Sector1/Soorbi

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Revision as of 16:33, 8 November 2009 by Treczoks (talk | contribs) (The Traders Almanach)
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Logo64 Communism.png Soorbi Logo64 MainlyIndustrial.png
Logo TL9.png
GalCat ID: 1:229
Location: 134,235 near the six o'clock edge of GalSector 1
Government: Communism
Economy: Mainly Industrial
Technology Level: 9
Population: 4 Billion
(Human Colonials)
Productivity: 17920 MCr
Planet Radius: 4742km
Location of Soorbi in Sector 1
Sector1Overview.png
MicroCircle.png
The planet Soorbi is an unremarkable dump.
Old Galactic Catalogue Entry for 1:229 (Soorbi)

Witchspace Routes

There are 4 direct Witchspace Routes from/to Soorbi:

Destination Distance Gov. Eco. TL Pop. Prod
Arraesso 2.8 LY 1Logo64 Feudal.png 7Logo64 PoorAgricultural.png 04Logo TL4s.png 2.1 Bln. 0025202520 MCr
Qubeen 1.6 LY 1Logo64 Feudal.png 3Logo64 MainlyIndustrial.png 06Logo TL6s.png 2.5 Bln. 0070007000 MCr
Xexeti 4.8 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 03Logo TL3s.png 1.6 Bln. 0015361536 MCr
Onlema 2.8 LY 4Logo64 Communism.png 0Logo64 RichIndustrial.png 12Logo TL12s.png 4.9 Bln. 03136031360 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 5.2 5.4 5.6 12 12.5 13 100.0%
Textiles 6.8 7.3 8.0 13 14.5 16 100.0%
Radioactives 22.4 23.7 25.2 11 14.5 18 100.0%
Slaves 10.0 16.2 22.4 0 8.5 16 50.0%
Liquor/Wines 27.2 30.1 33.2 10 17.5 25 100.0%
Luxuries 88.0 88.6 89.2 30 31.5 33 100.0% Soorbian furniture items made from real wood
Narcotics 26.4 50.3 74.4 0 21.0 41 37.5%
Computers 78.4 79.0 79.6 14 15.5 17 100.0%
Machinery 54.0 55.3 56.8 22 25.5 29 100.0%
Alloys 32.4 38.5 44.8 14 29.5 45 100.0%
Firearms 65.2 66.6 68.0 0 0.0 0 0.0%
Furs 59.6 72.2 84.8 0 27.5 54 84.3%
Minerals 11.6 12.2 12.8 56 57.5 59 100.0%
Gold 37.6 39.0 40.4 5 8.5 12 100.0%
Platinum 66.0 72.1 78.4 0 19.0 63 96.8%
Gem-Stones 16.8 19.8 22.8 0 6.5 12 75.0%
Alien Items 39.2 40.6 42.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector1 Navy Sector Command 10 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 10 in Oresle. (Galactic Navy OXP)

Fiction

The Traders Almanach

If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit: The top choice in Soorbi is to ship either memory banks or Soorbian furniture items made from real wood to Arraesso or Xexeti. A few years ago, I shipped 35 tons of those memory banks from Soorbi to Arraesso, and sold it with a plus of 780 Credits. Third choice, but still ok, is fur coats to Onlema. Additionally, some traders mentioned that piracy on the rise in Arraesso and Xexeti.
(Excerpt from: The Traders Almanach entry for 1:229)