Difference between revisions of "Sector1/Zainlabi"

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(New page: {{System|Name=Zainlabi|Sector=1|System=57|XPos=164|YPos=163|Location=in the near four o'clock direction|Government=5|Economy=3|Techlevel=8|Population=3.7|Inhabitants=Fierce Yellow Insects|...)
 
(The Traders Almanach)
 
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{{PricelistEconomy3|LuxuriesNote=hand-made Zainlabian sculptures}}
 
{{PricelistEconomy3|LuxuriesNote=hand-made Zainlabian sculptures}}
 
== OXPs ==
 
== OXPs ==
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=== Galactic Navy ===
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[[Image:Sector1 Navy Sector Command 8 SmallNavySectorMap.png|right]]This system falls under the responsibility of the [[Sector1/Navy Command Station 8|Navy Command Station 8]] in [[Sector1/Xeer|Xeer]]. ([[Galactic Navy OXP]])
 
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== Fiction ==
 
== Fiction ==
 
=== The Traders Almanach ===
 
=== The Traders Almanach ===
Once you've got more Credits to spend, this would be best: Best would be to buy microprocessors or hand-made Zainlabian sculptures and transport them to Diedar, Atrebibi, or Teesdi. To transport Zainlabian coats to Tiraor is somewhere inbetween.
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{{QuoteText|Text=Once you've got more Credits to spend, the best would be to buy microprocessors or hand-made Zainlabian sculptures and transport them to Diedar, Atrebibi, or Teesdi. To transport Zainlabian coats to Tiraor is somewhere inbetween. If you want to start a barfight, just mention your sympathies with one of the civil war parties.|Source=(Excerpt from: [[The Traders Almanach]] entry for 1:57)}}
<div style="text-align:right;font-style:italic">Excerpt from: [[The Traders Almanach]] entry for 1:57</div>
 
 
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Latest revision as of 19:10, 4 November 2009

Logo64 Confederacy.png Zainlabi Logo64 MainlyIndustrial.png
Logo TL8.png
GalCat ID: 1:57
Location: 164,163 in the near four o'clock direction of GalSector 1
Government: Confederacy
Economy: Mainly Industrial
Technology Level: 8
Population: 3.7 Billion
(Fierce Yellow Insects)
Productivity: 18648 MCr
Planet Radius: 4004km
Location of Zainlabi in Sector 1
Sector1Overview.png
MicroCircle.png
This world is ravaged by unpredictable civil war.
Old Galactic Catalogue Entry for 1:57 (Zainlabi)

Witchspace Routes

There are 6 direct Witchspace Routes from/to Zainlabi:

Destination Distance Gov. Eco. TL Pop. Prod
Tiraor 4.0 LY 4Logo64 Communism.png 0Logo64 RichIndustrial.png 10Logo TL10s.png 4.1 Bln. 02624026240 MCr
Esanbe 6.8 LY 4Logo64 Communism.png 4Logo64 MainlyAgricultural.png 07Logo TL7s.png 3.3 Bln. 01267212672 MCr
Anisor 6.8 LY 3Logo64 Dictatorship.png 1Logo64 AverageIndustrial.png 09Logo TL9s.png 3.7 Bln. 01864818648 MCr
Diedar 5.6 LY 6Logo64 Democracy.png 6Logo64 AverageAgricultural.png 05Logo TL5s.png 2.9 Bln. 0092809280 MCr
Atrebibi 3.6 LY 7Logo64 CorporateState.png 6Logo64 AverageAgricultural.png 08Logo TL8s.png 4.2 Bln. 01478414784 MCr
Teesdi 0.8 LY 6Logo64 Democracy.png 6Logo64 AverageAgricultural.png 07Logo TL7s.png 3.7 Bln. 01184011840 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 5.2 5.4 5.6 12 12.5 13 100.0%
Textiles 6.8 7.3 8.0 13 14.5 16 100.0%
Radioactives 22.4 23.7 25.2 11 14.5 18 100.0%
Slaves 10.0 16.2 22.4 0 8.5 16 50.0%
Liquor/Wines 27.2 30.1 33.2 10 17.5 25 100.0%
Luxuries 88.0 88.6 89.2 30 31.5 33 100.0% hand-made Zainlabian sculptures
Narcotics 26.4 50.3 74.4 0 21.0 41 37.5%
Computers 78.4 79.0 79.6 14 15.5 17 100.0%
Machinery 54.0 55.3 56.8 22 25.5 29 100.0%
Alloys 32.4 38.5 44.8 14 29.5 45 100.0%
Firearms 65.2 66.6 68.0 0 0.0 0 0.0%
Furs 59.6 72.2 84.8 0 27.5 54 84.3%
Minerals 11.6 12.2 12.8 56 57.5 59 100.0%
Gold 37.6 39.0 40.4 5 8.5 12 100.0%
Platinum 66.0 72.1 78.4 0 19.0 63 96.8%
Gem-Stones 16.8 19.8 22.8 0 6.5 12 75.0%
Alien Items 39.2 40.6 42.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector1 Navy Sector Command 8 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 8 in Xeer. (Galactic Navy OXP)

Fiction

The Traders Almanach

Once you've got more Credits to spend, the best would be to buy microprocessors or hand-made Zainlabian sculptures and transport them to Diedar, Atrebibi, or Teesdi. To transport Zainlabian coats to Tiraor is somewhere inbetween. If you want to start a barfight, just mention your sympathies with one of the civil war parties.
(Excerpt from: The Traders Almanach entry for 1:57)