Difference between revisions of "Sector5/Atmaa"
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{{WitchspaceEntry|Name=Biradi|Sector=5|System=77|Distance=2.0|Government=6|Economy=4|Techlevel=9|Population=4.3|Productivity=20640|Routes=}} |
{{WitchspaceEntry|Name=Biradi|Sector=5|System=77|Distance=2.0|Government=6|Economy=4|Techlevel=9|Population=4.3|Productivity=20640|Routes=}} |
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{{WitchspaceEntry|Name=Maesqua|Sector=5|System=113|Distance=6.0|Government=1|Economy=7|Techlevel=3|Population=1.7|Productivity=2040|Routes=}} |
{{WitchspaceEntry|Name=Maesqua|Sector=5|System=113|Distance=6.0|Government=1|Economy=7|Techlevel=3|Population=1.7|Productivity=2040|Routes=}} |
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| − | {{WitchspaceEntry|Name=Bereed|Sector=5|System=197|Distance= |
+ | {{WitchspaceEntry|Name=Bereed|Sector=5|System=197|Distance=5.6|Government=0|Economy=6|Techlevel=4|Population=2.5|Productivity=2432|Routes=}} |
{{WitchspaceEntry|Name=Edquonen|Sector=5|System=199|Distance=4.0|Government=6|Economy=4|Techlevel=8|Population=3.9|Productivity=18720|Routes=}} |
{{WitchspaceEntry|Name=Edquonen|Sector=5|System=199|Distance=4.0|Government=6|Economy=4|Techlevel=8|Population=3.9|Productivity=18720|Routes=}} |
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{{WitchspaceEntry|Name=Reraxe|Sector=5|System=246|Distance=5.2|Government=3|Economy=5|Techlevel=8|Population=3.7|Productivity=10360|Routes=}} |
{{WitchspaceEntry|Name=Reraxe|Sector=5|System=246|Distance=5.2|Government=3|Economy=5|Techlevel=8|Population=3.7|Productivity=10360|Routes=}} |
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Latest revision as of 10:15, 7 December 2017
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| Atmaa is a revolting little planet. |
| Old Galactic Catalogue Entry for 5:179 (Atmaa) |
Contents
[hide]Witchspace Routes
There are 6 direct Witchspace Routes from/to Atmaa:
|
Trade
| Item | Price | Quantity | Avail- ability |
Annotations | ||||
| Min | Avg | Max | Min | Avg | Max | |||
| Food | 2.0 | 2.1 | 2.4 | 20 | 20.5 | 21 | 100.0% | |
| Textiles | 5.2 | 5.8 | 6.4 | 17 | 18.5 | 20 | 100.0% | |
| Radioactives | 17.6 | 19.0 | 20.4 | 23 | 26.5 | 30 | 100.0% | |
| Slaves | 2.0 | 8.2 | 14.4 | 5 | 20.5 | 36 | 100.0% | |
| Liquor/Wines | 19.2 | 22.1 | 25.2 | 30 | 37.5 | 45 | 100.0% | |
| Luxuries | 100.8 | 101.3 | 102.0 | 0 | 1.0 | 1 | 25.0% | |
| Narcotics | 2.4 | 58.4 | 101.6 | 0 | 36.1 | 61 | 56.2% | |
| Computers | 100.8 | 101.3 | 102.0 | 0 | 0.0 | 0 | 0.0% | |
| Machinery | 63.6 | 65.0 | 66.4 | 0 | 3.0 | 5 | 62.5% | |
| Alloys | 34.0 | 40.1 | 46.4 | 10 | 25.5 | 41 | 100.0% | |
| Firearms | 86.0 | 87.3 | 88.8 | 0 | 0.0 | 0 | 0.0% | |
| Furs | 45.2 | 57.8 | 70.4 | 0 | 32.0 | 63 | 98.4% | |
| Minerals | 10.0 | 10.6 | 11.2 | 60 | 61.5 | 63 | 100.0% | |
| Gold | 36.0 | 37.3 | 38.8 | 9 | 12.5 | 16 | 100.0% | |
| Platinum | 62.8 | 69.0 | 75.2 | 5 | 20.5 | 36 | 100.0% | |
| Gem-Stones | 15.2 | 18.1 | 21.2 | 1 | 8.5 | 16 | 100.0% | |
| Alien Items | 63.2 | 64.6 | 66.0 | 0 | 0.0 | 0 | 0.0% | |
| Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. | ||||||||


