Difference between revisions of "Coluber HUD CH01"
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* Bigger space-compass with integrated gauges for pitch, roll, and yaw |
* Bigger space-compass with integrated gauges for pitch, roll, and yaw |
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* Numeric ship speed display and a numeric altitude meter below 1000m. |
* Numeric ship speed display and a numeric altitude meter below 1000m. |
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− | * Gauges are hidden |
+ | * Gauges are hidden while docked to allow big gui. |
* Up to 7 MFD´s (depending on monitor resolution) |
* Up to 7 MFD´s (depending on monitor resolution) |
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* Individual scales for each gauge |
* Individual scales for each gauge |
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* Contrast backgrounds |
* Contrast backgrounds |
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− | * Customized crosshairs |
+ | * Customized crosshairs (see screen shot just above) |
− | * Additional control lights: EQ1 (fuel injectors, E.C.M., & escapepod); EQ2 (fuel scoop, galactic hyperdrive & docking computers) |
+ | * Additional control lights: '''EQ1''' (fuel injectors, E.C.M., & escapepod); '''EQ2''' (fuel scoop, galactic hyperdrive & docking computers) |
* Compatibility with [[HUDSelector|HUD Selector]] |
* Compatibility with [[HUDSelector|HUD Selector]] |
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Revision as of 00:27, 6 July 2021
Contents
Overview
The Coluber HUD CH01 is a fully featured HUD with individual scales for each gauge and additional control lights for important equipment. It is developed and produced by Coluber Works and Shipyards inc. in the Riredi system.
Especially cargo-ship pilots like the HUD because it has an extra big scanner and additional control lights for important equipment.
Images
Coluber HUD CH01
Crosshairs from left to right: no weapon, pulse laser, military laser, beam laser, mining laser
Features
- Oolite 1.80 additional HUD elements
- Bigger scanner
- Bigger space-compass with integrated gauges for pitch, roll, and yaw
- Numeric ship speed display and a numeric altitude meter below 1000m.
- Gauges are hidden while docked to allow big gui.
- Up to 7 MFD´s (depending on monitor resolution)
- Individual scales for each gauge
- Contrast backgrounds
- Customized crosshairs (see screen shot just above)
- Additional control lights: EQ1 (fuel injectors, E.C.M., & escapepod); EQ2 (fuel scoop, galactic hyperdrive & docking computers)
- Compatibility with HUD Selector
Minimum requirements
Oolite 1.80+. No dependencies.
Installation
Install via the expansion pack manager or download the OXZ-file and move it into the AddOns folder of your Oolite installation.
Known issues
This OXP is not compatible with the Target Reticle OXP. Coluber HUD CH01 already has the proper setting to turn the reticle red when on target.
Oolite Forum thread
Please post your comments, questions, problems or bug reports on this OXP's BB thread here.
Gameplay and Balance indicator
Author
This OXP was developed by Captain Beatnik. Later improved by Norby.
License
This OXP is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License (CC BY-NC-SA 4.0).
Download
Current version
Old versions
- Coluber_HUD_CH01_v1.2.2.oxz (Download statistics: Downloaded 1619 times).
- Coluber_HUD_CH01_v1.1.oxz (Download statistics: Downloaded 224 times).
- Coluber_HUD_CH01_v1.0.1.oxz (Download statistics: Downloaded 1783 times).
Version History
Version 1.2.3 2020-10-15
- Added ASC Target distance display
Version 1.2.2 2015-12-20
- Fixed docked HUD with HUDSelector, thanks to phkb.
Version 1.2.1 2015-06-22
- Fixed a missing image.
Version 1.2 2015-06-21
- Joystick sensitivity indicator enabled
- Alert sensitive scanner color
- Another degree fix by Mazur
- Allow big gui (longer equipment list in F5) disabled during flight
Version 1.1 2015-06-17 - an update by Norby
- Removed degree sign from cabin temp, thanks to Smivs.
- Added numeric ship speed display and a numeric altitude meter below 1000m.
- Gauges are hidden in dock to allow big gui.
- Clock moved a bit to fit into Xenon UI.
Version 1.0.1 2014-09-20
- Changed OXPs name
- Implemented compatibility with the ingame OXZ manager;
- implemented compatibility with HUDSelector.oxz. (Many thanks to Norby for providing the necessary JS-code);
- adjusted COMLOG and MESSAGE GUI size;
- added one MFD, now 7. MFD position now depends on monitor resolution;
Version 1.0.0 2014-09-18
- First test-release of this OXP