Difference between revisions of "Sector2/Inbeed"

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== OXPs ==
 
== OXPs ==
 
=== Galactic Navy ===
 
=== Galactic Navy ===
[[Image:Sector2 Navy Sector Command 14 SmallNavySectorMap.png|right]]The Inbeed system falls under the responsibility of the [[Sector2/Navy Command Station 14|Navy Command Station 14]] in [[Sector1/Onmate|Onmate]], which is in the direct neighbourhood, only 3.2 LY away.([[Galactic Navy OXP]])
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[[Image:Sector2 Navy Sector Command 14 SmallNavySectorMap.png|right]]The Inbeed system falls under the responsibility of the [[Sector2/Navy Command Station 14|Navy Command Station 14]] in [[Sector2/Onmate|Onmate]], which is in the direct neighbourhood, only 3.2 LY away.([[Galactic Navy OXP]])
 
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== Fiction ==
 
== Fiction ==
 
=== Routes and Regions ===
 
=== Routes and Regions ===

Latest revision as of 21:29, 15 January 2011

Logo64 Anarchy.png Inbeed Logo64 PoorAgricultural.png
Logo TL1.png
GalCat ID: 2:197
Location: 248,207 in the four o'clock corner of GalSector 2
Government: Anarchy
Economy: Poor Agricultural
Technology Level: 1
Population: 0.8 Billion
(Human Colonials)
Productivity: 768 MCr
Planet Radius: 6136km
Location of Inbeed in Sector 2
Sector2Overview.png
MicroCircle.png
This planet is most notable for Inbeedian lethal brandy but beset by a evil disease.
Old Galactic Catalogue Entry for 2:197 (Inbeed)

Witchspace Routes

There are 4 direct Witchspace Routes from/to Inbeed:

Destination Distance Gov. Eco. TL Pop. Prod
Soinuste 6.4 LY 6Logo64 Democracy.png 7Logo64 PoorAgricultural.png 04Logo TL4s.png 2.6 Bln. 0062406240 MCr
Leaza 2.8 LY 0Logo64 Anarchy.png 2Logo64 PoorIndustrial.png 09Logo TL9s.png 3.5 Bln. 0089608960 MCr
Anve 3.6 LY 5Logo64 Confederacy.png 3Logo64 MainlyIndustrial.png 11Logo TL11s.png 4.9 Bln. 02469624696 MCr
Onmate 3.2 LY 3Logo64 Dictatorship.png 2Logo64 PoorIndustrial.png 09Logo TL9s.png 3.8 Bln. 01702417024 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.0 2.1 2.4 20 20.5 21 100.0%
Textiles 5.2 5.8 6.4 17 18.5 20 100.0%
Radioactives 17.6 19.0 20.4 23 26.5 30 100.0%
Slaves 2.0 8.2 14.4 5 20.5 36 100.0%
Liquor/Wines 19.2 22.1 25.2 30 37.5 45 100.0%
Luxuries 100.8 101.3 102.0 0 1.0 1 25.0%
Narcotics 2.4 58.4 101.6 0 36.1 61 56.2%
Computers 100.8 101.3 102.0 0 0.0 0 0.0%
Machinery 63.6 65.0 66.4 0 3.0 5 62.5%
Alloys 34.0 40.1 46.4 10 25.5 41 100.0%
Firearms 86.0 87.3 88.8 0 0.0 0 0.0%
Furs 45.2 57.8 70.4 0 32.0 63 98.4%
Minerals 10.0 10.6 11.2 60 61.5 63 100.0%
Gold 36.0 37.3 38.8 9 12.5 16 100.0%
Platinum 62.8 69.0 75.2 5 20.5 36 100.0%
Gem-Stones 15.2 18.1 21.2 1 8.5 16 100.0%
Alien Items 63.2 64.6 66.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector2 Navy Sector Command 14 SmallNavySectorMap.png

The Inbeed system falls under the responsibility of the Navy Command Station 14 in Onmate, which is in the direct neighbourhood, only 3.2 LY away.(Galactic Navy OXP)

Fiction

Routes and Regions

Ramaans Keep

Inbeed is member of Ramaans Keep.

The Traders Almanach

If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit, so buy fur coats or containers of 'Loreiten', the strange beer only made in Inbeed, and transport them to Leaza or Onmate. Moreover, these furry coats can also be sold well enough in Anve. Of lately, there have been piracy reports from Leaza.
(Excerpt from: The Traders Almanach entry for 2:197)