Difference between revisions of "Sector1/Quator"

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(New page: {{System|Name=Quator|Sector=1|System=27|XPos=14|YPos=137|Location=near the nine o'clock edge|Government=0|Economy=3|Techlevel=7|Population=2.8|Inhabitants=Human Colonials|Productivity=6272...)
 
(The Traders Almanach)
 
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{{PricelistEconomy3|FoodNote=deadly edible arts graduates? Quatorian 'Etab pies'}}
 
{{PricelistEconomy3|FoodNote=deadly edible arts graduates? Quatorian 'Etab pies'}}
 
== OXPs ==
 
== OXPs ==
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=== Galactic Navy ===
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[[Image:Sector1 Navy Sector Command 2 SmallNavySectorMap.png|right]]This system falls under the responsibility of the [[Sector1/Navy Command Station 2|Navy Command Station 2]] in [[Sector1/Orrere|Orrere]]. ([[Galactic Navy OXP]])
 
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== Fiction ==
 
== Fiction ==
 
=== The Traders Almanach ===
 
=== The Traders Almanach ===
If every Credit counts, try this: Biggest bang for the credit in Quator is fabulous Quatorian 'Etab pies' to Relaes. Second is memory banks to Reorte, Ra, Begeabi, or Orrere. And third is those memory banks to Azaqu or Zasoer.
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{{QuoteText|Text=In a low-cash situation, this is my advice: Just move fabulous Quatorian 'Etab pies' to Relaes to make the most of the situation. Alternatively, you can move memory banks to Reorte, Ra, Begeabi, or Orrere or Azaqu or Zasoer. Trading in Begeabi is quite dangerous for beginners.|Source=(Excerpt from: [[The Traders Almanach]] entry for 1:27)}}
<div style="text-align:right;font-style:italic">Excerpt from: [[The Traders Almanach]] entry for 1:27</div>
 
 
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Latest revision as of 17:09, 3 November 2009

Logo64 Anarchy.png Quator Logo64 MainlyIndustrial.png
Logo TL7.png
GalCat ID: 1:27
Location: 14,137 near the nine o'clock edge of GalSector 1
Government: Anarchy
Economy: Mainly Industrial
Technology Level: 7
Population: 2.8 Billion
(Human Colonials)
Productivity: 6272 MCr
Planet Radius: 5390km
Location of Quator in Sector 1
Sector1Overview.png
MicroCircle.png
The world Quator is scourged by deadly edible arts graduates.
Old Galactic Catalogue Entry for 1:27 (Quator)

Witchspace Routes

There are 8 direct Witchspace Routes from/to Quator:

Destination Distance Gov. Eco. TL Pop. Prod
Azaqu 6.0 LY 6Logo64 Democracy.png 6Logo64 AverageAgricultural.png 07Logo TL7s.png 3.7 Bln. 01184011840 MCr
Reorte 3.2 LY 3Logo64 Dictatorship.png 7Logo64 PoorAgricultural.png 06Logo TL6s.png 3.1 Bln. 0052085208 MCr
Ra 0.8 LY 7Logo64 CorporateState.png 7Logo64 PoorAgricultural.png 05Logo TL5s.png 3.1 Bln. 0081848184 MCr
Uszaa 5.2 LY 0Logo64 Anarchy.png 3Logo64 MainlyIndustrial.png 08Logo TL8s.png 3.2 Bln. 0071687168 MCr
Relaes 3.2 LY 4Logo64 Communism.png 1Logo64 AverageIndustrial.png 11Logo TL11s.png 4.6 Bln. 02649626496 MCr
Begeabi 5.2 LY 1Logo64 Feudal.png 7Logo64 PoorAgricultural.png 02Logo TL2s.png 1.3 Bln. 0015601560 MCr
Orrere 3.2 LY 7Logo64 CorporateState.png 7Logo64 PoorAgricultural.png 07Logo TL7s.png 3.9 Bln. 01029610296 MCr
Zasoer 4.4 LY 5Logo64 Confederacy.png 6Logo64 AverageAgricultural.png 05Logo TL5s.png 2.8 Bln. 0080648064 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 5.2 5.4 5.6 12 12.5 13 100.0% deadly edible arts graduates? Quatorian 'Etab pies'
Textiles 6.8 7.3 8.0 13 14.5 16 100.0%
Radioactives 22.4 23.7 25.2 11 14.5 18 100.0%
Slaves 10.0 16.2 22.4 0 8.5 16 50.0%
Liquor/Wines 27.2 30.1 33.2 10 17.5 25 100.0%
Luxuries 88.0 88.6 89.2 30 31.5 33 100.0%
Narcotics 26.4 50.3 74.4 0 21.0 41 37.5%
Computers 78.4 79.0 79.6 14 15.5 17 100.0%
Machinery 54.0 55.3 56.8 22 25.5 29 100.0%
Alloys 32.4 38.5 44.8 14 29.5 45 100.0%
Firearms 65.2 66.6 68.0 0 0.0 0 0.0%
Furs 59.6 72.2 84.8 0 27.5 54 84.3%
Minerals 11.6 12.2 12.8 56 57.5 59 100.0%
Gold 37.6 39.0 40.4 5 8.5 12 100.0%
Platinum 66.0 72.1 78.4 0 19.0 63 96.8%
Gem-Stones 16.8 19.8 22.8 0 6.5 12 75.0%
Alien Items 39.2 40.6 42.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector1 Navy Sector Command 2 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 2 in Orrere. (Galactic Navy OXP)

Fiction

The Traders Almanach

In a low-cash situation, this is my advice: Just move fabulous Quatorian 'Etab pies' to Relaes to make the most of the situation. Alternatively, you can move memory banks to Reorte, Ra, Begeabi, or Orrere or Azaqu or Zasoer. Trading in Begeabi is quite dangerous for beginners.
(Excerpt from: The Traders Almanach entry for 1:27)