Difference between revisions of "Sector1/Cebetela"

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(The Traders Almanach)
 
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== Fiction ==
 
== Fiction ==
 
=== The Traders Almanach ===
 
=== The Traders Almanach ===
If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit: Best would be to buy memory banks or Cebetelan furniture items made from real wood and transport them to Velete. And those memory banks are decent, giving you a rake-off of 22 Credits per unit. Additionally, those memory banks can also be sold well enough in Anerbe.
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{{QuoteText|Text=If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit, so buy memory banks or Cebetelan furniture items made from real wood and transport them to Velete. And those memory banks are decent, giving you a rake-off of 22 Credits per unit. Additionally, those memory banks can also be sold well enough in Anerbe.|Source=(Excerpt from: [[The Traders Almanach]] entry for 1:14)}}
<div style="text-align:right;font-style:italic">Excerpt from: [[The Traders Almanach]] entry for 1:14</div>
 
 
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Latest revision as of 22:26, 2 November 2009

Logo64 Anarchy.png Cebetela Logo64 MainlyIndustrial.png
Logo TL7.png
GalCat ID: 1:14
Location: 194,11 near the one o'clock edge of GalSector 1
Government: Anarchy
Economy: Mainly Industrial
Technology Level: 7
Population: 2.8 Billion
(Fierce Red Bug-eyed Lizards)
Productivity: 6272 MCr
Planet Radius: 4290km
Location of Cebetela in Sector 1
Sector1Overview.png
MicroCircle.png
This world is most notable for its fabulous Cebetelaian lethal brandy but scourged by killer mountain Esbionoids.
Old Galactic Catalogue Entry for 1:14 (Cebetela)

Witchspace Routes

There are 7 direct Witchspace Routes from/to Cebetela:

Destination Distance Gov. Eco. TL Pop. Prod
Inleus 4.0 LY 6Logo64 Democracy.png 2Logo64 PoorIndustrial.png 11Logo TL11s.png 4.9 Bln. 03136031360 MCr
Oreseren 5.2 LY 1Logo64 Feudal.png 3Logo64 MainlyIndustrial.png 08Logo TL8s.png 3.3 Bln. 0092409240 MCr
Velete 5.6 LY 6Logo64 Democracy.png 7Logo64 PoorAgricultural.png 07Logo TL7s.png 3.8 Bln. 0091209120 MCr
Beor 1.2 LY 4Logo64 Communism.png 5Logo64 RichAgricultural.png 06Logo TL6s.png 3.0 Bln. 0096009600 MCr
Anerbe 2.0 LY 4Logo64 Communism.png 6Logo64 AverageAgricultural.png 07Logo TL7s.png 3.5 Bln. 0089608960 MCr
Ededleen 5.2 LY 1Logo64 Feudal.png 2Logo64 PoorIndustrial.png 10Logo TL10s.png 4.0 Bln. 01280012800 MCr
Tiquat 4.8 LY 3Logo64 Dictatorship.png 3Logo64 MainlyIndustrial.png 10Logo TL10s.png 4.3 Bln. 01685616856 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 5.2 5.4 5.6 12 12.5 13 100.0%
Textiles 6.8 7.3 8.0 13 14.5 16 100.0%
Radioactives 22.4 23.7 25.2 11 14.5 18 100.0%
Slaves 10.0 16.2 22.4 0 8.5 16 50.0%
Liquor/Wines 27.2 30.1 33.2 10 17.5 25 100.0% Cebetelaian lethal brandy
Luxuries 88.0 88.6 89.2 30 31.5 33 100.0% Cebetelan furniture items made from real wood
Narcotics 26.4 50.3 74.4 0 21.0 41 37.5%
Computers 78.4 79.0 79.6 14 15.5 17 100.0%
Machinery 54.0 55.3 56.8 22 25.5 29 100.0%
Alloys 32.4 38.5 44.8 14 29.5 45 100.0%
Firearms 65.2 66.6 68.0 0 0.0 0 0.0%
Furs 59.6 72.2 84.8 0 27.5 54 84.3%
Minerals 11.6 12.2 12.8 56 57.5 59 100.0%
Gold 37.6 39.0 40.4 5 8.5 12 100.0%
Platinum 66.0 72.1 78.4 0 19.0 63 96.8%
Gem-Stones 16.8 19.8 22.8 0 6.5 12 75.0%
Alien Items 39.2 40.6 42.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector1 Navy Sector Command 13 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 13 in Inines. (Galactic Navy OXP)

Fiction

The Traders Almanach

If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit, so buy memory banks or Cebetelan furniture items made from real wood and transport them to Velete. And those memory banks are decent, giving you a rake-off of 22 Credits per unit. Additionally, those memory banks can also be sold well enough in Anerbe.
(Excerpt from: The Traders Almanach entry for 1:14)