Difference between revisions of "Sector2/Ramaza"
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==== After the War ==== |
==== After the War ==== |
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{{SmallSystem|Name=Ramaza|Sector=2|System=26|XPos=228|YPos=18|Location=in the one o'clock corner|Government=6|Economy=5|Techlevel=8|Population=4.8|Inhabitants=Human Colonials|Productivity=58978|PlanetRadius=3647}} |
{{SmallSystem|Name=Ramaza|Sector=2|System=26|XPos=228|YPos=18|Location=in the one o'clock corner|Government=6|Economy=5|Techlevel=8|Population=4.8|Inhabitants=Human Colonials|Productivity=58978|PlanetRadius=3647}} |
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− | Ramaza is rebuilding after a bloody civil war.([[Ionics OXP]]) [[Category:Ionics]] |
+ | Ramaza is rebuilding after a bloody civil war.([[Ionics OXP]]) [[Category:Ionics|Ramaza]] |
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Revision as of 16:34, 16 January 2011
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This world is most notable for its exotic night life but ravaged by frequent earthquakes. |
Old Galactic Catalogue Entry for 2:26 (Ramaza) |
Contents
Witchspace Routes
There are 10 direct Witchspace Routes from/to Ramaza:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 6.0 | 6.2 | 6.4 | 10 | 10.5 | 11 | 100.0% | |
Textiles | 7.2 | 7.8 | 8.4 | 12 | 13.5 | 15 | 100.0% | |
Radioactives | 23.6 | 25.0 | 26.4 | 8 | 11.5 | 15 | 100.0% | |
Slaves | 12.0 | 18.2 | 24.4 | 0 | 6.0 | 11 | 34.3% | |
Liquor/Wines | 29.2 | 32.1 | 35.2 | 5 | 12.5 | 20 | 100.0% | |
Luxuries | 84.8 | 85.3 | 86.0 | 38 | 39.5 | 41 | 100.0% | |
Narcotics | 14.8 | 38.8 | 62.8 | 0 | 30.8 | 62 | 56.2% | |
Computers | 72.8 | 73.4 | 74.0 | 28 | 29.5 | 31 | 100.0% | |
Machinery | 51.6 | 53.0 | 54.4 | 28 | 31.5 | 35 | 100.0% | |
Alloys | 32.0 | 38.1 | 44.4 | 15 | 30.5 | 46 | 100.0% | |
Firearms | 60.0 | 61.3 | 62.8 | 3 | 6.5 | 10 | 100.0% | |
Furs | 63.2 | 75.8 | 88.4 | 0 | 23.0 | 45 | 70.3% | |
Minerals | 12.0 | 12.6 | 13.2 | 55 | 56.5 | 58 | 100.0% | |
Gold | 38.0 | 39.3 | 40.8 | 4 | 7.5 | 11 | 100.0% | |
Platinum | 66.8 | 73.0 | 79.2 | 0 | 21.1 | 63 | 96.8% | |
Gem-Stones | 17.2 | 20.1 | 23.2 | 0 | 6.0 | 11 | 68.7% | |
Alien Items | 33.2 | 34.6 | 36.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
The Ramaza system falls under the responsibility of the Navy Command Station 12 in Isonza, which is in the direct neighbourhood, only 1.6 LY away.(Galactic Navy OXP)
Ionics
During the War
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Government: | Dictatorship | Population: | 4.8 Billion (Human Colonials) | ||||
---|---|---|---|---|---|---|---|---|
Economy: | Poor Agricultural | Productivity: | 8978 MCr | |||||
Technology Level: | 7 | Planet Radius: | 3647km |
Ramaza is cursed by dreadful civil war.
After the War
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Government: | Democracy | Population: | 4.8 Billion (Human Colonials) | ||||
---|---|---|---|---|---|---|---|---|
Economy: | Rich Agricultural | Productivity: | 58978 MCr | |||||
Technology Level: | 8 | Planet Radius: | 3647km |
Ramaza is rebuilding after a bloody civil war.(Ionics OXP)
Fiction
Routes and Regions
The Teonan Web
Ramaza is member of The Teonan Web.
The Traders Almanach
If you can spend some cash, try this: Best would be to buy microprocessors or hand-made Ramazan sculptures and haul them to Ersoonve. Actually, that 'bit more' is about 27 Credits gain for each ton. Besides, those microprocessors I mentioned can also be sold well enough in Soorte, Legeara, or Zaria. What's more, some traders mentioned that piracy on the rise in Zaria. |
(Excerpt from: The Traders Almanach entry for 2:26) |