Difference between revisions of "Sector1/Zaalela"

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(The Traders Almanach)
 
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== Fiction ==
 
== Fiction ==
 
=== The Traders Almanach ===
 
=== The Traders Almanach ===
In a low-cash situation, this is my advice: You can't make a mistake with buying containers with the fabulous goat soup here. You've got the choice to move them to Ensoreus for a decent 130 to 160% profit, with Tionisla being the second choice in destinations and Xeesle last. You see, wherever you go to from here, there is money to be made.
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{{QuoteText|Text=In a low-cash situation, this is my advice: You can't make a mistake with buying food containers here. You've got the choice to move them to Ensoreus for a decent 130 to 160% profit, with Tionisla being the second choice in destinations and Xeesle last. You see, wherever you go to from here, there is money to be made. Trading in Xeesle is quite dangerous for beginners.|Source=(Excerpt from: [[The Traders Almanach]] entry for 1:201)}}
<div style="text-align:right;font-style:italic">Excerpt from: [[The Traders Almanach]] entry for 1:201</div>
 
 
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Latest revision as of 16:21, 8 November 2009

Logo64 Feudal.png Zaalela Logo64 AverageAgricultural.png
Logo TL5.png
GalCat ID: 1:201
Location: 46,220 near the seven o'clock edge of GalSector 1
Government: Feudal
Economy: Average Agricultural
Technology Level: 5
Population: 2.4 Billion
(Human Colonials)
Productivity: 3840 MCr
Planet Radius: 3886km
Location of Zaalela in Sector 1
Sector1Overview.png
MicroCircle.png
This world is noted for its fabulous goat soup.
Old Galactic Catalogue Entry for 1:201 (Zaalela)

Witchspace Routes

There are 8 direct Witchspace Routes from/to Zaalela:

Destination Distance Gov. Eco. TL Pop. Prod
Atriso 6.0 LY 3Logo64 Dictatorship.png 5Logo64 RichAgricultural.png 08Logo TL8s.png 3.7 Bln. 01036010360 MCr
Xeesle 3.2 LY 1Logo64 Feudal.png 3Logo64 MainlyIndustrial.png 07Logo TL7s.png 2.9 Bln. 0081208120 MCr
Ensoreus 2.4 LY 7Logo64 CorporateState.png 0Logo64 RichIndustrial.png 12Logo TL12s.png 5.2 Bln. 04576045760 MCr
Erlaza 6.4 LY 3Logo64 Dictatorship.png 6Logo64 AverageAgricultural.png 06Logo TL6s.png 3.0 Bln. 0067206720 MCr
Tionisla 6.0 LY 6Logo64 Democracy.png 1Logo64 AverageIndustrial.png 12Logo TL12s.png 5.2 Bln. 03744037440 MCr
Isinor 5.6 LY 5Logo64 Confederacy.png 7Logo64 PoorAgricultural.png 07Logo TL7s.png 3.7 Bln. 0079927992 MCr
Bemaera 4.4 LY 2Logo64 MultiGovernment.png 6Logo64 AverageAgricultural.png 04Logo TL4s.png 2.1 Bln. 0040324032 MCr
Ararus 3.6 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 04Logo TL4s.png 2.0 Bln. 0019201920 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.8 3.0 3.2 18 18.5 19 100.0% fabulous goat soup
Textiles 5.6 6.1 6.8 16 17.5 19 100.0%
Radioactives 18.8 20.2 21.6 20 23.5 27 100.0%
Slaves 4.0 10.2 16.4 0 16.0 31 96.8%
Liquor/Wines 21.2 24.1 27.2 25 32.5 40 100.0%
Luxuries 97.6 98.1 98.8 6 7.5 9 100.0%
Narcotics 0.4 65.9 99.6 0 42.0 58 31.2%
Computers 95.2 95.8 96.4 0 0.0 0 0.0%
Machinery 61.2 62.6 64.0 4 7.5 11 100.0%
Alloys 33.6 39.8 46.0 11 26.5 42 100.0%
Firearms 80.8 82.1 83.6 0 0.0 0 0.0%
Furs 48.8 61.4 74.0 0 32.0 63 98.4%
Minerals 10.4 11.0 11.6 59 60.5 62 100.0%
Gold 36.4 37.7 39.2 8 11.5 15 100.0%
Platinum 63.6 69.8 76.0 3 18.5 34 100.0%
Gem-Stones 15.6 18.6 21.6 0 8.0 15 93.7%
Alien Items 57.2 58.6 60.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector1 Navy Sector Command 3 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 3 in Isinor. (Galactic Navy OXP)

Fiction

The Traders Almanach

In a low-cash situation, this is my advice: You can't make a mistake with buying food containers here. You've got the choice to move them to Ensoreus for a decent 130 to 160% profit, with Tionisla being the second choice in destinations and Xeesle last. You see, wherever you go to from here, there is money to be made. Trading in Xeesle is quite dangerous for beginners.
(Excerpt from: The Traders Almanach entry for 1:201)