Difference between revisions of "Sector5/Zavexe"

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(Created page with "{{System|Name=Zavexe|Sector=5|System=52|XPos=7|YPos=75|Location=|Government=5|Economy=4|Techlevel=11|Population=4.9|Inhabitants=Human Colonists|Productivity=24696|PlanetRadius...")
 
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{{System|Name=Zavexe|Sector=5|System=52|XPos=7|YPos=75|Location=|Government=5|Economy=4|Techlevel=11|Population=4.9|Inhabitants=Human Colonists|Productivity=24696|PlanetRadius=3847|MapX=7|MapY=37}}
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{{System|Name=Zavexe|Sector=5|System=52|XPos=7|YPos=75|Location=|Government=5|Economy=3|Techlevel=11|Population=4.9|Inhabitants=Human Colonists|Productivity=24696|PlanetRadius=3847|MapX=7|MapY=37}}
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
{{SmallSystem|Name=Zavexe|Sector=5|System=52|XPos=7|YPos=75|Location=|Government=5|Economy=4|Techlevel=11|Population=4.9|Inhabitants=Human Colonists|Productivity=24696|PlanetRadius=3847}}
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{{SmallSystem|Name=Zavexe|Sector=5|System=52|XPos=7|YPos=75|Location=|Government=5|Economy=3|Techlevel=11|Population=4.9|Inhabitants=Human Colonists|Productivity=24696|PlanetRadius=3847}}
 
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End of the small system box -->
 
{{GalacticCatalogueEntry|Name=Zavexe|Sector=5|System=52|Description=Zavexe is mildly well known for its hoopy casinos.}}
 
{{GalacticCatalogueEntry|Name=Zavexe|Sector=5|System=52|Description=Zavexe is mildly well known for its hoopy casinos.}}
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There are 8 direct Witchspace Routes from/to Zavexe:
 
There are 8 direct Witchspace Routes from/to Zavexe:
 
{{WitchspaceHeader}}
 
{{WitchspaceHeader}}
{{WitchspaceEntry|Name=Zaaner|Sector=5|System=16|Distance=3.6|Government=4|Economy=3|Techlevel=3|Population=2.0|Productivity=3840|Routes=}}
+
{{WitchspaceEntry|Name=Zaaner|Sector=5|System=16|Distance=3.6|Government=4|Economy=7|Techlevel=3|Population=2.0|Productivity=3840|Routes=}}
{{WitchspaceEntry|Name=Lequso|Sector=5|System=32|Distance=6.0|Government=0|Economy=0|Techlevel=7|Population=2.9|Productivity=5568|Routes=}}
+
{{WitchspaceEntry|Name=Lequso|Sector=5|System=32|Distance=6.0|Government=0|Economy=6|Techlevel=7|Population=2.9|Productivity=5568|Routes=}}
{{WitchspaceEntry|Name=Entexe|Sector=5|System=48|Distance=5.2|Government=4|Economy=2|Techlevel=7|Population=3.5|Productivity=8960|Routes=}}
+
{{WitchspaceEntry|Name=Entexe|Sector=5|System=48|Distance=5.2|Government=4|Economy=6|Techlevel=7|Population=3.5|Productivity=8960|Routes=}}
{{WitchspaceEntry|Name=Edreered|Sector=5|System=155|Distance=0.8|Government=1|Economy=0|Techlevel=6|Population=2.6|Productivity=6240|Routes=}}
+
{{WitchspaceEntry|Name=Edreered|Sector=5|System=155|Distance=0.8|Government=1|Economy=6|Techlevel=6|Population=2.6|Productivity=6240|Routes=}}
{{WitchspaceEntry|Name=Inonin|Sector=5|System=176|Distance=5.2|Government=4|Economy=5|Techlevel=8|Population=3.5|Productivity=17920|Routes=}}
+
{{WitchspaceEntry|Name=Inonin|Sector=5|System=176|Distance=5.2|Government=4|Economy=2|Techlevel=8|Population=3.5|Productivity=17920|Routes=}}
{{WitchspaceEntry|Name=Bian|Sector=5|System=218|Distance=5.6|Government=0|Economy=6|Techlevel=8|Population=3.0|Productivity=8640|Routes=}}
+
{{WitchspaceEntry|Name=Bian|Sector=5|System=218|Distance=5.6|Government=0|Economy=3|Techlevel=8|Population=3.0|Productivity=8640|Routes=}}
{{WitchspaceEntry|Name=Bianmadi|Sector=5|System=232|Distance=0.8|Government=2|Economy=5|Techlevel=8|Population=3.3|Productivity=12672|Routes=}}
+
{{WitchspaceEntry|Name=Bianmadi|Sector=5|System=232|Distance=0.8|Government=2|Economy=2|Techlevel=8|Population=3.3|Productivity=12672|Routes=}}
{{WitchspaceEntry|Name=Gesolaon|Sector=5|System=249|Distance=3.6|Government=7|Economy=7|Techlevel=14|Population=6.0|Productivity=52800|Routes=}}
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{{WitchspaceEntry|Name=Gesolaon|Sector=5|System=249|Distance=3.6|Government=7|Economy=0|Techlevel=14|Population=6.0|Productivity=52800|Routes=}}
 
