Difference between revisions of "Sector1/Xeaqu"
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(New page: {{System|Name=Xeaqu|Sector=1|System=52|XPos=104|YPos=36|Location=in the medium twelve o'clock direction|Government=0|Economy=6|Techlevel=2|Population=1.1|Inhabitants=Human Colonials|Produc...) |
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{{PricelistEconomy6|FursNote=famous Xeaquan furs}} |
{{PricelistEconomy6|FursNote=famous Xeaquan furs}} |
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== OXPs == |
== OXPs == |
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+ | === Galactic Navy === |
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+ | [[Image:Sector1 Navy Sector Command 6 SmallNavySectorMap.png|right]]This system falls under the responsibility of the [[Sector1/Navy Command Station 6|Navy Command Station 6]] in [[Sector1/Usatqura|Usatqura]]. ([[Galactic Navy OXP]]) |
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== Fiction == |
== Fiction == |
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=== The Traders Almanach === |
=== The Traders Almanach === |
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− | If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit: You can't do anything wrong with buying famous Xeaquan furs here. You've got the choice to move them to Riinus, Ororqu, or Rexebe, as this is the best you can get here, with Gerege being the second choice in destinations and Learorce, Gelaed, or Orrira last. |
+ | {{QuoteText|Text=If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit: You can't do anything wrong with buying famous Xeaquan furs here. You've got the choice to move them to Riinus, Ororqu, or Rexebe, as this is the best you can get here, with Gerege being the second choice in destinations and Learorce, Gelaed, or Orrira last. Trading in Learorce, Gelaed, and Orrira is quite dangerous for beginners.|Source=(Excerpt from: [[The Traders Almanach]] entry for 1:52)}} |
− | <div style="text-align:right;font-style:italic">Excerpt from: [[The Traders Almanach]] entry for 1:52</div> |
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Latest revision as of 19:08, 4 November 2009
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The world Xeaqu is a dull place. |
Old Galactic Catalogue Entry for 1:52 (Xeaqu) |
Witchspace Routes
There are 13 direct Witchspace Routes from/to Xeaqu:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 2.8 | 3.0 | 3.2 | 18 | 18.5 | 19 | 100.0% | |
Textiles | 5.6 | 6.1 | 6.8 | 16 | 17.5 | 19 | 100.0% | |
Radioactives | 18.8 | 20.2 | 21.6 | 20 | 23.5 | 27 | 100.0% | |
Slaves | 4.0 | 10.2 | 16.4 | 0 | 16.0 | 31 | 96.8% | |
Liquor/Wines | 21.2 | 24.1 | 27.2 | 25 | 32.5 | 40 | 100.0% | |
Luxuries | 97.6 | 98.1 | 98.8 | 6 | 7.5 | 9 | 100.0% | |
Narcotics | 0.4 | 65.9 | 99.6 | 0 | 42.0 | 58 | 31.2% | |
Computers | 95.2 | 95.8 | 96.4 | 0 | 0.0 | 0 | 0.0% | |
Machinery | 61.2 | 62.6 | 64.0 | 4 | 7.5 | 11 | 100.0% | |
Alloys | 33.6 | 39.8 | 46.0 | 11 | 26.5 | 42 | 100.0% | |
Firearms | 80.8 | 82.1 | 83.6 | 0 | 0.0 | 0 | 0.0% | |
Furs | 48.8 | 61.4 | 74.0 | 0 | 32.0 | 63 | 98.4% | famous Xeaquan furs |
Minerals | 10.4 | 11.0 | 11.6 | 59 | 60.5 | 62 | 100.0% | |
Gold | 36.4 | 37.7 | 39.2 | 8 | 11.5 | 15 | 100.0% | |
Platinum | 63.6 | 69.8 | 76.0 | 3 | 18.5 | 34 | 100.0% | |
Gem-Stones | 15.6 | 18.6 | 21.6 | 0 | 8.0 | 15 | 93.7% | |
Alien Items | 57.2 | 58.6 | 60.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
This system falls under the responsibility of the Navy Command Station 6 in Usatqura. (Galactic Navy OXP)
Fiction
The Traders Almanach
If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit: You can't do anything wrong with buying famous Xeaquan furs here. You've got the choice to move them to Riinus, Ororqu, or Rexebe, as this is the best you can get here, with Gerege being the second choice in destinations and Learorce, Gelaed, or Orrira last. Trading in Learorce, Gelaed, and Orrira is quite dangerous for beginners. |
(Excerpt from: The Traders Almanach entry for 1:52) |