Sector1/Atarza

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Revision as of 08:16, 6 November 2009 by Treczoks (talk | contribs) (The Traders Almanach)
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Logo64 Anarchy.png Atarza Logo64 MainlyIndustrial.png
Logo TL5.png
GalCat ID: 1:91
Location: 168,113 in the near two o'clock direction of GalSector 1
Government: Anarchy
Economy: Mainly Industrial
Technology Level: 5
Population: 2 Billion
(Human Colonials)
Productivity: 4480 MCr
Planet Radius: 3240km
Location of Atarza in Sector 1
Sector1Overview.png
MicroCircle.png
This world is plagued by occasional solar activity.
Old Galactic Catalogue Entry for 1:91 (Atarza)

Witchspace Routes

There are 8 direct Witchspace Routes from/to Atarza:

Destination Distance Gov. Eco. TL Pop. Prod
Xequerin 6.0 LY 4Logo64 Communism.png 3Logo64 MainlyIndustrial.png 07Logo TL7s.png 3.2 Bln. 01433614336 MCr
Rizala 6.8 LY 5Logo64 Confederacy.png 4Logo64 MainlyAgricultural.png 09Logo TL9s.png 4.2 Bln. 01814418144 MCr
Arexe 4.8 LY 6Logo64 Democracy.png 1Logo64 AverageIndustrial.png 10Logo TL10s.png 4.4 Bln. 03168031680 MCr
Geisgeza 5.6 LY 3Logo64 Dictatorship.png 7Logo64 PoorAgricultural.png 05Logo TL5s.png 2.7 Bln. 0045364536 MCr
Riveis 0.4 LY 6Logo64 Democracy.png 6Logo64 AverageAgricultural.png 05Logo TL5s.png 2.9 Bln. 0092809280 MCr
Esanbe 4.0 LY 4Logo64 Communism.png 4Logo64 MainlyAgricultural.png 07Logo TL7s.png 3.3 Bln. 01267212672 MCr
Anisor 4.4 LY 3Logo64 Dictatorship.png 1Logo64 AverageIndustrial.png 09Logo TL9s.png 3.7 Bln. 01864818648 MCr
Diedar 4.0 LY 6Logo64 Democracy.png 6Logo64 AverageAgricultural.png 05Logo TL5s.png 2.9 Bln. 0092809280 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 5.2 5.4 5.6 12 12.5 13 100.0%
Textiles 6.8 7.3 8.0 13 14.5 16 100.0%
Radioactives 22.4 23.7 25.2 11 14.5 18 100.0%
Slaves 10.0 16.2 22.4 0 8.5 16 50.0%
Liquor/Wines 27.2 30.1 33.2 10 17.5 25 100.0%
Luxuries 88.0 88.6 89.2 30 31.5 33 100.0% Atarzan furniture items made from real wood
Narcotics 26.4 50.3 74.4 0 21.0 41 37.5%
Computers 78.4 79.0 79.6 14 15.5 17 100.0%
Machinery 54.0 55.3 56.8 22 25.5 29 100.0%
Alloys 32.4 38.5 44.8 14 29.5 45 100.0%
Firearms 65.2 66.6 68.0 0 0.0 0 0.0%
Furs 59.6 72.2 84.8 0 27.5 54 84.3%
Minerals 11.6 12.2 12.8 56 57.5 59 100.0%
Gold 37.6 39.0 40.4 5 8.5 12 100.0%
Platinum 66.0 72.1 78.4 0 19.0 63 96.8%
Gem-Stones 16.8 19.8 22.8 0 6.5 12 75.0%
Alien Items 39.2 40.6 42.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector1 Navy Sector Command 9 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 9 in Xeaan. (Galactic Navy OXP)

Fiction

The Traders Almanach

If you can spend some cash, try this: Best would be to buy microprocessors or Atarzan furniture items made from real wood and move them to Geisgeza. Actually, that 'bit more' is about 22 Credits gain for each ton. Besides, those microprocessors I mentioned can also be sold well enough in Riveis or Diedar.
(Excerpt from: The Traders Almanach entry for 1:91)