Difference between revisions of "Sector1/Beesor"

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(New page: {{System|Name=Beesor|Sector=1|System=203|XPos=156|YPos=57|Location=in the medium one o'clock direction|Government=4|Economy=1|Techlevel=9|Population=3.8|Inhabitants=Human Colonials|Product...)
 
(The Traders Almanach)
 
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{{PricelistEconomy1}}
 
{{PricelistEconomy1}}
 
== OXPs ==
 
== OXPs ==
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=== Galactic Navy ===
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[[Image:Sector1 Navy Sector Command 9 SmallNavySectorMap.png|right]]This system falls under the responsibility of the [[Sector1/Navy Command Station 9|Navy Command Station 9]] in [[Sector1/Xeaan|Xeaan]]. ([[Galactic Navy OXP]])
 
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== Fiction ==
 
== Fiction ==
 
=== The Traders Almanach ===
 
=== The Traders Almanach ===
Once you've got more Credits to spend, the best choice in Beesor is to ship either memory banks or firearms to Geisgeza. Each ton gives about 33 Credits more there than you pay here for the stuff - at least that's what a fellow from Bierle told me confidentially. With a little lower gain you can also ship the those memory banks to Regeatge.
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{{QuoteText|Text=If there is not much room left in your ship, this is my advice to you: Best would be to buy memory banks or Beesorian furniture items made from real wood and transport them to Geisgeza. Each ton gives about 33 Credits more there than you pay here for the stuff, so I was told in a bar in Xeaqu. Furthermore, those memory banks can also be sold well enough in Regeatge.|Source=(Excerpt from: [[The Traders Almanach]] entry for 1:203)}}
<div style="text-align:right;font-style:italic">Excerpt from: [[The Traders Almanach]] entry for 1:203</div>
 
 
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Latest revision as of 16:22, 8 November 2009

Logo64 Communism.png Beesor Logo64 AverageIndustrial.png
Logo TL9.png
GalCat ID: 1:203
Location: 156,57 in the medium one o'clock direction of GalSector 1
Government: Communism
Economy: Average Industrial
Technology Level: 9
Population: 3.8 Billion
(Human Colonials)
Productivity: 21888 MCr
Planet Radius: 3740km
Location of Beesor in Sector 1
Sector1Overview.png
MicroCircle.png
This world is plagued by deadly earthquakes.
Old Galactic Catalogue Entry for 1:203 (Beesor)

Witchspace Routes

There are 8 direct Witchspace Routes from/to Beesor:

Destination Distance Gov. Eco. TL Pop. Prod
Arexe 6.8 LY 6Logo64 Democracy.png 1Logo64 AverageIndustrial.png 10Logo TL10s.png 4.4 Bln. 03168031680 MCr
Geisgeza 6.4 LY 3Logo64 Dictatorship.png 7Logo64 PoorAgricultural.png 05Logo TL5s.png 2.7 Bln. 0045364536 MCr
Regeatge 1.2 LY 2Logo64 MultiGovernment.png 6Logo64 AverageAgricultural.png 06Logo TL6s.png 2.9 Bln. 0055685568 MCr
Xeaan 5.2 LY 5Logo64 Confederacy.png 3Logo64 MainlyIndustrial.png 09Logo TL9s.png 4.1 Bln. 02066420664 MCr
Arazaes 4.0 LY 6Logo64 Democracy.png 4Logo64 MainlyAgricultural.png 07Logo TL7s.png 3.5 Bln. 01680016800 MCr
Veale 0.4 LY 7Logo64 CorporateState.png 4Logo64 MainlyAgricultural.png 11Logo TL11s.png 5.2 Bln. 02745627456 MCr
Edle 6.4 LY 3Logo64 Dictatorship.png 1Logo64 AverageIndustrial.png 12Logo TL12s.png 4.9 Bln. 02469624696 MCr
Maises 2.0 LY 0Logo64 Anarchy.png 2Logo64 PoorIndustrial.png 09Logo TL9s.png 3.5 Bln. 0089608960 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.8 7.0 7.2 8 8.5 9 100.0%
Textiles 7.6 8.1 8.8 11 12.5 14 100.0%
Radioactives 24.8 26.2 27.6 5 8.5 12 100.0%
Slaves 14.0 20.2 26.4 0 3.5 6 18.7%
Liquor/Wines 31.2 34.1 37.2 0 8.0 15 93.7%
Luxuries 81.6 82.1 82.8 46 47.5 49 100.0%
Narcotics 3.2 27.2 51.2 0 26.3 59 81.2%
Computers 67.2 67.8 68.4 42 43.5 45 100.0%
Machinery 49.2 50.6 52.0 34 37.5 41 100.0%
Alloys 31.6 37.8 44.0 16 31.5 47 100.0%
Firearms 54.8 56.2 57.6 16 19.5 23 100.0%
Furs 66.8 79.3 92.0 0 18.5 36 56.2%
Minerals 12.4 12.9 13.6 54 55.5 57 100.0%
Gold 38.4 39.7 41.2 3 6.5 10 100.0%
Platinum 67.6 73.8 80.0 0 23.2 63 96.8%
Gem-Stones 17.6 20.6 23.6 0 5.5 10 62.5%
Alien Items 27.2 28.6 30.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector1 Navy Sector Command 9 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 9 in Xeaan. (Galactic Navy OXP)

Fiction

The Traders Almanach

If there is not much room left in your ship, this is my advice to you: Best would be to buy memory banks or Beesorian furniture items made from real wood and transport them to Geisgeza. Each ton gives about 33 Credits more there than you pay here for the stuff, so I was told in a bar in Xeaqu. Furthermore, those memory banks can also be sold well enough in Regeatge.
(Excerpt from: The Traders Almanach entry for 1:203)