Difference between revisions of "Sector5/Inmaarxe"

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There are 6 direct Witchspace Routes from/to Inmaarxe:
 
There are 6 direct Witchspace Routes from/to Inmaarxe:
 
{{WitchspaceHeader}}
 
{{WitchspaceHeader}}
{{WitchspaceEntry|Name=Esmain|Sector=5|System=5|Distance=6.0|Government=0|Economy=3|Techlevel=10|Population=3.8|Productivity=10944|Routes=}}
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{{WitchspaceEntry|Name=Esmain|Sector=5|System=5|Distance=6.0|Government=0|Economy=3|Techlevel=8|Population=3.8|Productivity=10944|Routes=}}
 
{{WitchspaceEntry|Name=Anbedi|Sector=5|System=20|Distance=4.8|Government=5|Economy=2|Techlevel=10|Population=4.4|Productivity=25344|Routes=}}
 
{{WitchspaceEntry|Name=Anbedi|Sector=5|System=20|Distance=4.8|Government=5|Economy=2|Techlevel=10|Population=4.4|Productivity=25344|Routes=}}
 
{{WitchspaceEntry|Name=Zaisra|Sector=5|System=22|Distance=5.6|Government=3|Economy=7|Techlevel=4|Population=2.3|Productivity=3864|Routes=}}
 
{{WitchspaceEntry|Name=Zaisra|Sector=5|System=22|Distance=5.6|Government=3|Economy=7|Techlevel=4|Population=2.3|Productivity=3864|Routes=}}

Revision as of 04:20, 4 September 2015

Logo64 CorporateState.png Inmaarxe Logo64 MainlyIndustrial.png
Logo TL12.png
GalCat ID: 5:124
Location: 19,107 of GalSector 5
Government: Corporate State
Economy: Mainly Industrial
Technology Level: 12
Population: 5.5 Billion
(Human Colonists)
Productivity: 33880 MCr
Planet Radius: 5907km
Location of Inmaarxe in Sector 5
Sector5Overview.png
MicroCircle.png
The planet Inmaarxe is scourged by killer mountain Abzazaaboids.
Old Galactic Catalogue Entry for 5:124 (Inmaarxe)

Witchspace Routes

There are 6 direct Witchspace Routes from/to Inmaarxe:

Destination Distance Gov. Eco. TL Pop. Prod
Esmain 6.0 LY 0Logo64 Anarchy.png 3Logo64 MainlyIndustrial.png 08Logo TL8s.png 3.8 Bln. 01094410944 MCr
Anbedi 4.8 LY 5Logo64 Confederacy.png 2Logo64 PoorIndustrial.png 10Logo TL10s.png 4.4 Bln. 02534425344 MCr
Zaisra 5.6 LY 3Logo64 Dictatorship.png 7Logo64 PoorAgricultural.png 04Logo TL4s.png 2.3 Bln. 0038643864 MCr
Zaeredre 6.4 LY 6Logo64 Democracy.png 0Logo64 RichIndustrial.png 14Logo TL14s.png 5.9 Bln. 04720047200 MCr
Entexe 4.0 LY 4Logo64 Communism.png 6Logo64 AverageAgricultural.png 07Logo TL7s.png 3.5 Bln. 0089608960 MCr
Bian 5.2 LY 0Logo64 Anarchy.png 3Logo64 MainlyIndustrial.png 08Logo TL8s.png 3.0 Bln. 0086408640 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 5.2 5.4 5.6 12 12.5 13 100.0%
Textiles 6.8 7.3 8.0 13 14.5 16 100.0%
Radioactives 22.4 23.7 25.2 11 14.5 18 100.0%
Slaves 10.0 16.2 22.4 0 8.5 16 50.0%
Liquor/Wines 27.2 30.1 33.2 10 17.5 25 100.0%
Luxuries 88.0 88.6 89.2 30 31.5 33 100.0%
Narcotics 26.4 50.3 74.4 0 21.0 41 37.5%
Computers 78.4 79.0 79.6 14 15.5 17 100.0%
Machinery 54.0 55.3 56.8 22 25.5 29 100.0%
Alloys 32.4 38.5 44.8 14 29.5 45 100.0%
Firearms 65.2 66.6 68.0 0 0.0 0 0.0%
Furs 59.6 72.2 84.8 0 27.5 54 84.3%
Minerals 11.6 12.2 12.8 56 57.5 59 100.0%
Gold 37.6 39.0 40.4 5 8.5 12 100.0%
Platinum 66.0 72.1 78.4 0 19.0 63 96.8%
Gem-Stones 16.8 19.8 22.8 0 6.5 12 75.0%
Alien Items 39.2 40.6 42.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction