Difference between revisions of "Sector2/Zaria"
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== OXPs == |
== OXPs == |
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=== Galactic Navy === |
=== Galactic Navy === |
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− | [[Image:Sector2 Navy Sector Command 12 SmallNavySectorMap.png|right]]The Zaria system falls under the responsibility of the [[Sector2/Navy Command Station 12|Navy Command Station 12]] in [[ |
+ | [[Image:Sector2 Navy Sector Command 12 SmallNavySectorMap.png|right]]The Zaria system falls under the responsibility of the [[Sector2/Navy Command Station 12|Navy Command Station 12]] in [[Sector2/Isonza|Isonza]], which is in the direct neighbourhood, only 3.6 LY away.([[Galactic Navy OXP]]) |
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=== Ionics === |
=== Ionics === |
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{{SmallSystem|Name=Zaria|Sector=2|System=251|XPos=237|YPos=12|Location=in the one o'clock corner|Government=7|Economy=0|Techlevel=13|Population=1.6|Inhabitants=Human Colonials|Productivity=659512|PlanetRadius=3257}} |
{{SmallSystem|Name=Zaria|Sector=2|System=251|XPos=237|YPos=12|Location=in the one o'clock corner|Government=7|Economy=0|Techlevel=13|Population=1.6|Inhabitants=Human Colonials|Productivity=659512|PlanetRadius=3257}} |
Revision as of 21:50, 15 January 2011
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This world is most notable for its fabulous cuisine but plagued by evil spotted cats. |
Old Galactic Catalogue Entry for 2:251 (Zaria) |
Contents
Witchspace Routes
There are 10 direct Witchspace Routes from/to Zaria:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 2.8 | 3.0 | 3.2 | 18 | 18.5 | 19 | 100.0% | |
Textiles | 5.6 | 6.1 | 6.8 | 16 | 17.5 | 19 | 100.0% | |
Radioactives | 18.8 | 20.2 | 21.6 | 20 | 23.5 | 27 | 100.0% | |
Slaves | 4.0 | 10.2 | 16.4 | 0 | 16.0 | 31 | 96.8% | |
Liquor/Wines | 21.2 | 24.1 | 27.2 | 25 | 32.5 | 40 | 100.0% | |
Luxuries | 97.6 | 98.1 | 98.8 | 6 | 7.5 | 9 | 100.0% | |
Narcotics | 0.4 | 65.9 | 99.6 | 0 | 42.0 | 58 | 31.2% | |
Computers | 95.2 | 95.8 | 96.4 | 0 | 0.0 | 0 | 0.0% | |
Machinery | 61.2 | 62.6 | 64.0 | 4 | 7.5 | 11 | 100.0% | |
Alloys | 33.6 | 39.8 | 46.0 | 11 | 26.5 | 42 | 100.0% | |
Firearms | 80.8 | 82.1 | 83.6 | 0 | 0.0 | 0 | 0.0% | |
Furs | 48.8 | 61.4 | 74.0 | 0 | 32.0 | 63 | 98.4% | |
Minerals | 10.4 | 11.0 | 11.6 | 59 | 60.5 | 62 | 100.0% | |
Gold | 36.4 | 37.7 | 39.2 | 8 | 11.5 | 15 | 100.0% | |
Platinum | 63.6 | 69.8 | 76.0 | 3 | 18.5 | 34 | 100.0% | |
Gem-Stones | 15.6 | 18.6 | 21.6 | 0 | 8.0 | 15 | 93.7% | |
Alien Items | 57.2 | 58.6 | 60.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
The Zaria system falls under the responsibility of the Navy Command Station 12 in Isonza, which is in the direct neighbourhood, only 3.6 LY away.(Galactic Navy OXP)
Ionics
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Government: | Corporate State | Population: | 1.6 Billion (Human Colonials) | ||||
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Economy: | Rich Industrial | Productivity: | 659512 MCr | |||||
Technology Level: | 13 | Planet Radius: | 3257km |
Well known as the home of the Ionics Corporation. (Ionics OXP)
Fiction
Routes and Regions
The Teonan Web
Zaria is member of The Teonan Web.
The Traders Almanach
In a low-cash situation, this is my advice: You can't do anything wrong with buying nutri-pills here. You've got the choice to move them to Teonan with a plus of 100 to 130%, with Ramaza, Dimadi, Rabiarce, or Xeisare being the second choice in destinations and Bebege or Isonza last. In addition, some traders mentioned that piracy on the rise in Dimadi, Rabiarce, and Bebege. |
(Excerpt from: The Traders Almanach entry for 2:251) |