Sector4/Aarza

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Logo64 Anarchy.png Aarza Logo64 PoorAgricultural.png
Logo TL10.png
GalCat ID: 4:91
Location: 42,144 of GalSector 4
Government: Anarchy
Economy: Poor Agricultural
Technology Level: 10
Population: 3.7 Billion
(Human Colonists)
Productivity: 11840 MCr
Planet Radius: 6698km
Location of Aarza in Sector 4
Sector4Overview.png
MicroCircle.png
This planet is a tedious place.
Old Galactic Catalogue Entry for 4:91 (Aarza)

Witchspace Routes

There are 7 direct Witchspace Routes from/to Aarza:

Destination Distance Gov. Eco. TL Pop. Prod
Riedra 6.4 LY 0Logo64 Anarchy.png 0Logo64 RichIndustrial.png 05Logo TL5s.png 2.1 Bln. 0040324032 MCr
Veretite 3.6 LY 0Logo64 Anarchy.png 1Logo64 AverageIndustrial.png 05Logo TL5s.png 2.2 Bln. 0035203520 MCr
Arlabi 4.4 LY 4Logo64 Communism.png 1Logo64 AverageIndustrial.png 07Logo TL7s.png 3.4 Bln. 01088010880 MCr
Laquused 5.6 LY 0Logo64 Anarchy.png 0Logo64 RichIndustrial.png 04Logo TL4s.png 1.7 Bln. 0032643264 MCr
Mamaed 4.8 LY 4Logo64 Communism.png 1Logo64 AverageIndustrial.png 06Logo TL6s.png 3.0 Bln. 0096009600 MCr
Rainla 5.6 LY 0Logo64 Anarchy.png 5Logo64 RichAgricultural.png 07Logo TL7s.png 2.7 Bln. 0069126912 MCr
Zaonen 1.6 LY 2Logo64 MultiGovernment.png 1Logo64 AverageIndustrial.png 06Logo TL6s.png 2.8 Bln. 0067206720 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.0 2.1 2.4 20 20.5 21 100.0%
Textiles 5.2 5.8 6.4 17 18.5 20 100.0%
Radioactives 17.6 19.0 20.4 23 26.5 30 100.0%
Slaves 2.0 8.2 14.4 5 20.5 36 100.0%
Liquor/Wines 19.2 22.1 25.2 30 37.5 45 100.0%
Luxuries 100.8 101.3 102.0 0 1.0 1 25.0%
Narcotics 2.4 58.4 101.6 0 36.1 61 56.2%
Computers 100.8 101.3 102.0 0 0.0 0 0.0%
Machinery 63.6 65.0 66.4 0 3.0 5 62.5%
Alloys 34.0 40.1 46.4 10 25.5 41 100.0%
Firearms 86.0 87.3 88.8 0 0.0 0 0.0%
Furs 45.2 57.8 70.4 0 32.0 63 98.4%
Minerals 10.0 10.6 11.2 60 61.5 63 100.0%
Gold 36.0 37.3 38.8 9 12.5 16 100.0%
Platinum 62.8 69.0 75.2 5 20.5 36 100.0%
Gem-Stones 15.2 18.1 21.2 1 8.5 16 100.0%
Alien Items 63.2 64.6 66.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction