Difference between revisions of "Sector1/Soladies"
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{{LocalAreaMapHeader|Name=Soladies|Sector=1|X=112|Y=252|Radius=4}}{{LocalAreaMapEntry|Name=Usanat|RX=-4|RY=-22|Radius=4}}{{LocalAreaMapEntry|Name=Cetiisqu|RX=-16|RY=-10|Radius=4}}{{LocalAreaMapFooter}} |
{{LocalAreaMapHeader|Name=Soladies|Sector=1|X=112|Y=252|Radius=4}}{{LocalAreaMapEntry|Name=Usanat|RX=-4|RY=-22|Radius=4}}{{LocalAreaMapEntry|Name=Cetiisqu|RX=-16|RY=-10|Radius=4}}{{LocalAreaMapFooter}} |
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== Trade == |
== Trade == |
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− | {{PricelistEconomy4|LuxuriesNote=Soladiesian modern art items| |
+ | {{PricelistEconomy4|LuxuriesNote=Soladiesian modern art items|LiquorWinesNote=Soladiesian evil brandy}} |
== OXPs == |
== OXPs == |
Revision as of 18:25, 21 October 2009
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This planet is fabled for its exciting Soladiesian evil brandy. |
Old Galactic Catalogue Entry for 1:248 (Soladies) |
Witchspace Routes
There are 2 direct Witchspace Routes from/to Soladies:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 4.4 | 4.5 | 4.8 | 14 | 14.5 | 15 | 100.0% | |
Textiles | 6.4 | 6.9 | 7.6 | 14 | 15.5 | 17 | 100.0% | |
Radioactives | 21.2 | 22.5 | 24.0 | 14 | 17.5 | 21 | 100.0% | |
Slaves | 8.0 | 14.2 | 20.4 | 0 | 11.0 | 21 | 65.6% | |
Liquor/Wines | 25.2 | 28.1 | 31.2 | 15 | 22.5 | 30 | 100.0% | Soladiesian evil brandy |
Luxuries | 91.2 | 91.8 | 92.4 | 22 | 23.5 | 25 | 100.0% | Soladiesian modern art items |
Narcotics | 38.0 | 62.0 | 86.0 | 0 | 8.0 | 12 | 12.5% | |
Computers | 84.0 | 84.6 | 85.2 | 0 | 2.0 | 3 | 75.0% | |
Machinery | 56.4 | 57.7 | 59.2 | 16 | 19.5 | 23 | 100.0% | |
Alloys | 32.8 | 39.0 | 45.2 | 13 | 28.5 | 44 | 100.0% | |
Firearms | 70.4 | 71.8 | 73.2 | 0 | 0.0 | 0 | 0.0% | |
Furs | 56.0 | 68.6 | 81.2 | 0 | 32.0 | 63 | 98.4% | |
Minerals | 11.2 | 11.7 | 12.4 | 57 | 58.5 | 60 | 100.0% | |
Gold | 37.2 | 38.6 | 40.0 | 6 | 9.5 | 13 | 100.0% | |
Platinum | 65.2 | 71.4 | 77.6 | 0 | 17.0 | 63 | 96.8% | |
Gem-Stones | 16.4 | 19.4 | 22.4 | 0 | 7.0 | 13 | 81.2% | |
Alien Items | 45.2 | 46.6 | 48.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
Fiction
The Traders Almanach
Once you've got more Credits to spend, try to buy memory chips or Soladiesian modern art items and transport them to Usanat. To haul Soladiesian coats to Cetiisqu is somewhere inbetween.
Excerpt from: The Traders Almanach entry for 1:248