Difference between revisions of "Sector4/Erlein"

From Elite Wiki
(Created page with "{{System|Name=Erlein|Sector=4|System=74|XPos=121|YPos=247|Location=|Government=6|Economy=3|Techlevel=5|Population=3.0|Inhabitants=Human Colonists|Productivity=7200|PlanetRadiu...")
 
m
Line 12: Line 12:
 
{{WitchspaceEntry|Name=Cequququ|Sector=4|System=237|Distance=5.6|Government=6|Economy=4|Techlevel=10|Population=4.6|Productivity=25760|Routes=}}
 
{{WitchspaceEntry|Name=Cequququ|Sector=4|System=237|Distance=5.6|Government=6|Economy=4|Techlevel=10|Population=4.6|Productivity=25760|Routes=}}
 
{{WitchspaceFooter}}
 
{{WitchspaceFooter}}
{{LocalAreaMapHeader|Name=Erlein|Sector=4|X=121|Y=247|Radius=5}}{{LocalAreaMapEntry|Name=Onesed|RX=-11|RY=-28|Radius=4}}{{LocalAreaMapEntry|Name=Zaonbi|RX=9|RY=1|Radius=4}}{{LocalAreaMapEntry|Name=Qutius|RX=-4|RY=-16|Radius=4}}{{LocalAreaMapEntry|Name=Cequququ|RX=1|RY=-28|Radius=4}}
+
{{LocalAreaMapHeader|Name=Erlein|Sector=4|X=121|Y=247|Radius=5}}{{LocalAreaMapEntry|Name=Onesed|RX=-11|RY=-28|Radius=4}}{{LocalAreaMapEntry|Name=Zaonbi|RX=9|RY=1|Radius=4}}{{LocalAreaMapEntry|Name=Qutius|RX=-4|RY=-16|Radius=4}}{{LocalAreaMapEntry|Name=Cequququ|RX=1|RY=-28|Radius=4}}{{LocalAreaMapFooter}}
 
== Trade ==
 
== Trade ==
 
{{PricelistEconomy3}}
 
{{PricelistEconomy3}}

Revision as of 01:15, 15 January 2015

Logo64 Democracy.png Erlein Logo64 MainlyIndustrial.png
Logo TL5.png
GalCat ID: 4:74
Location: 121,247 of GalSector 4
Government: Democracy
Economy: Mainly Industrial
Technology Level: 5
Population: 3.0 Billion
(Human Colonists)
Productivity: 7200 MCr
Planet Radius: 2937km
Location of Erlein in Sector 4
Sector4Overview.png
MicroCircle.png
The planet Erlein is very noted for its unusual sit coms but plagued by occasional solar activity.
Old Galactic Catalogue Entry for 4:74 (Erlein)

Witchspace Routes

There are 4 direct Witchspace Routes from/to Erlein:

Destination Distance Gov. Eco. TL Pop. Prod
Onesed 6.8 LY 6Logo64 Democracy.png 4Logo64 MainlyAgricultural.png 10Logo TL10s.png 4.6 Bln. 02576025760 MCr
Zaonbi 3.6 LY 2Logo64 MultiGovernment.png 7Logo64 PoorAgricultural.png 11Logo TL11s.png 4.3 Bln. 02064020640 MCr
Qutius 3.2 LY 6Logo64 Democracy.png 3Logo64 MainlyIndustrial.png 05Logo TL5s.png 3.0 Bln. 0072007200 MCr
Cequququ 5.6 LY 6Logo64 Democracy.png 4Logo64 MainlyAgricultural.png 10Logo TL10s.png 4.6 Bln. 02576025760 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 5.2 5.4 5.6 12 12.5 13 100.0%
Textiles 6.8 7.3 8.0 13 14.5 16 100.0%
Radioactives 22.4 23.7 25.2 11 14.5 18 100.0%
Slaves 10.0 16.2 22.4 0 8.5 16 50.0%
Liquor/Wines 27.2 30.1 33.2 10 17.5 25 100.0%
Luxuries 88.0 88.6 89.2 30 31.5 33 100.0%
Narcotics 26.4 50.3 74.4 0 21.0 41 37.5%
Computers 78.4 79.0 79.6 14 15.5 17 100.0%
Machinery 54.0 55.3 56.8 22 25.5 29 100.0%
Alloys 32.4 38.5 44.8 14 29.5 45 100.0%
Firearms 65.2 66.6 68.0 0 0.0 0 0.0%
Furs 59.6 72.2 84.8 0 27.5 54 84.3%
Minerals 11.6 12.2 12.8 56 57.5 59 100.0%
Gold 37.6 39.0 40.4 5 8.5 12 100.0%
Platinum 66.0 72.1 78.4 0 19.0 63 96.8%
Gem-Stones 16.8 19.8 22.8 0 6.5 12 75.0%
Alien Items 39.2 40.6 42.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction