Difference between revisions of "Quirium Cascade Mine"
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Cholmondely (talk | contribs) (Better structure, added more links, and reference to the energy bomb discussion, for which this was the solution) |
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− | [[Image:Qbomb1.png|right|thumb|250px|So it begins - a harassed trader drops the bomb...]] |
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+ | {{Infobox MissStats Oolite| title = Quirium Cascade Mine |
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− | [[Image:Q-bomb2.png|right|thumb|250px|...and a pirate fleet is reduced to scrap in seconds]] |
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+ | |image = [[Image:Qbomb.png|120px]] |
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+ | |dimensions = 5.0 x 1.6 x 1.6 |
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+ | |maxspeed = 1.00 LM |
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+ | |maneuverability = Roll: 2.0<br />Pitch: 2.0 |
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+ | |explosive_yield = Chain Reaction |
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+ | |isoxp = Standard |
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+ | |equipCost=2500.0 ₢ |
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+ | |equipTL=7 |
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+ | }} |
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− | == |
+ | == Overview == |
+ | A chain reaction bomb, available in the [[Vanilla game]]. |
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− | Simply put, a Q-bomb (or to use its proper name, the ''Tyley-Feynman'' Quirium cascade mine) is a chain reaction device. It is a very small bomb, and has been described as being 'like a minature supernova, and just as deadly'. The gravitic shockwave it emits causes any matter caught within its range to be annihilated in another deadly gravitic flash, resulting in a 'domino topple' effect. This means the initial Q-bomb explosion is only the start. Secondary explosions (the strongest caused by the destruction of its victims hyperdrives) progress in much the same way, catching further objects - until there is no more significant matter to be consumed by the expanding waves of destruction. |
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+ | == Details == |
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+ | === Chain Reaction === |
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+ | [[Image:Qbomb1.png|left|thumb|200px|So it begins - a harassed trader drops the bomb...]] |
||
+ | Simply put, a Q-bomb (or to use its proper name, the ''Tyley-Feynman Quirium Cascade Mine'') is a chain reaction device. It is a very small bomb, and has been described as being 'like a minature supernova, and just as deadly'. The gravitic shockwave it emits causes any matter caught within its range to be annihilated in another deadly gravitic flash, resulting in a 'domino topple' effect. This means the initial Q-bomb explosion is only the start. Secondary explosions (the strongest caused by the destruction of its victim's hyperdrives) progress in much the same way, catching further objects - until there is no significant matter remaining to be consumed by the expanding waves of destruction. |
||
+ | [[Image:Q-bomb2.png|left|thumb|200px|...and a pirate fleet is reduced to dust in seconds]] |
||
The explosion expands in a sphere from the initial detonation. It is accompanied by the emission of high energy photons (from gamma rays to visible light, mostly in the upper end of the spectrum). The expansion of the sphere is easily observable (from a safe distance) and travels relatively slowly. The word 'relatively' is key here - most ships can't outrun the expanding sphere without witch space fuel injectors, and if a ship doesn't make good its escape early on, even injectors may not get the craft out of trouble. |
The explosion expands in a sphere from the initial detonation. It is accompanied by the emission of high energy photons (from gamma rays to visible light, mostly in the upper end of the spectrum). The expansion of the sphere is easily observable (from a safe distance) and travels relatively slowly. The word 'relatively' is key here - most ships can't outrun the expanding sphere without witch space fuel injectors, and if a ship doesn't make good its escape early on, even injectors may not get the craft out of trouble. |
||
− | Thus, the results of a Q-bombing can be extremely spectacular. |
+ | Thus, the results of a Q-bombing can be extremely spectacular. See [[Using weapons of mass destruction]]. |
− | == |
+ | === Main uses === |
+ | The Q-bomb is not a very effective offensive weapon. Pirates seldom carry the device as it destroys everything in its path - so it is no use for extracting cargo from a fleet of traders. Typically it is only carried by traders, and used as a last ditch defence: for many trading vessels, the use of a Q-bomb is suicide, even with the timer set to its longest launch to detonation interval. |
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− | The Q-Bomb was first deployed from a renegade prototype [[SuperCobra]] in the Zaonce system. It is alleged that 4 Galcop [[Viper_(Oolite)]] were destroyed as a result. The Q-Bomb was also responsible for the distruction of a [[Thargoid_Thargorn_Battleship]] in the [[Lave]] system in 3138. |
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+ | === Risks === |
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+ | Many commanders who have used a Q-bomb have not lived to tell the tale - even in a fast craft like a [[Fer de Lance (Oolite)|Fer de Lance]], it is necessary to fly directly away from the device as soon as it is launched, otherwise the sinister blue sphere of energy will catch up and destroy the ship that launched the weapon. Most manufacturers recommend that the device is only carried on ships that have witch space fuel injectors. |
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− | These events, the story of the how the Q-bomb came to be and the fate of those persons involved, is told in the fictional account [[Status Quo]]. The Q-Bomb was invented in the year 3138 and banned across Galcop, Federation and Imperial space in the year 3158, as a significant outcome of the [[Aesbion Conflict]]. |
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+ | === Usage === |
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+ | The Q-bomb is carried on a standard missile mounting point. |
