Sector1/Erlage
|
This world is reasonably well known for the Erlageian tree ant but cursed by vicious mountain goats. |
Old Galactic Catalogue Entry for 1:79 (Erlage) |
Contents
Witchspace Routes
There are 8 direct Witchspace Routes from/to Erlage:
|
Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 7.6 | 7.7 | 8.0 | 6 | 6.5 | 7 | 100.0% | |
Textiles | 8.0 | 8.6 | 9.2 | 10 | 11.5 | 13 | 100.0% | |
Radioactives | 26.0 | 27.4 | 28.8 | 2 | 5.5 | 9 | 100.0% | |
Slaves | 16.0 | 22.1 | 28.4 | 0 | 1.0 | 1 | 3.1% | |
Liquor/Wines | 33.2 | 36.1 | 39.2 | 0 | 5.5 | 10 | 62.5% | |
Luxuries | 78.4 | 79.0 | 79.6 | 54 | 55.5 | 57 | 100.0% | |
Narcotics | 1.2 | 34.8 | 100.4 | 0 | 32.0 | 56 | 87.5% | |
Computers | 61.6 | 62.1 | 62.8 | 56 | 57.5 | 59 | 100.0% | |
Machinery | 46.8 | 48.2 | 49.6 | 40 | 43.5 | 47 | 100.0% | |
Alloys | 31.2 | 37.4 | 43.6 | 17 | 32.5 | 48 | 100.0% | |
Firearms | 49.6 | 51.0 | 52.4 | 29 | 32.5 | 36 | 100.0% | Erlagese 'Biseusar-guns' |
Furs | 70.4 | 83.0 | 95.6 | 0 | 14.0 | 27 | 42.1% | |
Minerals | 12.8 | 13.3 | 14.0 | 53 | 54.5 | 56 | 100.0% | |
Gold | 38.8 | 40.2 | 41.6 | 2 | 5.5 | 9 | 100.0% | |
Platinum | 68.4 | 74.5 | 80.8 | 0 | 25.2 | 63 | 96.8% | |
Gem-Stones | 18.0 | 21.0 | 24.0 | 0 | 5.0 | 9 | 56.2% | |
Alien Items | 21.2 | 22.5 | 24.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
Chrysopelea MK-I
The Chrysopelea MK-I has been designed by the state-owned Design Bureau for Advanced and Fulfilling Technology on Erlage. It is to date the only ship ever produced by said company. Today the manufacturing process is optimized and the resulting product cheap enough to compete with other ships in Galaxy 1. But the development and the first years of series production have been such a burden on the state treasury that the birds of Erlage collectively decided to never try something like this again.
The design is generally similar to existing ships. The one thing that stands out (other than the weird look) are the strong heat radiation systems. They allow to not only fit a single heat radiator or maybe two, but up to twelve units. If you fit a capable heat radiator, you can easily reach an energy recharge rate of over 4.5 E/s. Some also argue that a good heat radiator improves laser beam efficiency though there is no hard data that supports this claim.
Follow this link for a profound disquisition on the locally (CactusWren) designed heat radiators and their consequences.
In recent years the Chrysopelea MK-I is unfortunately seen often in hands of pirates. The official stance of the Erlageian government is that they only sell to background-checked individuals. While that might be true, there are quite a few contracts between the Design Bureau for Advanced and Fulfilling Technology and the government of Aerater. The state of Aerater is basically just a proxy for several pirate groups in Bivea from where pirates from the whole galaxy get their shiny new Chrysopelea MK-I, probably already fitted with state-of-the-art beam lasers and all four missile slots loaded.
This system falls under the responsibility of the Navy Command Station 12 in Aleusqu. (Galactic Navy OXP)
Fiction
The Traders Almanach
If there is not much room left in your ship, this is my advice to you: Best would be to buy memory chips or Erlagese furniture items made from real wood and move them to Xeesenri or Rigeti. Moreover, the memory chips can also be sold well enough in Aerater. On another thought, your ship should have more than a normal pulse laser if you want to trade in Xeesenri and Rigeti. |
(Excerpt from: The Traders Almanach entry for 1:79) |