced Space Compass • Cargo Bay Expansion • Docking Computers • E.C.M. System • Escape Pod • Extra Energy Unit • External Heat Shielding • Fuel Scoops • Galactic Hyperdrive • Integrated Targeting System • Military Shield Enhancement • Multi-Targeting System • Naval Energy Unit • Passenger Berth • Scanner Targeting Enhancement • Shield Boosters • Target System Memory Expansion • Witchdrive Fuel Injectors • Wormhole Scanner
Weapons
Beam Laser • ECM Hardened Missile • Energy Bomb • Military Laser • Mining Laser • Missile • Pulse Laser • Quirium Cascade Mine • Twin Plasma Cannon