Difference between revisions of "Sector1/Inonri"

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(New page: {{System|Name=Inonri|Sector=1|System=139|XPos=114|YPos=161|Location=in the near seven o'clock direction|Government=4|Economy=1|Techlevel=11|Population=4.6|Inhabitants=Human Colonials|Produ...)
 
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{{PricelistEconomy1|FirearmsNote=Inonrian 'Re-guns'|FoodNote=Inonriian wolf meat}}
 
{{PricelistEconomy1|FirearmsNote=Inonrian 'Re-guns'|FoodNote=Inonriian wolf meat}}
 
== OXPs ==
 
== OXPs ==
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=== Galactic Navy ===
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[[Image:Sector1 Navy Sector Command 7 SmallNavySectorMap.png|right]]This system falls under the responsibility of the [[Sector1/Navy Command Station 7|Navy Command Station 7]] in [[Sector1/Maxeedso|Maxeedso]]. ([[Galactic Navy OXP]])
 
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== Fiction ==
 
== Fiction ==
 
=== Routes and Regions ===
 
=== Routes and Regions ===
 
==== GalCenter G1 ====
 
==== GalCenter G1 ====
Inonri is a member of the [[Sector1/GalCenter G1 (Region)|GalCenter G1]] region.
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[[Image:Sector1 GalCenter G1 SmallRegionMap.png|right|GalCenter G1]]Inonri is a member of the [[Sector1/GalCenter G1 (Region)|GalCenter G1]] region. [[Category:Sector1/GalCenter G1|Inonri]]
 
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=== The Traders Almanach ===
 
=== The Traders Almanach ===
When cash matters more than cargo capacity, I give you this advice: Best choice in Inonri is to transport either Inonrian 'Re-guns' or memory banks to Sotiqu or Anarlaqu. My guesstimate is: these guns sell there with a gain of roughly 50 to 59%. As another thought, you can also move these guns to Ribiso, although they give you not as many credits there. The Inonriian wolf meat is quite different from what one might expect, but the gravy was great.
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{{QuoteText|Text=If every Credit counts, try this: You can't make a mistake with buying memory banks here. You've got the choice to move them to Sotiqu or Anarlaqu - in Anarlaqu, they get you a quite nice profit of 45 to 54% -, with Ribiso being the second choice in destinations and Anxebiza last. In addition, your ship should have more than a normal pulse laser if you want to trade in Sotiqu and Anarlaqu. The Inonriian wolf meat is quite different from what one might expect, but the gravy was great. |Source=(Excerpt from: [[The Traders Almanach]] entry for 1:139)}}
<div style="text-align:right;font-style:italic">Excerpt from: [[The Traders Almanach]] entry for 1:139</div>
 
 
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Latest revision as of 19:30, 21 January 2011

Logo64 Communism.png Inonri Logo64 AverageIndustrial.png
Logo TL11.png
GalCat ID: 1:139
Location: 114,161 in the near seven o'clock direction of GalSector 1
Government: Communism
Economy: Average Industrial
Technology Level: 11
Population: 4.6 Billion
(Human Colonials)
Productivity: 26496 MCr
Planet Radius: 6002km
Location of Inonri in Sector 1
Sector1Overview.png
MicroCircle.png
This world is very well known for Inonriian wolf meat and its wierd volcanoes.
Old Galactic Catalogue Entry for 1:139 (Inonri)

Witchspace Routes

There are 7 direct Witchspace Routes from/to Inonri:

Destination Distance Gov. Eco. TL Pop. Prod
Sotiqu 4.0 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 04Logo TL4s.png 2.0 Bln. 0019201920 MCr
Anarlaqu 6.8 LY 1Logo64 Feudal.png 7Logo64 PoorAgricultural.png 05Logo TL5s.png 2.5 Bln. 0030003000 MCr
Xeeranre 6.4 LY 2Logo64 MultiGovernment.png 4Logo64 MainlyAgricultural.png 06Logo TL6s.png 2.7 Bln. 0077767776 MCr
Digebiti 6.0 LY 1Logo64 Feudal.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 3.2 Bln. 01024010240 MCr
Vetitice 3.6 LY 4Logo64 Communism.png 0Logo64 RichIndustrial.png 11Logo TL11s.png 4.5 Bln. 02880028800 MCr
Ribiso 6.8 LY 6Logo64 Democracy.png 6Logo64 AverageAgricultural.png 06Logo TL6s.png 3.3 Bln. 01056010560 MCr
Anxebiza 6.8 LY 7Logo64 CorporateState.png 5Logo64 RichAgricultural.png 07Logo TL7s.png 3.7 Bln. 01628016280 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.8 7.0 7.2 8 8.5 9 100.0% Inonriian wolf meat
Textiles 7.6 8.1 8.8 11 12.5 14 100.0%
Radioactives 24.8 26.2 27.6 5 8.5 12 100.0%
Slaves 14.0 20.2 26.4 0 3.5 6 18.7%
Liquor/Wines 31.2 34.1 37.2 0 8.0 15 93.7%
Luxuries 81.6 82.1 82.8 46 47.5 49 100.0%
Narcotics 3.2 27.2 51.2 0 26.3 59 81.2%
Computers 67.2 67.8 68.4 42 43.5 45 100.0%
Machinery 49.2 50.6 52.0 34 37.5 41 100.0%
Alloys 31.6 37.8 44.0 16 31.5 47 100.0%
Firearms 54.8 56.2 57.6 16 19.5 23 100.0% Inonrian 'Re-guns'
Furs 66.8 79.3 92.0 0 18.5 36 56.2%
Minerals 12.4 12.9 13.6 54 55.5 57 100.0%
Gold 38.4 39.7 41.2 3 6.5 10 100.0%
Platinum 67.6 73.8 80.0 0 23.2 63 96.8%
Gem-Stones 17.6 20.6 23.6 0 5.5 10 62.5%
Alien Items 27.2 28.6 30.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector1 Navy Sector Command 7 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 7 in Maxeedso. (Galactic Navy OXP)

Fiction

Routes and Regions

GalCenter G1

GalCenter G1

Inonri is a member of the GalCenter G1 region.

The Traders Almanach

If every Credit counts, try this: You can't make a mistake with buying memory banks here. You've got the choice to move them to Sotiqu or Anarlaqu - in Anarlaqu, they get you a quite nice profit of 45 to 54% -, with Ribiso being the second choice in destinations and Anxebiza last. In addition, your ship should have more than a normal pulse laser if you want to trade in Sotiqu and Anarlaqu. The Inonriian wolf meat is quite different from what one might expect, but the gravy was great.
(Excerpt from: The Traders Almanach entry for 1:139)