Difference between revisions of "IFF System"
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== Legend == |
== Legend == |
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− | White - Unpowered items that can't mass-lock the in-system drive. |
+ | * White - Unpowered items that can't mass-lock the in-system drive. |
− | Yellow - Powered craft. |
+ | * Yellow - Powered craft. |
− | Red - Powered craft identified as hostile. |
+ | * Red - Powered craft identified as hostile. |
− | Purple - Police |
+ | * Purple - Police |
− | Green - Space stations. |
+ | * Green - Space stations. |
− | Blue/Red - Police on intercept |
+ | * Blue/Red - Police on intercept |
− | Green/Yellow - Navigation buoys. |
+ | * Green/Yellow - Navigation buoys. |
− | Green/Red - Thargoids |
+ | * Green/Red - Thargoids |
− | Red/Yellow - Active Q bomb (about to detonate) |
+ | * Red/Yellow - Active Q bomb (about to detonate) |
− | Blue/Light blue - Wormhole |
+ | * Blue/Light blue - Wormhole |
Revision as of 17:38, 10 January 2006
Overview
The IFF (Identification, friend or foe) system, a flight grid scanner, comes fitted with every craft deemed space-worthy as it is integral to both navigation and combat. It is a sophisticated instrument that displays a 3D view of space in the immediate vicinity of your ship as seen from a point above it, and all other objects within.
Legend
- White - Unpowered items that can't mass-lock the in-system drive.
- Yellow - Powered craft.
- Red - Powered craft identified as hostile.
- Purple - Police
- Green - Space stations.
- Blue/Red - Police on intercept
- Green/Yellow - Navigation buoys.
- Green/Red - Thargoids
- Red/Yellow - Active Q bomb (about to detonate)
- Blue/Light blue - Wormhole