Sector1/Isence

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Revision as of 18:00, 8 November 2009 by Treczoks (talk | contribs) (The Traders Almanach)
Logo64 MultiGovernment.png Isence Logo64 RichIndustrial.png
Logo TL9.png
GalCat ID: 1:35
Location: 52,128 in the medium nine o'clock direction of GalSector 1
Government: Multi-Government
Economy: Rich Industrial
Technology Level: 9
Population: 3.5 Billion
(Red Fat Humanoids)
Productivity: 16800 MCr
Planet Radius: 6196km
Location of Isence in Sector 1
Sector1Overview.png
MicroCircle.png
The world Isence is very famous for its unusual casinos but beset by a evil disease.
Old Galactic Catalogue Entry for 1:35 (Isence)

Witchspace Routes

There are 7 direct Witchspace Routes from/to Isence:

Destination Distance Gov. Eco. TL Pop. Prod
Aesbion 3.2 LY 7Logo64 CorporateState.png 3Logo64 MainlyIndustrial.png 10Logo TL10s.png 4.7 Bln. 02895228952 MCr
Aronar 6.4 LY 1Logo64 Feudal.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 3.2 Bln. 01024010240 MCr
Beusrior 6.4 LY 5Logo64 Confederacy.png 2Logo64 PoorIndustrial.png 11Logo TL11s.png 4.8 Bln. 02764827648 MCr
Reinen 5.2 LY 5Logo64 Confederacy.png 6Logo64 AverageAgricultural.png 08Logo TL8s.png 4.0 Bln. 01152011520 MCr
Eninre 4.8 LY 0Logo64 Anarchy.png 2Logo64 PoorIndustrial.png 09Logo TL9s.png 3.5 Bln. 0089608960 MCr
Zarece 2.0 LY 5Logo64 Confederacy.png 7Logo64 PoorAgricultural.png 05Logo TL5s.png 2.9 Bln. 0062646264 MCr
Tibionis 6.4 LY 6Logo64 Democracy.png 4Logo64 MainlyAgricultural.png 08Logo TL8s.png 3.9 Bln. 01872018720 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 7.6 7.7 8.0 6 6.5 7 100.0%
Textiles 8.0 8.6 9.2 10 11.5 13 100.0%
Radioactives 26.0 27.4 28.8 2 5.5 9 100.0%
Slaves 16.0 22.1 28.4 0 1.0 1 3.1%
Liquor/Wines 33.2 36.1 39.2 0 5.5 10 62.5%
Luxuries 78.4 79.0 79.6 54 55.5 57 100.0%
Narcotics 1.2 34.8 100.4 0 32.0 56 87.5%
Computers 61.6 62.1 62.8 56 57.5 59 100.0%
Machinery 46.8 48.2 49.6 40 43.5 47 100.0%
Alloys 31.2 37.4 43.6 17 32.5 48 100.0%
Firearms 49.6 51.0 52.4 29 32.5 36 100.0%
Furs 70.4 83.0 95.6 0 14.0 27 42.1%
Minerals 12.8 13.3 14.0 53 54.5 56 100.0%
Gold 38.8 40.2 41.6 2 5.5 9 100.0%
Platinum 68.4 74.5 80.8 0 25.2 63 96.8%
Gem-Stones 18.0 21.0 24.0 0 5.0 9 56.2%
Alien Items 21.2 22.5 24.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Famous Planets 2.0

Icense

Everyone knows the saying: 'red as the Hells of Isence'. Everything is red on Isence, including the inhabitants: the virulent Isencian V bacteria turned these humanoids red and fat. After years of total planetary quarantine, an expensive medicine was recently developed to control the infection, finally allowing the famous Chexsin Cherzin to take part in the Four-Way Pellery championships on Isinor. (Famous Planets 2.0.OXP)

Galactic Navy

Sector1 Navy Sector Command 4 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 4 in Tibionis. (Galactic Navy OXP)

Fiction

Routes and Regions

Spaceway L1

Spaceway L1

The Spaceway L1 passes through this system, coming from Aronar and going to Tibionis.

Rough Guide

The Rough Guide on the Ooniverse has an entry on Isence.

Everyone knows the saying: Red like the hells of Isence. Everything is Red on Isence. Isence was in Quarantine for many years. The deadly Isencian V bacteria turned the humanoids red and fat. It is now clear that the desease only activates if you live for more than 5 years on the planet. Nowadays an expensive medicine exists to keep the desease under control. This allowed the now famous Chexsin Cherzin to take part in the Four-Way Pellery championship on Isinor.
Excerpt from "Rough Guide on the Ooniverse: Isence"

The Traders Almanach

If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit: You can't do anything wrong with buying memory chips here. You've got the choice to move them to Zarece with a plus of 39 Credits per ton, with Reinen being the second choice in destinations and Tibionis last. Try to avoid the exotic casinos, they' will pluck you like an Ugaro bird.
(Excerpt from: The Traders Almanach entry for 1:35)