Difference between revisions of "Sector1/Riantiat"

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{{PricelistEconomy7|FursNote=Riantiatian coats}}
 
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== OXPs ==
 
== OXPs ==
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=== Galactic Navy ===
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[[Image:Sector1 Navy Sector Command 11 SmallNavySectorMap.png|right]]This system falls under the responsibility of the [[Sector1/Navy Command Station 11|Navy Command Station 11]] in [[Sector1/Aerater|Aerater]]. ([[Galactic Navy OXP]])
 
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== Fiction ==
 
== Fiction ==
 
=== Routes and Regions ===
 
=== Routes and Regions ===
 
==== Teraed Region ====
 
==== Teraed Region ====
[[Image:Sector1 Teraed Region SmallRegionMap.png|right|The Teraed Region]]Riantiat is a member of the [[Sector1/Teraed Region (Region)|Teraed Region]].
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[[Image:Sector1 Teraed Region SmallRegionMap.png|right|The Teraed Region]]Riantiat is a member of the [[Sector1/Teraed Region (Region)|Teraed Region]]. [[Category:Sector1/Teraed Region|Riantiat]]
[[Category:Sector1/Teraed Region]]
 
 
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=== The Traders Almanach ===
 
=== The Traders Almanach ===
If you can spend some cash, try this: You can't do anything wrong with buying Riantiatian coats here. You've got the choice to move them to Teraed or Zasoceat with a good plus per ton of 25.0 Credits, with Qurave being the second choice in destinations and Tiquat last.
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{{QuoteText|Text=If you can spend some cash, try this: You can't do anything wrong with buying Riantiatian coats here. You've got the choice to move them to Teraed or Zasoceat with a good plus per ton of 25.0 Credits, with Qurave being the second choice in destinations and Tiquat last.|Source=(Excerpt from: [[The Traders Almanach]] entry for 1:185)}}
<div style="text-align:right;font-style:italic">Excerpt from: [[The Traders Almanach]] entry for 1:185</div>
 
 
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Latest revision as of 19:15, 21 January 2011

Logo64 Confederacy.png Riantiat Logo64 PoorAgricultural.png
Logo TL5.png
GalCat ID: 1:185
Location: 189,63 in the medium one o'clock direction of GalSector 1
Government: Confederacy
Economy: Poor Agricultural
Technology Level: 5
Population: 2.9 Billion
(Horned Birds)
Productivity: 6264 MCr
Planet Radius: 6589km
Location of Riantiat in Sector 1
Sector1Overview.png
MicroCircle.png
This planet is notable for the Riantiatian edible grub and the Riantiatian spotted wolf.
Old Galactic Catalogue Entry for 1:185 (Riantiat)

Witchspace Routes

There are 8 direct Witchspace Routes from/to Riantiat:

Destination Distance Gov. Eco. TL Pop. Prod
Rizala 5.6 LY 5Logo64 Confederacy.png 4Logo64 MainlyAgricultural.png 09Logo TL9s.png 4.2 Bln. 01814418144 MCr
Tioranin 6.8 LY 6Logo64 Democracy.png 6Logo64 AverageAgricultural.png 07Logo TL7s.png 3.7 Bln. 01184011840 MCr
Velete 5.2 LY 6Logo64 Democracy.png 7Logo64 PoorAgricultural.png 07Logo TL7s.png 3.8 Bln. 0091209120 MCr
Teraed 4.8 LY 2Logo64 MultiGovernment.png 0Logo64 RichIndustrial.png 12Logo TL12s.png 4.7 Bln. 02256022560 MCr
Anlere 5.2 LY 3Logo64 Dictatorship.png 5Logo64 RichAgricultural.png 06Logo TL6s.png 2.9 Bln. 0081208120 MCr
Zasoceat 2.0 LY 2Logo64 MultiGovernment.png 0Logo64 RichIndustrial.png 11Logo TL11s.png 4.3 Bln. 02064020640 MCr
Tiquat 5.6 LY 3Logo64 Dictatorship.png 3Logo64 MainlyIndustrial.png 10Logo TL10s.png 4.3 Bln. 01685616856 MCr
Qurave 4.4 LY 3Logo64 Dictatorship.png 2Logo64 PoorIndustrial.png 11Logo TL11s.png 4.6 Bln. 02060820608 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.0 2.1 2.4 20 20.5 21 100.0%
Textiles 5.2 5.8 6.4 17 18.5 20 100.0%
Radioactives 17.6 19.0 20.4 23 26.5 30 100.0%
Slaves 2.0 8.2 14.4 5 20.5 36 100.0%
Liquor/Wines 19.2 22.1 25.2 30 37.5 45 100.0%
Luxuries 100.8 101.3 102.0 0 1.0 1 25.0%
Narcotics 2.4 58.4 101.6 0 36.1 61 56.2%
Computers 100.8 101.3 102.0 0 0.0 0 0.0%
Machinery 63.6 65.0 66.4 0 3.0 5 62.5%
Alloys 34.0 40.1 46.4 10 25.5 41 100.0%
Firearms 86.0 87.3 88.8 0 0.0 0 0.0%
Furs 45.2 57.8 70.4 0 32.0 63 98.4% Riantiatian coats
Minerals 10.0 10.6 11.2 60 61.5 63 100.0%
Gold 36.0 37.3 38.8 9 12.5 16 100.0%
Platinum 62.8 69.0 75.2 5 20.5 36 100.0%
Gem-Stones 15.2 18.1 21.2 1 8.5 16 100.0%
Alien Items 63.2 64.6 66.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector1 Navy Sector Command 11 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 11 in Aerater. (Galactic Navy OXP)

Fiction

Routes and Regions

Teraed Region

The Teraed Region

Riantiat is a member of the Teraed Region.

The Traders Almanach

If you can spend some cash, try this: You can't do anything wrong with buying Riantiatian coats here. You've got the choice to move them to Teraed or Zasoceat with a good plus per ton of 25.0 Credits, with Qurave being the second choice in destinations and Tiquat last.
(Excerpt from: The Traders Almanach entry for 1:185)