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− | == Main uses == |
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+ | Select the Q-bomb like any other missile ('''t'''). It does not need to be fixed on any particular target (and cannot be targeted). Release it like a normal missile ('''m'''). Be sure to drop it as close to the centre of any action you wish to see an end to. And be sure to scarper, immediately! |
||
− | The Q-bomb is not a very effective offensive weapon. Pirates seldom carry the device as it destroys everything in its path - so it is no use for extracting cargo from a fleet of traders. Typically it is only carried by traders, and used as a last ditch defence: for many trading vessels, the use of a Q-bomb is suicide, even with the timer set to its longest launch to detonation interval. |
||
+ | === Impact === |
||
+ | The Q-bomb is a controversial weapon, able to inflict enormous destructive power and cascade beyond the original target area. As such it is considered a significant terrorist threat, and vigilant Viper patrols are carried out near significant structures scanning for tell-tale gravimetric emissions from close passing ships. A leaked video simulation of what could happen if the Q-bomb was deployed by terrorists was recovered from Galcop files and can be accessed [http://www.youtube.com/watch?v=mf0R3C-kPOo here]. |
||
− | == |
+ | == Historical Note == |
+ | It is not immediately clear who created the Q-bomb. Galcop strenuously denies having anything to do with the bomb, and unofficially supported the call for it to banned, stating that it should never have been invented. So they were obviously involved right from the start. |
||
− | Many commanders who have used a Q-bomb have not lived to tell the tale - even in a fast craft like a [[Fer de Lance (Oolite)|Fer de Lance]], it is necessary to fly directly away from the device as soon as it is launched, otherwise the sinister blue sphere of energy will catch up and destroy the ship that launched the weapon. Most manufacturers recommend that the device is only carried on ships that have witch space fuel injectors. |
||
+ | Tyley and Feynman were never interviewed, never received any public accolade. It was said that they were merely research scientists who shied away from scrutiny and the media spotlight, not proud of the device they had created. No photos exist and no records of life events can be found. They have never been heard from since. |
||
− | == Usage == |
||
+ | From what can be reconstructed from witness reports, the Q-bomb was first deployed from a renegade prototype [[SuperCobra]] in the [[Zaonce]] system. It is alleged that 4 Galcop [http://wiki.alioth.net/index.php/Viper_%28Oolite%29 Vipers] were destroyed as a result. The Q-bomb was also responsible for the destruction of a [http://wiki.alioth.net/index.php/Thargoid_Thargorn_Battleship Thargoid Battleship] above Lave's Moon in 3138, during the [[Drew Wagar|Wagargate]] crisis. |
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− | The Q-bomb is carried on a standard missile mounting point. Select the Q-bomb like any other missile ('''t'''). It does not need to be fixed on any particular target (and cannot be targeted). Release it like a normal missile ('''m'''). Be sure to drop it as close to the centre of any action you wish to see an end to. |
||
+ | These events, the story of the how the Q-bomb came to be and the fate of those persons involved, is told in the Tionisla Chronicle publication [[Status Quo]]. The Q-bomb was banned across Galcop, Federation and Imperial space in the year 3158, as a significant outcome of the Aesbion Conflict ([[Mutabilis]] chapter 10). |
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− | |||
− | == Availability == |
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− | Cost: 2500.0 Cr. |
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− | Techlevel: 6 |
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== Links == |
== Links == |
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+ | *[[Status Quo]]: ''Status Quo's Q-bomb was brought in as an alternative to the original [[Energy Bomb]] from [[Classic Elite]] which was seen as a [[Cheating|cheat]]''. |
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+ | *[http://www.aegidian.org/bb/viewtopic.php?f=6&t=1897 Q-Bomb should destroy stations.] (2006-7) |
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+ | |||
+ | == Oxp's == |
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+ | *[[Quirium Cascade Mine Detector]] OXP detects the launch of a Q-Mine and alerts the pilot by sounding an alarm, as well as providing an on-screen warning. |
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+ | *[http://aegidian.org/bb/viewtopic.php?f=4&t=20606 Target System Plugins] also does this, but does a lot more too! |
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+ | *[[Status Quo Q-bomb OXP]] changes the behaviour of Q-bombs according to the [[Status Quo]] novel. |
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+ | *[http://www.aegidian.org/bb/viewtopic.php?f=4&t=19298 Q-bomb AI modification OXZ] allows NPCs to use Q-bombs too (Rustem, 2017). |
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+ | |||
+ | *[[Navy Minesweeper]]s are supposed to defend [[Galactic Navy]] formations against Q-bombs. |
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+ | |||
+ | *Other bombs: these are OXPs. See [[:Category:Missiles & Bombs]] for a list of relevant pages. |
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+ | |||
+ | == Custom Paintjobs == |
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+ | <gallery> |
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+ | Image:smivs'_q-bomb.jpg|[[Accessories OXP|Accessories OXP Q-Bomb]] |
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+ | </gallery> |
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− | + | {{NavBox - Oolite Equipment}} |
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− | [[Category: |
+ | [[Category:Missiles & Bombs]] |
Latest revision as of 13:45, 3 December 2021
Quirium Cascade Mine | |
---|---|
Size (metres, WxHxL) | 5.0 x 1.6 x 1.6 |
Maximum speed | 1.00 LM |
Maneuverability | Roll: 2.0 Pitch: 2.0 |
Explosive yield | Chain Reaction |
Blast radius | {{{blast_radius}}} |
OXP or standard | Standard |
Cost | 2500.0 ₢ |
TL Availability | 7 |
Contents
Overview
A chain reaction bomb, available in the Vanilla game.
