Elite Trader OXZ
Esteemed Commander,
The Galactic Guild of Elite Traders (G.E.T.) has studiously considered your application and is pleased to inform you of your admittance to our Order. We maintain Guild Houses in all systems of the Eight Charts, and you can be assured of a hearty welcome wherever your voyages now take you.
May the GETTING exceed the Taking! - Refrain from combat and assume our gentle mantle, and reward will be equally forthcoming.
Yours most Truly,
Grand Master Exoloön of Inera.
Brother GETter,
The storied intergalactic Elite ranking is attainable for ship Captains of every disposition, peaceful or warlike. Eschew the space-lane on Station approach and watch your Grade soar as you dock with our Markets, trade skillfully, and doggedly ply the celestial Milk Run.
Note well that the ascending Grades of G.E.T. do not countenance the recondite practices of many of today's free traders. We are traditionalists. Contracts are frowned upon, as is opportunistic scooping and the sale of mined minerals and the dealing in precious stones and metals. Our Assessors will not credit you for such sales. We'll meet you on the Market floor or nowhere else. As one of our crasser pooker-playing Brothers once coined: if it ain't paid, the score's not made. We're about buying and selling.
You may note with an ironic smile that G.E.T. cares little whether Galcop deems your bought goods illegal... We have small truck with that legislative body - but our situation is one of mutual tolerance. With us, your record is always clean, and all trades legitimate in our eyes.
As it forever has been, Market Observer and Market Inquirer by Brother Spara, adjuncts to your calling, are almost de rigueur. Do not exit a space-dock without them!
Trade well! One day we'll meet for a toast in the Halls of Inera with the Exalted.
Your friend and mentor,
Dor Reval of Xexedi, Supreme, Serendipitous & Serene Space Grocer.
Contents
Overview
To lay this out in plain Common Galspeak... The accomplished and non-belligerent G.E.T. Brother will witness various astrogational marvels in respect to his, her, or its spacecraft, to wit:
A continual upward evolution in
- Speed
- Shield strength
- Shield recharge rate
- Energy recharge rate
- Energy levels
In addition to
- A ship forever in good repair
- Automatic, free refuelling
- Free fast-dock facilities at every station
- No mass-lock, except at Main Station (Oolite >1.85) - weapons must be offline before hyperspace countdown, otherwise normal mass-lock pertains.
- A permanently 'clean' Galcop record
- A clone of their ship, gratis, in every spaceyard, should they wish to reset their augmented speed, energy, and shield strength to nominal. (Oolite >1.88)
Unless the Brother strays - in which case none of the above apply.
Gratifications
Gratitude is due to Spara, Dybal, and another_commander for their encouragement, advice, and - above all - the education of a Javascript neophyte.
Versions
NEW IN VERSION 1.1
Immersive G.E.T. messages at every stage of the voyage.
Successful trading brings useful rewards.
NEW IN VERSION 1.2
Minor cosmetic enhancements.
On Arrival Screen, speed-reward status message is not shown if another OXP resets the ship's maxSpeed (Masslock Compensator is a known culprit).
NEW IN VERSION 1.3
Cosmetic enhancements (contextual comms messages).
Destroying other ships--as opposed to damaging them to aid escape--brings System G.E.T. disapprobation and a bout of penance (no Elite score or rewards).
NEW IN VERSION 1.4
Feature update (see bullets above)
NEW IN VERSION 1.5
- G.E.T. Status entry added to the Manifest screen, showing best trade to date, and the system, commodity, and ship in which it was made.
- A couple of expedient refinements in the ship-rewards system: shield and energy recharge rate increments have been reduced in the light of a Bulletin Board discussion.
- No mass-lock applies only when weapons are offline, and they must be disabled before hyperspace countdown.
NEW IN VERSION 1.6
- Refinements and improvements in the Best Trade logic: G.E.T. Status on the Manifest screen now takes into account individual sales of individual commodities and lists these, while aggregating all separate profits made at the same station.
NEW IN VERSION 1.7
- Added the obvious to G.E.T. Status: total profit for the current station.
- Further improvements to the selling logic: all good trades are acknowledged and complimented (though only one still scores).
NEW IN VERSION 1.8
- Free G.E.T. fast-dock facilities are now available at every station via autopilot (C-key). GETters no longer need to install a separate auto-dock OXP or fork out over 1000 credits for Docking Computers.
NEW IN VERSION 1.9
- Total profit now applies to the System as a whole: allowing for in-system trading, along with buying and selling at multiple stations in the same system.
- Cumulative profit is given alongside compliments on the Market screen.
NEW IN VERSION 1.10
Introduces two G.E.T. entries to the F4 Interfaces screen:
- G.E.T. Master Advisory. The System Guild Master offers salutation and advice to trader acolytes.
- G.E.T. Max Trade Resetter offers the opportunity to set your Maximum Trade, as displayed on the Manifest screen, to the profit gained in the current system. Useful if the system glitched, or if you switched ships and now prefer a clean start.
- E.T. checks for the presence of Market Observer and, if absent, adds a 'Trade (goods): xxx.xx cr' line for each individual sale, after the manner of M.O.
NEW IN VERSION 1.11
- G.E.T. strictures in respect to the destruction of other ships has been tightened. Repeated ship-kills result in a permanent black mark, ruling out further speed, shield, and energy enhancements. (It is perfectly acceptable, on the other hand, to damage an aggressor beyond repair and force him to disengage. No Guild penalty results from that form of self-defence.)
- Augmented ship specs are reset to nominal after a given number of ship-kills.
- For straying Brothers, the Vow of Good Brotherhood makes its appearance on the F4 Interfaces screen: errant commanders are given the opportunity to reform. If accepted, all G.E.T. privileges are restored.
Dependencies
Oolite v1.82 or later. No dependencies on other OXPs.
Recommendations
GETTER HUD - the only HUD in the inventory designed by G.E.T. Brothers for G.E.T. Brothers, showing digital speed and cargo hold contents in place of missiles.
FE Ships and FE Ships Player, favouring the Trader/Explorer, bring Oolite's core ships into line with those of Frontier: First Encounters, which expanded cargo-capacities across the board.
Goods Containers, externally mounted 5-ton cargo cannisters, fitted to any spare missile pylons, will speed your course to riches and larger ships.
Market Inquirer and Market Observer, it goes without saying, along with Torus to Sun Drive, enhance the E.T. experience greatly. Running with weapons offline will be to your advantage.
For all-round good spacegrocership, G.E.T. regards the following basic upgrades as essential:
- Advanced Space Compass
- Witchdrive Fuel Injector
- Military Injector Upgrade
- Large Cargo Bay (if available)
- and a beam laser: not for its destructive potential, but for the quality of its reticle!
Conflicts
Certain OXPs will conflict or interfere with the rewards-system and special privileges of Elite Trader. Known to be problematic are Masslock Compensator, Auto Refuel, and possibly certain shield or energy enhancers. AutoDock has been made redundant by ET's own fast-dock privilege. The best advice is to experiment.
Instructions
Do not unzip the .oxz file, just move into the AddOns folder of your Oolite installation.
License
This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike License version 4.0.
If you are re-using any piece of this OXP, please send a PM to Reval at the Oolite Bulletin board.
Links
Quick Facts
Version | Released | License | Features | Category | Author(s) | Feedback |
---|---|---|---|---|---|---|
1.4 | 2020-11-21 | CC BY-NC-SA 4 | Enhances Trading | Mechanics OXPs | Reval | BB-Link |