Difference between revisions of "BGS"
From Elite Wiki
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m (new images BGS2.0) |
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− | [[Image:Bgs-i_intro.jpg|216px|thumb|right|Intro screen featuring Griffs astounding [[Griff Industries|Griff's Normalmapped Ships]] and CaptKevs [[Fighter HUD (Oolite)|Fighter HUD]]]] |
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+ | [[Image:BGS_Intro.jpg|216px|thumb|right|Intro screen]] |
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− | [[Image: |
+ | [[Image:BGS_Jump.jpg|216px|thumb|right|Jump sequence]] |
− | [[Image: |
+ | [[Image:BGS_Launch.jpg|216px|thumb|right|Docking sequence]] |
− | <!--[[Image:BGS_XMapping.jpg|216px|thumb|right|LongRangeChart mapping (v1.9, requires [[Snoopers]]).]]--> |
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== Overview == |
== Overview == |
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Backgroundset (or short BGS) ships nearly 130 sounds, images for all standard GUI-Screens and visual effects for docking/launching and hyperjumping. It enhances the overall look and feel of the game and is expandable and highly configurable. |
Backgroundset (or short BGS) ships nearly 130 sounds, images for all standard GUI-Screens and visual effects for docking/launching and hyperjumping. It enhances the overall look and feel of the game and is expandable and highly configurable. |
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* Background images for all standard GUI screens. |
* Background images for all standard GUI screens. |
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* Timed countdowns. |
* Timed countdowns. |
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− | * Visual effect for docking/launching, jumps and exits. |
+ | * Visual effect for docking/launching, jumps and exits (only if shader support available). |
− | * OXPs can define own engine sounds, countdowns, chatter. |
+ | * OXPs can define own engine sounds, countdowns, chatter and docking sequence textures. |
* Configurable through [[Library]]. |
* Configurable through [[Library]]. |
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* Joystick throttle jitter handling. |
* Joystick throttle jitter handling. |
Revision as of 16:44, 2 November 2016
Overview
Backgroundset (or short BGS) ships nearly 130 sounds, images for all standard GUI-Screens and visual effects for docking/launching and hyperjumping. It enhances the overall look and feel of the game and is expandable and highly configurable.
Oolite will never be the same. It feels like a whole new game.
Features
- FX engine sounds for player ships.
- Radio chatter when in the aegis of the main station.
- FX when docked on standard GUI screens.
- All natively supported sounds by Oolite.
- Background images for all standard GUI screens.
- Timed countdowns.
- Visual effect for docking/launching, jumps and exits (only if shader support available).
- OXPs can define own engine sounds, countdowns, chatter and docking sequence textures.
- Configurable through Library.
- Joystick throttle jitter handling.
Requirements
- Latest version needs Oolite v1.84.
- Library 1.0.
Download
- BGS.oxz (oxz, 7.5 MB)
- Documentation for OXP-developers and players.
Quick Facts
Version | Released | License | Features | Category | Author(s) | Feedback |
---|---|---|---|---|---|---|
2.0 | 2016-09-19 | CC-by-nc-sa-4.0, parts CC-by or PD |
Images, Sounds & Music | Ambience OXPs | Pagroove, PhantorGorth, Thargoid, Tricky & Svengali |
BB-Link |