Details
Chain Reaction
Simply put, a Q-bomb (or to use its proper name, the Tyley-Feynman Quirium Cascade Mine) is a chain reaction device. It is a very small bomb, and has been described as being 'like a minature supernova, and just as deadly'. The gravitic shockwave it emits causes any matter caught within its range to be annihilated in another deadly gravitic flash, resulting in a 'domino topple' effect. This means the initial Q-bomb explosion is only the start. Secondary explosions (the strongest caused by the destruction of its victim's hyperdrives) progress in much the same way, catching further objects - until there is no significant matter remaining to be consumed by the expanding waves of destruction.
The explosion expands in a sphere from the initial detonation. It is accompanied by the emission of high energy photons (from gamma rays to visible light, mostly in the upper end of the spectrum). The expansion of the sphere is easily observable (from a safe distance) and travels relatively slowly. The word 'relatively' is key here - most ships can't outrun the expanding sphere without witch space fuel injectors, and if a ship doesn't make good its escape early on, even injectors may not get the craft out of trouble.
Thus, the results of a Q-bombing can be extremely spectacular. See Using weapons of mass destruction.
Main uses
The Q-bomb is not a very effective offensive weapon. Pirates seldom carry the device as it destroys everything in its path - so it is no use for extracting cargo from a fleet of traders. Typically it is only carried by traders, and used as a last ditch defence: for many trading vessels, the use of a Q-bomb is suicide, even with the timer set to its longest launch to detonation interval.
Risks
Many commanders who have used a Q-bomb have not lived to tell the tale - even in a fast craft like a Fer de Lance, it is necessary to fly directly away from the device as soon as it is launched, otherwise the sinister blue sphere of energy will catch up and destroy the ship that launched the weapon. Most manufacturers recommend that the device is only carried on ships that have witch space fuel injectors.
Usage
The Q-bomb is carried on a standard missile mounting point.
Select the Q-bomb like any other missile (t). It does not need to be fixed on any particular target (and cannot be targeted). Release it like a normal missile (m). Be sure to drop it as close to the centre of any action you wish to see an end to. And be sure to scarper, immediately!
Impact
The Q-bomb is a controversial weapon, able to inflict enormous destructive power and cascade beyond the original target area. As such it is considered a significant terrorist threat, and vigilant Viper patrols are carried out near significant structures scanning for tell-tale gravimetric emissions from close passing ships. A leaked video simulation of what could happen if the Q-bomb was deployed by terrorists was recovered from Galcop files and can be accessed here.
Historical Note
It is not immediately clear who created the Q-bomb. Galcop strenuously denies having anything to do with the bomb, and unofficially supported the call for it to banned, stating that it should never have been invented. So they were obviously involved right from the start.
Tyley and Feynman were never interviewed, never received any public accolade. It was said that they were merely research scientists who shied away from scrutiny and the media spotlight, not proud of the device they had created. No photos exist and no records of life events can be found. They have never been heard from since.
From what can be reconstructed from witness reports, the Q-bomb was first deployed from a renegade prototype SuperCobra in the Zaonce system. It is alleged that 4 Galcop Vipers were destroyed as a result. The Q-bomb was also responsible for the destruction of a Thargoid Battleship above Lave's Moon in 3138, during the Wagargate crisis.
These events, the story of the how the Q-bomb came to be and the fate of those persons involved, is told in the Tionisla Chronicle publication Status Quo. The Q-bomb was banned across Galcop, Federation and Imperial space in the year 3158, as a significant outcome of the Aesbion Conflict (Mutabilis chapter 10).
Links
- Status Quo: Status Quo's Q-bomb was brought in as an alternative to the original Energy Bomb from Classic Elite which was seen as a cheat.
- Q-Bomb should destroy stations. (2006-7)
Oxp's
- Quirium Cascade Mine Detector OXP detects the launch of a Q-Mine and alerts the pilot by sounding an alarm, as well as providing an on-screen warning.
- Target System Plugins also does this, but does a lot more too!
- Status Quo Q-bomb OXP changes the behaviour of Q-bombs according to the Status Quo novel.
- Q-bomb AI modification OXZ allows NPCs to use Q-bombs too (Rustem, 2017).
- Navy Minesweepers are supposed to defend Galactic Navy formations against Q-bombs.
- Other bombs: these are OXPs. See Category:Missiles & Bombs for a list of relevant pages.
Custom Paintjobs
Oolite Equipment
|