Difference between revisions of "Sector1/Xeesle"
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(New page: {{System|Name=Xeesle|Sector=1|System=31|XPos=53|YPos=209|Location=in the medium seven o'clock direction|Government=1|Economy=3|Techlevel=7|Population=2.9|Inhabitants=Large Blue Fat Felines...) |
(→The Traders Almanach) |
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{{PricelistEconomy3|LuxuriesNote=Xeeslese furniture items made from real wood}} |
{{PricelistEconomy3|LuxuriesNote=Xeeslese furniture items made from real wood}} |
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== OXPs == |
== OXPs == |
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+ | === Galactic Navy === |
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+ | [[Image:Sector1 Navy Sector Command 3 SmallNavySectorMap.png|right]]This system falls under the responsibility of the [[Sector1/Navy Command Station 3|Navy Command Station 3]] in [[Sector1/Isinor|Isinor]]. ([[Galactic Navy OXP]]) |
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== Fiction == |
== Fiction == |
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=== The Traders Almanach === |
=== The Traders Almanach === |
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− | Once you've got more Credits to spend, |
+ | {{QuoteText|Text=Once you've got more Credits to spend, the best would be to buy microprocessors or Xeeslese furniture items made from real wood and haul them to Isinor or Ararus. If I remember correctly, I bought 30 tons of those microprocessors I mentioned here and sold them with a plus of 669 Credits in Ararus. On another thought, those microprocessors I mentioned can also be sold well enough in Esesla, Ontiat, Bemaera, or Zaalela. Trading in Ararus and Zaalela is quite dangerous for beginners.|Source=(Excerpt from: [[The Traders Almanach]] entry for 1:31)}} |
− | <div style="text-align:right;font-style:italic">Excerpt from: [[The Traders Almanach]] entry for 1:31</div> |
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Latest revision as of 17:11, 3 November 2009
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The world Xeesle is a boring planet. |
Old Galactic Catalogue Entry for 1:31 (Xeesle) |
Witchspace Routes
There are 8 direct Witchspace Routes from/to Xeesle:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 5.2 | 5.4 | 5.6 | 12 | 12.5 | 13 | 100.0% | |
Textiles | 6.8 | 7.3 | 8.0 | 13 | 14.5 | 16 | 100.0% | |
Radioactives | 22.4 | 23.7 | 25.2 | 11 | 14.5 | 18 | 100.0% | |
Slaves | 10.0 | 16.2 | 22.4 | 0 | 8.5 | 16 | 50.0% | |
Liquor/Wines | 27.2 | 30.1 | 33.2 | 10 | 17.5 | 25 | 100.0% | |
Luxuries | 88.0 | 88.6 | 89.2 | 30 | 31.5 | 33 | 100.0% | Xeeslese furniture items made from real wood |
Narcotics | 26.4 | 50.3 | 74.4 | 0 | 21.0 | 41 | 37.5% | |
Computers | 78.4 | 79.0 | 79.6 | 14 | 15.5 | 17 | 100.0% | |
Machinery | 54.0 | 55.3 | 56.8 | 22 | 25.5 | 29 | 100.0% | |
Alloys | 32.4 | 38.5 | 44.8 | 14 | 29.5 | 45 | 100.0% | |
Firearms | 65.2 | 66.6 | 68.0 | 0 | 0.0 | 0 | 0.0% | |
Furs | 59.6 | 72.2 | 84.8 | 0 | 27.5 | 54 | 84.3% | |
Minerals | 11.6 | 12.2 | 12.8 | 56 | 57.5 | 59 | 100.0% | |
Gold | 37.6 | 39.0 | 40.4 | 5 | 8.5 | 12 | 100.0% | |
Platinum | 66.0 | 72.1 | 78.4 | 0 | 19.0 | 63 | 96.8% | |
Gem-Stones | 16.8 | 19.8 | 22.8 | 0 | 6.5 | 12 | 75.0% | |
Alien Items | 39.2 | 40.6 | 42.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
This system falls under the responsibility of the Navy Command Station 3 in Isinor. (Galactic Navy OXP)
Fiction
The Traders Almanach
Once you've got more Credits to spend, the best would be to buy microprocessors or Xeeslese furniture items made from real wood and haul them to Isinor or Ararus. If I remember correctly, I bought 30 tons of those microprocessors I mentioned here and sold them with a plus of 669 Credits in Ararus. On another thought, those microprocessors I mentioned can also be sold well enough in Esesla, Ontiat, Bemaera, or Zaalela. Trading in Ararus and Zaalela is quite dangerous for beginners. |
(Excerpt from: The Traders Almanach entry for 1:31) |