Difference between revisions of "Sector1/Xeaqu"

From Elite Wiki
(New page: {{System|Name=Xeaqu|Sector=1|System=52|XPos=104|YPos=36|Location=in the medium twelve o'clock direction|Government=0|Economy=6|Techlevel=2|Population=1.1|Inhabitants=Human Colonials|Produc...)
 
(The Traders Almanach)
 
(One intermediate revision by the same user not shown)
Line 25: Line 25:
 
{{PricelistEconomy6|FursNote=famous Xeaquan furs}}
 
{{PricelistEconomy6|FursNote=famous Xeaquan furs}}
 
== OXPs ==
 
== OXPs ==
  +
  +
=== Galactic Navy ===
  +
[[Image:Sector1 Navy Sector Command 6 SmallNavySectorMap.png|right]]This system falls under the responsibility of the [[Sector1/Navy Command Station 6|Navy Command Station 6]] in [[Sector1/Usatqura|Usatqura]]. ([[Galactic Navy OXP]])
 
<div style="clear:both"></div>
 
<div style="clear:both"></div>
  +
 
== Fiction ==
 
== Fiction ==
 
=== The Traders Almanach ===
 
=== The Traders Almanach ===
If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit: You can't do anything wrong with buying famous Xeaquan furs here. You've got the choice to move them to Riinus, Ororqu, or Rexebe, as this is the best you can get here, with Gerege being the second choice in destinations and Learorce, Gelaed, or Orrira last.
+
{{QuoteText|Text=If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit: You can't do anything wrong with buying famous Xeaquan furs here. You've got the choice to move them to Riinus, Ororqu, or Rexebe, as this is the best you can get here, with Gerege being the second choice in destinations and Learorce, Gelaed, or Orrira last. Trading in Learorce, Gelaed, and Orrira is quite dangerous for beginners.|Source=(Excerpt from: [[The Traders Almanach]] entry for 1:52)}}
<div style="text-align:right;font-style:italic">Excerpt from: [[The Traders Almanach]] entry for 1:52</div>
 
 
<div style="clear:both"></div>
 
<div style="clear:both"></div>

Latest revision as of 19:08, 4 November 2009

Logo64 Anarchy.png Xeaqu Logo64 AverageAgricultural.png
Logo TL2.png
GalCat ID: 1:52
Location: 104,36 in the medium twelve o'clock direction of GalSector 1
Government: Anarchy
Economy: Average Agricultural
Technology Level: 2
Population: 1.1 Billion
(Human Colonials)
Productivity: 1408 MCr
Planet Radius: 3432km
Location of Xeaqu in Sector 1
Sector1Overview.png
MicroCircle.png
The world Xeaqu is a dull place.
Old Galactic Catalogue Entry for 1:52 (Xeaqu)

Witchspace Routes

There are 13 direct Witchspace Routes from/to Xeaqu:

Destination Distance Gov. Eco. TL Pop. Prod
Riinus 4.8 LY 4Logo64 Communism.png 1Logo64 AverageIndustrial.png 10Logo TL10s.png 4.2 Bln. 02419224192 MCr
Gerege 5.6 LY 5Logo64 Confederacy.png 2Logo64 PoorIndustrial.png 10Logo TL10s.png 4.4 Bln. 02534425344 MCr
Ororqu 4.0 LY 6Logo64 Democracy.png 1Logo64 AverageIndustrial.png 12Logo TL12s.png 5.2 Bln. 03744037440 MCr
Learorce 2.0 LY 2Logo64 MultiGovernment.png 3Logo64 MainlyIndustrial.png 06Logo TL6s.png 2.6 Bln. 0087368736 MCr
Usatqura 2.8 LY 6Logo64 Democracy.png 7Logo64 PoorAgricultural.png 05Logo TL5s.png 3.0 Bln. 0072007200 MCr
Raale 4.4 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 02Logo TL2s.png 1.2 Bln. 0011521152 MCr
Gelaed 4.8 LY 1Logo64 Feudal.png 3Logo64 MainlyIndustrial.png 09Logo TL9s.png 3.7 Bln. 01036010360 MCr
Diquer 6.4 LY 3Logo64 Dictatorship.png 5Logo64 RichAgricultural.png 05Logo TL5s.png 2.5 Bln. 0070007000 MCr
Orrira 6.8 LY 0Logo64 Anarchy.png 3Logo64 MainlyIndustrial.png 05Logo TL5s.png 2.0 Bln. 0044804480 MCr
Aanbiat 5.2 LY 6Logo64 Democracy.png 7Logo64 PoorAgricultural.png 07Logo TL7s.png 3.8 Bln. 0091209120 MCr
Esveor 6.8 LY 2Logo64 MultiGovernment.png 4Logo64 MainlyAgricultural.png 05Logo TL5s.png 2.3 Bln. 0066246624 MCr
Teen 5.2 LY 3Logo64 Dictatorship.png 7Logo64 PoorAgricultural.png 04Logo TL4s.png 2.3 Bln. 0038643864 MCr
Rexebe 4.0 LY 7Logo64 CorporateState.png 1Logo64 AverageIndustrial.png 13Logo TL13s.png 5.7 Bln. 04514445144 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.8 3.0 3.2 18 18.5 19 100.0%
Textiles 5.6 6.1 6.8 16 17.5 19 100.0%
Radioactives 18.8 20.2 21.6 20 23.5 27 100.0%
Slaves 4.0 10.2 16.4 0 16.0 31 96.8%
Liquor/Wines 21.2 24.1 27.2 25 32.5 40 100.0%
Luxuries 97.6 98.1 98.8 6 7.5 9 100.0%
Narcotics 0.4 65.9 99.6 0 42.0 58 31.2%
Computers 95.2 95.8 96.4 0 0.0 0 0.0%
Machinery 61.2 62.6 64.0 4 7.5 11 100.0%
Alloys 33.6 39.8 46.0 11 26.5 42 100.0%
Firearms 80.8 82.1 83.6 0 0.0 0 0.0%
Furs 48.8 61.4 74.0 0 32.0 63 98.4% famous Xeaquan furs
Minerals 10.4 11.0 11.6 59 60.5 62 100.0%
Gold 36.4 37.7 39.2 8 11.5 15 100.0%
Platinum 63.6 69.8 76.0 3 18.5 34 100.0%
Gem-Stones 15.6 18.6 21.6 0 8.0 15 93.7%
Alien Items 57.2 58.6 60.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector1 Navy Sector Command 6 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 6 in Usatqura. (Galactic Navy OXP)

Fiction

The Traders Almanach

If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit: You can't do anything wrong with buying famous Xeaquan furs here. You've got the choice to move them to Riinus, Ororqu, or Rexebe, as this is the best you can get here, with Gerege being the second choice in destinations and Learorce, Gelaed, or Orrira last. Trading in Learorce, Gelaed, and Orrira is quite dangerous for beginners.
(Excerpt from: The Traders Almanach entry for 1:52)