Difference between revisions of "E.C.M. System"
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== Overview == |
== Overview == |
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An ECM system, or Electronic Counter Measures system, is one of the first upgrade items any starship owner should buy. (Unless he/she is planning to stick to [[milkrun]]s.) |
An ECM system, or Electronic Counter Measures system, is one of the first upgrade items any starship owner should buy. (Unless he/she is planning to stick to [[milkrun]]s.) |
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− | ECM will cause |
+ | ECM will cause all primed missiles in range to auto-detonate. As with all arms-races, the military has developed ECM-hardened missiles (spacer-slang: [[hardheads]]), which are impervious to the current generation of ECM-systems, but it is only a matter of time until new ECM systems find a way to destroy them. |
== Use == |
== Use == |
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− | Press the '''E'''CM button on your console. |
+ | Press the '''E'''CM button on your console, and all non-hardened missiles will explode. It may or may not destroy hardened missiles, depending on the range. |
− | Be advised: activating ECM will cause a drain on your [[energybanks]]. |
+ | Be advised: activating ECM will cause a drain on your [[energybanks]], so be careful not to use it too much. |
== Availability == |
== Availability == |
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Price to fit: 600.0 Cr |
Price to fit: 600.0 Cr |
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At techlevel: 2 |
At techlevel: 2 |
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− | Energydrain per use: .. |
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+ | |||
== Comments == |
== Comments == |
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− | Inexperienced pilots will sometimes in panic activate their ECM in rapid succesion, this is referred to as a '[[fuzzball]]' |
+ | Inexperienced pilots will sometimes in panic activate their ECM in rapid succesion, this is referred to as a '[[fuzzball]]', and not recommended. |
{{Stub}} |
{{Stub}} |
Revision as of 17:21, 8 June 2011
Contents
Overview
An ECM system, or Electronic Counter Measures system, is one of the first upgrade items any starship owner should buy. (Unless he/she is planning to stick to milkruns.) ECM will cause all primed missiles in range to auto-detonate. As with all arms-races, the military has developed ECM-hardened missiles (spacer-slang: hardheads), which are impervious to the current generation of ECM-systems, but it is only a matter of time until new ECM systems find a way to destroy them.
Use
Press the ECM button on your console, and all non-hardened missiles will explode. It may or may not destroy hardened missiles, depending on the range. Be advised: activating ECM will cause a drain on your energybanks, so be careful not to use it too much.
Availability
Price to fit: 600.0 Cr At techlevel: 2
Comments
Inexperienced pilots will sometimes in panic activate their ECM in rapid succesion, this is referred to as a 'fuzzball', and not recommended.
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