Sector2/Maarbees

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Logo64 CorporateState.png Maarbees Logo64 PoorIndustrial.png
Logo TL11.png
GalCat ID: 2:130
Location: 253,162 in the four o'clock corner of GalSector 2
Government: Corporate State
Economy: Poor Industrial
Technology Level: 11
Population: 5 Billion
(Human Colonials)
Productivity: 35200 MCr
Planet Radius: 5885km
Location of Maarbees in Sector 2
Sector2Overview.png
MicroCircle.png
This planet is mildly noted for the Maarbeesian mountain lobstoid but beset by deadly earthquakes.
Old Galactic Catalogue Entry for 2:130 (Maarbees)

Witchspace Routes

There are 4 direct Witchspace Routes from/to Maarbees:

Destination Distance Gov. Eco. TL Pop. Prod
Macea 1.2 LY 4Logo64 Communism.png 3Logo64 MainlyIndustrial.png 09Logo TL9s.png 4.0 Bln. 01792017920 MCr
Onen 6.0 LY 1Logo64 Feudal.png 6Logo64 AverageAgricultural.png 05Logo TL5s.png 2.4 Bln. 0038403840 MCr
Soteve 4.8 LY 2Logo64 MultiGovernment.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 3.3 Bln. 01267212672 MCr
Geisan 6.8 LY 2Logo64 MultiGovernment.png 7Logo64 PoorAgricultural.png 04Logo TL4s.png 2.2 Bln. 0031683168 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.0 6.2 6.4 10 10.5 11 100.0%
Textiles 7.2 7.8 8.4 12 13.5 15 100.0%
Radioactives 23.6 25.0 26.4 8 11.5 15 100.0%
Slaves 12.0 18.2 24.4 0 6.0 11 34.3%
Liquor/Wines 29.2 32.1 35.2 5 12.5 20 100.0%
Luxuries 84.8 85.3 86.0 38 39.5 41 100.0%
Narcotics 14.8 38.8 62.8 0 30.8 62 56.2%
Computers 72.8 73.4 74.0 28 29.5 31 100.0%
Machinery 51.6 53.0 54.4 28 31.5 35 100.0%
Alloys 32.0 38.1 44.4 15 30.5 46 100.0%
Firearms 60.0 61.3 62.8 3 6.5 10 100.0%
Furs 63.2 75.8 88.4 0 23.0 45 70.3%
Minerals 12.0 12.6 13.2 55 56.5 58 100.0%
Gold 38.0 39.3 40.8 4 7.5 11 100.0%
Platinum 66.8 73.0 79.2 0 21.1 63 96.8%
Gem-Stones 17.2 20.1 23.2 0 6.0 11 68.7%
Alien Items 33.2 34.6 36.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector2 Navy Sector Command 13 SmallNavySectorMap.png

The Maarbees system falls under the responsibility of the Navy Command Station 13 in Titequ, two hops away. The shortest witchspace path to ComSec Station 13 in Titequ is Maarbees -(4.8LY)-> Soteve -(4.8LY)-> Titequ. (Galactic Navy OXP)

Fiction

The Traders Almanach

If every Credit counts, try this: Best would be to buy memory chips or hydraulic lifters and haul them to Geisan. Actually, that 'bit more' you can get in Geisan is about 33 to 41%. What's more, the memory chips can also be sold well enough in Onen. And in case your ship is not an iron ass, you'd better avoid Onen.
(Excerpt from: The Traders Almanach entry for 2:130)