Difference between revisions of "Sector2/Quriti"
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== OXPs == |
== OXPs == |
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=== Galactic Navy === |
=== Galactic Navy === |
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− | [[Image:Sector2 Navy Sector Command 11 SmallNavySectorMap.png|right]]The Quriti system falls under the responsibility of the [[Sector2/Navy Command Station 11|Navy Command Station 11]] in [[ |
+ | [[Image:Sector2 Navy Sector Command 11 SmallNavySectorMap.png|right]]The Quriti system falls under the responsibility of the [[Sector2/Navy Command Station 11|Navy Command Station 11]] in [[Sector2/Ceinerxe|Ceinerxe]], which is in the direct neighbourhood, only 5.6 LY away.([[Galactic Navy OXP]]) |
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== Fiction == |
== Fiction == |
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=== The Traders Almanach === |
=== The Traders Almanach === |
Latest revision as of 21:22, 15 January 2011
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The planet Quriti is most well known for its great parking meters. |
Old Galactic Catalogue Entry for 2:173 (Quriti) |
Witchspace Routes
There are 9 direct Witchspace Routes from/to Quriti:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 4.4 | 4.5 | 4.8 | 14 | 14.5 | 15 | 100.0% | |
Textiles | 6.4 | 6.9 | 7.6 | 14 | 15.5 | 17 | 100.0% | |
Radioactives | 21.2 | 22.5 | 24.0 | 14 | 17.5 | 21 | 100.0% | |
Slaves | 8.0 | 14.2 | 20.4 | 0 | 11.0 | 21 | 65.6% | |
Liquor/Wines | 25.2 | 28.1 | 31.2 | 15 | 22.5 | 30 | 100.0% | |
Luxuries | 91.2 | 91.8 | 92.4 | 22 | 23.5 | 25 | 100.0% | |
Narcotics | 38.0 | 62.0 | 86.0 | 0 | 8.0 | 12 | 12.5% | |
Computers | 84.0 | 84.6 | 85.2 | 0 | 2.0 | 3 | 75.0% | |
Machinery | 56.4 | 57.7 | 59.2 | 16 | 19.5 | 23 | 100.0% | |
Alloys | 32.8 | 39.0 | 45.2 | 13 | 28.5 | 44 | 100.0% | |
Firearms | 70.4 | 71.8 | 73.2 | 0 | 0.0 | 0 | 0.0% | |
Furs | 56.0 | 68.6 | 81.2 | 0 | 32.0 | 63 | 98.4% | |
Minerals | 11.2 | 11.7 | 12.4 | 57 | 58.5 | 60 | 100.0% | |
Gold | 37.2 | 38.6 | 40.0 | 6 | 9.5 | 13 | 100.0% | |
Platinum | 65.2 | 71.4 | 77.6 | 0 | 17.0 | 63 | 96.8% | |
Gem-Stones | 16.4 | 19.4 | 22.4 | 0 | 7.0 | 13 | 81.2% | |
Alien Items | 45.2 | 46.6 | 48.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
The Quriti system falls under the responsibility of the Navy Command Station 11 in Ceinerxe, which is in the direct neighbourhood, only 5.6 LY away.(Galactic Navy OXP)
Fiction
The Traders Almanach
Once you've got more Credits to spend, the best would be to buy furs or barrels with Quritian gin and move them to Ceinerxe or Cevera. To haul memory chips to Dicela is somewhere inbetween. For bounty and glory try Dicela, where pirates have been reported. |
(Excerpt from: The Traders Almanach entry for 2:173) |