Difference between revisions of "Console HUD"

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[http://www.box.com/s/fdhkarcfahbdpzmfo9oo Console_HUDv1.1] OXP.<br>
 
[http://www.box.com/s/fdhkarcfahbdpzmfo9oo Console_HUDv1.1] OXP.<br>
 
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[http://www.box.com/s/ibqlz9jkbiuu8o0dxfa5 Console_HUD] OXP.
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[http://www.box.com/s/ibqlz9jkbiuu8o0dxfa5 Console_HUD] OXP. (version 1.0)
   
 
{{HUD-OXP}}
 
{{HUD-OXP}}

Revision as of 20:16, 11 December 2011

Overview

Azure themed semi-transparent HUD image with balanced array of flight and combat indicators. Four directional vector control for pitch, roll, and yaw. The scanner background colour provides for sharp contrast of of all scan classes. The config file also defines overall alpha value of 85% so the player is able to see in-game objects beneath the HUD image. Cloak indicator on status light is enabled. Give it a try, you may like it.

Images

Console HUD.png version 1.1

Video Displays

Best at 1024 X 768 and 1280 X 1024. Not recommended for widescreen monitors.

Minimum Requirements

Should work with Oolite 1.65 and on as it does not utilize Java Script. No dependencies.

Installation

After unzipping, move or copy the folder, "Console_HUD.oxp" into your AddOns folder. Where that resides depends on your Oolite installation.

License

This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike License version 3.0

History

version 1.1 - December 2011 Changes: HUD image cleaned up and re-organized. Pylon area expanded and spacing reduced to accommodate up to 10 pylons for missiles or other pylon mounted equipment. Version 1.0 - July 2011

Download

Console_HUDv1.1 OXP.

Console_HUD OXP. (version 1.0)