Sector2/Biceises

From Elite Wiki
Revision as of 21:11, 11 January 2011 by Treczoks (talk | contribs) (Created page with '{{System|Name=Biceises|Sector=2|System=223|XPos=50|YPos=204|Location=in the medium eight o'clock direction|Government=3|Economy=4|Techlevel=8|Population=3.6|Inhabitants=Human Col…')
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Logo64 Dictatorship.png Biceises Logo64 MainlyAgricultural.png
Logo TL8.png
GalCat ID: 2:223
Location: 50,204 in the medium eight o'clock direction of GalSector 2
Government: Dictatorship
Economy: Mainly Agricultural
Technology Level: 8
Population: 3.6 Billion
(Human Colonials)
Productivity: 12096 MCr
Planet Radius: 4402km
Location of Biceises in Sector 2
Sector2Overview.png
MicroCircle.png
The world Biceises is mildly fabled for its inhabitants' ingrained silliness but beset by deadly tree snakes.
Old Galactic Catalogue Entry for 2:223 (Biceises)

Witchspace Routes

There are 7 direct Witchspace Routes from/to Biceises:

Destination Distance Gov. Eco. TL Pop. Prod
Vezaaes 2.4 LY 7Logo64 CorporateState.png 0Logo64 RichIndustrial.png 12Logo TL12s.png 5.2 Bln. 04576045760 MCr
Telaan 6.4 LY 5Logo64 Confederacy.png 7Logo64 PoorAgricultural.png 05Logo TL5s.png 2.9 Bln. 0062646264 MCr
Reerqu 3.6 LY 5Logo64 Confederacy.png 7Logo64 PoorAgricultural.png 07Logo TL7s.png 3.7 Bln. 0079927992 MCr
Laatso 4.0 LY 4Logo64 Communism.png 1Logo64 AverageIndustrial.png 12Logo TL12s.png 5.0 Bln. 02880028800 MCr
Reveabe 4.4 LY 7Logo64 CorporateState.png 4Logo64 MainlyAgricultural.png 10Logo TL10s.png 4.8 Bln. 02534425344 MCr
Telale 5.6 LY 4Logo64 Communism.png 0Logo64 RichIndustrial.png 10Logo TL10s.png 4.1 Bln. 02624026240 MCr
Vearin 3.2 LY 3Logo64 Dictatorship.png 1Logo64 AverageIndustrial.png 11Logo TL11s.png 4.5 Bln. 02268022680 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 4.4 4.5 4.8 14 14.5 15 100.0%
Textiles 6.4 6.9 7.6 14 15.5 17 100.0%
Radioactives 21.2 22.5 24.0 14 17.5 21 100.0%
Slaves 8.0 14.2 20.4 0 11.0 21 65.6%
Liquor/Wines 25.2 28.1 31.2 15 22.5 30 100.0%
Luxuries 91.2 91.8 92.4 22 23.5 25 100.0%
Narcotics 38.0 62.0 86.0 0 8.0 12 12.5%
Computers 84.0 84.6 85.2 0 2.0 3 75.0%
Machinery 56.4 57.7 59.2 16 19.5 23 100.0%
Alloys 32.8 39.0 45.2 13 28.5 44 100.0%
Firearms 70.4 71.8 73.2 0 0.0 0 0.0%
Furs 56.0 68.6 81.2 0 32.0 63 98.4%
Minerals 11.2 11.7 12.4 57 58.5 60 100.0%
Gold 37.2 38.6 40.0 6 9.5 13 100.0%
Platinum 65.2 71.4 77.6 0 17.0 63 96.8%
Gem-Stones 16.4 19.4 22.4 0 7.0 13 81.2%
Alien Items 45.2 46.6 48.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector2 Navy Sector Command 4 SmallNavySectorMap.png

The Biceises system falls under the responsibility of the Navy Command Station 4 in Vezaaes, which is in the direct neighbourhood, only 2.4 LY away.(Galactic Navy OXP)

Fiction

The Traders Almanach

If you can spend some cash, try this: Just move computers to Telaan or Reerqu to make the most of the situation. Alternatively, you can still haul fur coats to Vezaaes or Telale or Laatso or Vearin.
(Excerpt from: The Traders Almanach entry for 2:223)