Difference between revisions of "Sector1/Inleus"
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{{LocalAreaMapHeader|Name=Inleus|Sector=1|X=186|Y=26|Radius=5}}{{LocalAreaMapEntry|Name=Cebetela|RX=8|RY=-15|Radius=4}}{{LocalAreaMapEntry|Name=Velete|RX=9|RY=13|Radius=4}}{{LocalAreaMapEntry|Name=Beor|RX=11|RY=-13|Radius=3}}{{LocalAreaMapEntry|Name=Anerbe|RX=13|RY=-12|Radius=4}}{{LocalAreaMapEntry|Name=Anlere|RX=-9|RY=27|Radius=4}}{{LocalAreaMapEntry|Name=Gerete|RX=-15|RY=6|Radius=4}}{{LocalAreaMapEntry|Name=Tiquat|RX=5|RY=9|Radius=4}}{{LocalAreaMapEntry|Name=Qurave|RX=13|RY=24|Radius=4}}{{LocalAreaMapFooter}} |
{{LocalAreaMapHeader|Name=Inleus|Sector=1|X=186|Y=26|Radius=5}}{{LocalAreaMapEntry|Name=Cebetela|RX=8|RY=-15|Radius=4}}{{LocalAreaMapEntry|Name=Velete|RX=9|RY=13|Radius=4}}{{LocalAreaMapEntry|Name=Beor|RX=11|RY=-13|Radius=3}}{{LocalAreaMapEntry|Name=Anerbe|RX=13|RY=-12|Radius=4}}{{LocalAreaMapEntry|Name=Anlere|RX=-9|RY=27|Radius=4}}{{LocalAreaMapEntry|Name=Gerete|RX=-15|RY=6|Radius=4}}{{LocalAreaMapEntry|Name=Tiquat|RX=5|RY=9|Radius=4}}{{LocalAreaMapEntry|Name=Qurave|RX=13|RY=24|Radius=4}}{{LocalAreaMapFooter}} |
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== Trade == |
== Trade == |
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− | {{PricelistEconomy2|FirearmsNote=Inleusian 'Ge-guns'}} |
+ | {{PricelistEconomy2|FirearmsNote=Inleusian 'Ge-guns'|FursNote=Inleusian spotted wolf pelts}} |
+ | |||
== OXPs == |
== OXPs == |
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+ | === Galactic Navy === |
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+ | [[Image:Sector1 Navy Sector Command 11 SmallNavySectorMap.png|right]]This system falls under the responsibility of the [[Sector1/Navy Command Station 11|Navy Command Station 11]] in [[Sector1/Aerater|Aerater]]. ([[Galactic Navy OXP]]) |
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== Fiction == |
== Fiction == |
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=== The Traders Almanach === |
=== The Traders Almanach === |
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− | If there is not much room left in your ship, this is my advice to you: |
+ | {{QuoteText|Text=If there is not much room left in your ship, this is my advice to you: You can't make a mistake with buying memory banks here. You've got the choice to move them to Velete - they give you a decent 27.0 creds profit for each ton -, with Anerbe being the second choice in destinations and Beor or Anlere last. The Inleusian spotted wolf pelts make quite an addition to anyones home.|Source=(Excerpt from: [[The Traders Almanach]] entry for 1:22)}} |
− | <div style="text-align:right;font-style:italic">Excerpt from: [[The Traders Almanach]] entry for 1:22</div> |
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Latest revision as of 22:32, 2 November 2009
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The world Inleus is most famous for the Inleusian spotted wolf. |
Old Galactic Catalogue Entry for 1:22 (Inleus) |
Witchspace Routes
There are 8 direct Witchspace Routes from/to Inleus:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 6.0 | 6.2 | 6.4 | 10 | 10.5 | 11 | 100.0% | |
Textiles | 7.2 | 7.8 | 8.4 | 12 | 13.5 | 15 | 100.0% | |
Radioactives | 23.6 | 25.0 | 26.4 | 8 | 11.5 | 15 | 100.0% | |
Slaves | 12.0 | 18.2 | 24.4 | 0 | 6.0 | 11 | 34.3% | |
Liquor/Wines | 29.2 | 32.1 | 35.2 | 5 | 12.5 | 20 | 100.0% | |
Luxuries | 84.8 | 85.3 | 86.0 | 38 | 39.5 | 41 | 100.0% | |
Narcotics | 14.8 | 38.8 | 62.8 | 0 | 30.8 | 62 | 56.2% | |
Computers | 72.8 | 73.4 | 74.0 | 28 | 29.5 | 31 | 100.0% | |
Machinery | 51.6 | 53.0 | 54.4 | 28 | 31.5 | 35 | 100.0% | |
Alloys | 32.0 | 38.1 | 44.4 | 15 | 30.5 | 46 | 100.0% | |
Firearms | 60.0 | 61.3 | 62.8 | 3 | 6.5 | 10 | 100.0% | Inleusian 'Ge-guns' |
Furs | 63.2 | 75.8 | 88.4 | 0 | 23.0 | 45 | 70.3% | Inleusian spotted wolf pelts |
Minerals | 12.0 | 12.6 | 13.2 | 55 | 56.5 | 58 | 100.0% | |
Gold | 38.0 | 39.3 | 40.8 | 4 | 7.5 | 11 | 100.0% | |
Platinum | 66.8 | 73.0 | 79.2 | 0 | 21.1 | 63 | 96.8% | |
Gem-Stones | 17.2 | 20.1 | 23.2 | 0 | 6.0 | 11 | 68.7% | |
Alien Items | 33.2 | 34.6 | 36.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
This system falls under the responsibility of the Navy Command Station 11 in Aerater. (Galactic Navy OXP)
Fiction
The Traders Almanach
If there is not much room left in your ship, this is my advice to you: You can't make a mistake with buying memory banks here. You've got the choice to move them to Velete - they give you a decent 27.0 creds profit for each ton -, with Anerbe being the second choice in destinations and Beor or Anlere last. The Inleusian spotted wolf pelts make quite an addition to anyones home. |
(Excerpt from: The Traders Almanach entry for 1:22) |