{{WitchspaceFooter}}
 
{{WitchspaceFooter}}
 
{{LocalAreaMapHeader|Name=Zavexe|Sector=5|X=7|Y=75|Radius=4}}{{LocalAreaMapEntry|Name=Zaaner|RX=9|RY=-4|Radius=4}}{{LocalAreaMapEntry|Name=Lequso|RX=4|RY=-31|Radius=4}}{{LocalAreaMapEntry|Name=Entexe|RX=12|RY=11|Radius=4}}{{LocalAreaMapEntry|Name=Edreered|RX=2|RY=1|Radius=4}}{{LocalAreaMapEntry|Name=Inonin|RX=-7|RY=-25|Radius=4}}{{LocalAreaMapEntry|Name=Bian|RX=14|RY=6|Radius=4}}{{LocalAreaMapEntry|Name=Bianmadi|RX=2|RY=-1|Radius=4}}{{LocalAreaMapEntry|Name=Gesolaon|RX=3|RY=-19|Radius=4}}{{LocalAreaMapFooter}}
 
{{LocalAreaMapHeader|Name=Zavexe|Sector=5|X=7|Y=75|Radius=4}}{{LocalAreaMapEntry|Name=Zaaner|RX=9|RY=-4|Radius=4}}{{LocalAreaMapEntry|Name=Lequso|RX=4|RY=-31|Radius=4}}{{LocalAreaMapEntry|Name=Entexe|RX=12|RY=11|Radius=4}}{{LocalAreaMapEntry|Name=Edreered|RX=2|RY=1|Radius=4}}{{LocalAreaMapEntry|Name=Inonin|RX=-7|RY=-25|Radius=4}}{{LocalAreaMapEntry|Name=Bian|RX=14|RY=6|Radius=4}}{{LocalAreaMapEntry|Name=Bianmadi|RX=2|RY=-1|Radius=4}}{{LocalAreaMapEntry|Name=Gesolaon|RX=3|RY=-19|Radius=4}}{{LocalAreaMapFooter}}
 
== Trade ==
 
== Trade ==
{{PricelistEconomy4}}
 
  +
{{PricelistEconomy3}}
 
== OXPs ==
 
== OXPs ==
   

Revision as of 23:25, 18 January 2015

Logo64 Confederacy.png Zavexe Logo64 MainlyIndustrial.png
Logo TL11.png
GalCat ID: 5:52
Location: 7,75 of GalSector 5
Government: Confederacy
Economy: Mainly Industrial
Technology Level: 11
Population: 4.9 Billion
(Human Colonists)
Productivity: 24696 MCr
Planet Radius: 3847km
Location of Zavexe in Sector 5
Sector5Overview.png
MicroCircle.png
Zavexe is mildly well known for its hoopy casinos.
Old Galactic Catalogue Entry for 5:52 (Zavexe)

Witchspace Routes

There are 8 direct Witchspace Routes from/to Zavexe:

Destination Distance Gov. Eco. TL Pop. Prod
Zaaner 3.6 LY 4Logo64 Communism.png 7Logo64 PoorAgricultural.png 03Logo TL3s.png 2.0 Bln. 0038403840 MCr
Lequso 6.0 LY 0Logo64 Anarchy.png 6Logo64 AverageAgricultural.png 07Logo TL7s.png 2.9 Bln. 0055685568 MCr
Entexe 5.2 LY 4Logo64 Communism.png 6Logo64 AverageAgricultural.png 07Logo TL7s.png 3.5 Bln. 0089608960 MCr
Edreered 0.8 LY 1Logo64 Feudal.png 6Logo64 AverageAgricultural.png 06Logo TL6s.png 2.6 Bln. 0062406240 MCr
Inonin 5.2 LY 4Logo64 Communism.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 3.5 Bln. 01792017920 MCr
Bian 5.6 LY 0Logo64 Anarchy.png 3Logo64 MainlyIndustrial.png 08Logo TL8s.png 3.0 Bln. 0086408640 MCr
Bianmadi 0.8 LY 2Logo64 MultiGovernment.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 3.3 Bln. 01267212672 MCr
Gesolaon 3.6 LY 7Logo64 CorporateState.png 0Logo64 RichIndustrial.png 14Logo TL14s.png 6.0 Bln. 05280052800 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 5.2 5.4 5.6 12 12.5 13 100.0%
Textiles 6.8 7.3 8.0 13 14.5 16 100.0%
Radioactives 22.4 23.7 25.2 11 14.5 18 100.0%
Slaves 10.0 16.2 22.4 0 8.5 16 50.0%
Liquor/Wines 27.2 30.1 33.2 10 17.5 25 100.0%
Luxuries 88.0 88.6 89.2 30 31.5 33 100.0%
Narcotics 26.4 50.3 74.4 0 21.0 41 37.5%
Computers 78.4 79.0 79.6 14 15.5 17 100.0%
Machinery 54.0 55.3 56.8 22 25.5 29 100.0%
Alloys 32.4 38.5 44.8 14 29.5 45 100.0%
Firearms 65.2 66.6 68.0 0 0.0 0 0.0%
Furs 59.6 72.2 84.8 0 27.5 54 84.3%
Minerals 11.6 12.2 12.8 56 57.5 59 100.0%
Gold 37.6 39.0 40.4 5 8.5 12 100.0%
Platinum 66.0 72.1 78.4 0 19.0 63 96.8%
Gem-Stones 16.8 19.8 22.8 0 6.5 12 75.0%
Alien Items 39.2 40.6 42.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction