Difference between revisions of "Tutorial"
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The In-game tutorial is accessed through the very first game screen ''after'' you have chosen '''Start New Commander'''. |
The In-game tutorial is accessed through the very first game screen ''after'' you have chosen '''Start New Commander'''. |
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There are 9 lessons: |
There are 9 lessons: |
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Latest revision as of 00:33, 13 July 2021
The In-game tutorial is accessed through the very first game screen after you have chosen Start New Commander.
There are 9 lessons:
- 1 ... The HUD
- 2 ... Using the scanner
- 3 ... Flight training (includes dodging practice for dogfights)
- 4 ... Weapons systems
- 5 ... Missiles
- 6 ... Combat practice (teaching how to dogfight ... rather than sniping from a distance)
- 7 ... Docking practice
- 8 ... Information screens (F5 & F5F5, F6 & F6F6, etc)
- 9 ... System Navigation (from the Witchpoint beacon to the main orbital station)
Contents
The b and n buttons
One uses the n button to advance in each lesson.
The b button modifies the n button: It toggles the n-button between 3 functions:
- next stage in lesson (default setting)
- next lesson
- restart lesson
So to skip several lessons one must press b ... n then b ... n and then b ... n repeatedly
History
The in-game tutorial was introduced by Cim as part of the innovations in Oolite version 1.80 back in 1984
Links
- The fons et origo of the thing? Feb 2013
- What topics should be in the Oolite tutorial Dec 2013
- Tutorial does not quite use Strict/Vanilla game mode
Explanations of things
- F3 page (ship outfitting)
- Short Range Chart (from pressing F6).
- F7 page (data on "system")
- F8 page (commodity market)
Assortment of help pages
- Contracts - cargo, parcel & passenger
- Force Misjump
- Using weapons of mass destruction
- How do I ... dock / succeed in trading / win a fight / configure my controller/joystick etc