Sector1/Teesdi

From Elite Wiki
Revision as of 18:19, 21 October 2009 by Treczoks (talk | contribs) (New page: {{System|Name=Teesdi|Sector=1|System=243|XPos=166|YPos=166|Location=in the near five o'clock direction|Government=6|Economy=6|Techlevel=7|Population=3.7|Inhabitants=Human Colonials|Product...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Logo64 Democracy.png Teesdi Logo64 AverageAgricultural.png
Logo TL7.png
GalCat ID: 1:243
Location: 166,166 in the near five o'clock direction of GalSector 1
Government: Democracy
Economy: Average Agricultural
Technology Level: 7
Population: 3.7 Billion
(Human Colonials)
Productivity: 11840 MCr
Planet Radius: 6054km
Location of Teesdi in Sector 1
Sector1Overview.png
MicroCircle.png
Teesdi is famous for Teesdiian shrew cutlet but ravaged by occasional solar activity.
Old Galactic Catalogue Entry for 1:243 (Teesdi)

Witchspace Routes

There are 5 direct Witchspace Routes from/to Teesdi:

Destination Distance Gov. Eco. TL Pop. Prod
Tiraor 2.8 LY 4Logo64 Communism.png 0Logo64 RichIndustrial.png 10Logo TL10s.png 4.1 Bln. 02624026240 MCr
Zainlabi 0.8 LY 5Logo64 Confederacy.png 3Logo64 MainlyIndustrial.png 08Logo TL8s.png 3.7 Bln. 01864818648 MCr
Edzaon 6.8 LY 1Logo64 Feudal.png 3Logo64 MainlyIndustrial.png 08Logo TL8s.png 3.3 Bln. 0092409240 MCr
Diedar 6.4 LY 6Logo64 Democracy.png 6Logo64 AverageAgricultural.png 05Logo TL5s.png 2.9 Bln. 0092809280 MCr
Atrebibi 3.2 LY 7Logo64 CorporateState.png 6Logo64 AverageAgricultural.png 08Logo TL8s.png 4.2 Bln. 01478414784 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.8 3.0 3.2 18 18.5 19 100.0% Teesdiian shrew cutlet
Textiles 5.6 6.1 6.8 16 17.5 19 100.0%
Radioactives 18.8 20.2 21.6 20 23.5 27 100.0%
Slaves 4.0 10.2 16.4 0 16.0 31 96.8%
Liquor/Wines 21.2 24.1 27.2 25 32.5 40 100.0% odd wine from the sloping hills of Teesdi
Luxuries 97.6 98.1 98.8 6 7.5 9 100.0%
Narcotics 0.4 65.9 99.6 0 42.0 58 31.2%
Computers 95.2 95.8 96.4 0 0.0 0 0.0%
Machinery 61.2 62.6 64.0 4 7.5 11 100.0%
Alloys 33.6 39.8 46.0 11 26.5 42 100.0%
Firearms 80.8 82.1 83.6 0 0.0 0 0.0%
Furs 48.8 61.4 74.0 0 32.0 63 98.4%
Minerals 10.4 11.0 11.6 59 60.5 62 100.0%
Gold 36.4 37.7 39.2 8 11.5 15 100.0%
Platinum 63.6 69.8 76.0 3 18.5 34 100.0%
Gem-Stones 15.6 18.6 21.6 0 8.0 15 93.7%
Alien Items 57.2 58.6 60.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction

The Traders Almanach

In a low-cash situation, this is my advice: Best would be to buy Teesdiian shrew cutlet or barrels containing the odd wine from the sloping hills of Teesdi and move them to Tiraor. Additionally, those cheeses can also be sold well enough in Zainlabi or Edzaon.

Excerpt from: The Traders Almanach entry for 1:243