Difference between revisions of "Sector4/Enlaed"
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{{WitchspaceEntry|Name=Tiveorso|Sector=4|System=9|Distance=2.0|Government=2|Economy=4|Techlevel=8|Population=3.5|Productivity=10080|Routes=}} |
{{WitchspaceEntry|Name=Tiveorso|Sector=4|System=9|Distance=2.0|Government=2|Economy=4|Techlevel=8|Population=3.5|Productivity=10080|Routes=}} |
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{{WitchspaceEntry|Name=Zaus|Sector=4|System=24|Distance=5.2|Government=0|Economy=7|Techlevel=1|Population=0.8|Productivity=768|Routes=}} |
{{WitchspaceEntry|Name=Zaus|Sector=4|System=24|Distance=5.2|Government=0|Economy=7|Techlevel=1|Population=0.8|Productivity=768|Routes=}} |
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− | {{WitchspaceEntry|Name=Querorza|Sector=4|System=25|Distance= |
+ | {{WitchspaceEntry|Name=Querorza|Sector=4|System=25|Distance=4|Government=2|Economy=0|Techlevel=10|Population=3.9|Productivity=18720|Routes=}} |
{{WitchspaceEntry|Name=Soed|Sector=4|System=33|Distance=5.6|Government=2|Economy=7|Techlevel=2|Population=1.4|Productivity=2016|Routes=}} |
{{WitchspaceEntry|Name=Soed|Sector=4|System=33|Distance=5.6|Government=2|Economy=7|Techlevel=2|Population=1.4|Productivity=2016|Routes=}} |
||
{{WitchspaceEntry|Name=Isxelave|Sector=4|System=62|Distance=2.0|Government=2|Economy=7|Techlevel=3|Population=1.8|Productivity=2592|Routes=}} |
{{WitchspaceEntry|Name=Isxelave|Sector=4|System=62|Distance=2.0|Government=2|Economy=7|Techlevel=3|Population=1.8|Productivity=2592|Routes=}} |
Latest revision as of 06:40, 7 December 2017
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This planet is noted for mud hockey. |
Old Galactic Catalogue Entry for 4:196 (Enlaed) |
Contents
Witchspace Routes
There are 9 direct Witchspace Routes from/to Enlaed:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 5.2 | 5.4 | 5.6 | 12 | 12.5 | 13 | 100.0% | |
Textiles | 6.8 | 7.3 | 8.0 | 13 | 14.5 | 16 | 100.0% | |
Radioactives | 22.4 | 23.7 | 25.2 | 11 | 14.5 | 18 | 100.0% | |
Slaves | 10.0 | 16.2 | 22.4 | 0 | 8.5 | 16 | 50.0% | |
Liquor/Wines | 27.2 | 30.1 | 33.2 | 10 | 17.5 | 25 | 100.0% | |
Luxuries | 88.0 | 88.6 | 89.2 | 30 | 31.5 | 33 | 100.0% | |
Narcotics | 26.4 | 50.3 | 74.4 | 0 | 21.0 | 41 | 37.5% | |
Computers | 78.4 | 79.0 | 79.6 | 14 | 15.5 | 17 | 100.0% | |
Machinery | 54.0 | 55.3 | 56.8 | 22 | 25.5 | 29 | 100.0% | |
Alloys | 32.4 | 38.5 | 44.8 | 14 | 29.5 | 45 | 100.0% | |
Firearms | 65.2 | 66.6 | 68.0 | 0 | 0.0 | 0 | 0.0% | |
Furs | 59.6 | 72.2 | 84.8 | 0 | 27.5 | 54 | 84.3% | |
Minerals | 11.6 | 12.2 | 12.8 | 56 | 57.5 | 59 | 100.0% | |
Gold | 37.6 | 39.0 | 40.4 | 5 | 8.5 | 12 | 100.0% | |
Platinum | 66.0 | 72.1 | 78.4 | 0 | 19.0 | 63 | 96.8% | |
Gem-Stones | 16.8 | 19.8 | 22.8 | 0 | 6.5 | 12 | 75.0% | |
Alien Items | 39.2 | 40.6 | 42.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |