Difference between revisions of "Sector2/Atorat"

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== OXPs ==
 
== OXPs ==
 
=== Galactic Navy ===
 
=== Galactic Navy ===
[[Image:Sector2 Navy Sector Command 10 SmallNavySectorMap.png|right]]The Atorat system falls under the responsibility of the [[Sector2/Navy Command Station 10|Navy Command Station 10]] in [[Sector1/Anusa|Anusa]], which is in the direct neighbourhood, only 6.4 LY away.([[Galactic Navy OXP]])
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[[Image:Sector2 Navy Sector Command 10 SmallNavySectorMap.png|right]]The Atorat system falls under the responsibility of the [[Sector2/Navy Command Station 10|Navy Command Station 10]] in [[Sector2/Anusa|Anusa]], which is in the direct neighbourhood, only 6.4 LY away.([[Galactic Navy OXP]])
 
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== Fiction ==
 
== Fiction ==
 
=== The Traders Almanach ===
 
=== The Traders Almanach ===

Latest revision as of 19:26, 15 January 2011

Logo64 Anarchy.png Atorat Logo64 MainlyIndustrial.png
Logo TL8.png
GalCat ID: 2:101
Location: 167,97 in the near two o'clock direction of GalSector 2
Government: Anarchy
Economy: Mainly Industrial
Technology Level: 8
Population: 3.2 Billion
(Human Colonials)
Productivity: 7168 MCr
Planet Radius: 3239km
Location of Atorat in Sector 2
Sector2Overview.png
MicroCircle.png
Atorat is well known for its inhabitants' ancient mating traditions but ravaged by occasional solar activity.
Old Galactic Catalogue Entry for 2:101 (Atorat)

Witchspace Routes

There are 5 direct Witchspace Routes from/to Atorat:

Destination Distance Gov. Eco. TL Pop. Prod
Esbete 3.2 LY 5Logo64 Confederacy.png 2Logo64 PoorIndustrial.png 12Logo TL12s.png 5.2 Bln. 02995229952 MCr
Anusa 6.4 LY 2Logo64 MultiGovernment.png 1Logo64 AverageIndustrial.png 11Logo TL11s.png 4.4 Bln. 01900819008 MCr
Orrionti 0.8 LY 6Logo64 Democracy.png 5Logo64 RichAgricultural.png 09Logo TL9s.png 4.4 Bln. 01760017600 MCr
Cevera 6.8 LY 5Logo64 Confederacy.png 0Logo64 RichIndustrial.png 11Logo TL11s.png 4.6 Bln. 03312033120 MCr
Soaleed 6.8 LY 3Logo64 Dictatorship.png 6Logo64 AverageAgricultural.png 05Logo TL5s.png 2.6 Bln. 0058245824 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 5.2 5.4 5.6 12 12.5 13 100.0%
Textiles 6.8 7.3 8.0 13 14.5 16 100.0%
Radioactives 22.4 23.7 25.2 11 14.5 18 100.0%
Slaves 10.0 16.2 22.4 0 8.5 16 50.0%
Liquor/Wines 27.2 30.1 33.2 10 17.5 25 100.0%
Luxuries 88.0 88.6 89.2 30 31.5 33 100.0%
Narcotics 26.4 50.3 74.4 0 21.0 41 37.5%
Computers 78.4 79.0 79.6 14 15.5 17 100.0%
Machinery 54.0 55.3 56.8 22 25.5 29 100.0%
Alloys 32.4 38.5 44.8 14 29.5 45 100.0%
Firearms 65.2 66.6 68.0 0 0.0 0 0.0%
Furs 59.6 72.2 84.8 0 27.5 54 84.3%
Minerals 11.6 12.2 12.8 56 57.5 59 100.0%
Gold 37.6 39.0 40.4 5 8.5 12 100.0%
Platinum 66.0 72.1 78.4 0 19.0 63 96.8%
Gem-Stones 16.8 19.8 22.8 0 6.5 12 75.0%
Alien Items 39.2 40.6 42.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector2 Navy Sector Command 10 SmallNavySectorMap.png

The Atorat system falls under the responsibility of the Navy Command Station 10 in Anusa, which is in the direct neighbourhood, only 6.4 LY away.(Galactic Navy OXP)

Fiction

The Traders Almanach

In a low-cash situation, this is my advice: When you are going to transport nutri-pills, sell them in Cevera with a good plus of 39 to 46%, or in Anusa, which give you less. Additionally, you could also ship memory banks to Soaleed.
(Excerpt from: The Traders Almanach entry for 2:101)