Difference between revisions of "Sector2/Onenla"

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(And now for something a little different: Note on later post)
 
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== OXPs ==
 
== OXPs ==
 
=== Galactic Navy ===
 
=== Galactic Navy ===
[[Image:Sector2 Navy Sector Command 10 SmallNavySectorMap.png|right]]The Onenla system falls under the responsibility of the [[Sector2/Navy Command Station 10|Navy Command Station 10]] in [[Sector1/Anusa|Anusa]], three hops away. The shortest witchspace path to ComSec Station 10 in Anusa is Onenla -(2.4LY)-> [[Sector2/Quaen|Quaen]] -(4.8LY)-> [[Sector2/Vezadi|Vezadi]] -(5.6LY)-> Anusa. ([[Galactic Navy OXP]])
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[[Image:Sector2 Navy Sector Command 10 SmallNavySectorMap.png|right]]The Onenla system falls under the responsibility of the [[Sector2/Navy Command Station 10|Navy Command Station 10]] in [[Sector2/Anusa|Anusa]], three hops away. The shortest witchspace path to ComSec Station 10 in Anusa is Onenla -(2.4LY)-> [[Sector2/Quaen|Quaen]] -(4.8LY)-> [[Sector2/Vezadi|Vezadi]] -(5.6LY)-> Anusa. ([[Galactic Navy OXP]])
 
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== Fiction ==
 
== Fiction ==
 
=== The Traders Almanach ===
 
=== The Traders Almanach ===
 
{{QuoteText|Text=If you can spend some cash, try this: You can't do anything wrong with buying microprocessors here. You've got the choice to move them to Gema, each ton a good bargain at 39.0 Credits gain, with Beanen being the second choice in destinations and Quaen last. Of lately, there have been piracy reports from Gema and Beanen.|Source=(Excerpt from: [[The Traders Almanach]] entry for 2:128)}}
 
{{QuoteText|Text=If you can spend some cash, try this: You can't do anything wrong with buying microprocessors here. You've got the choice to move them to Gema, each ton a good bargain at 39.0 Credits gain, with Beanen being the second choice in destinations and Quaen last. Of lately, there have been piracy reports from Gema and Beanen.|Source=(Excerpt from: [[The Traders Almanach]] entry for 2:128)}}
 
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=== And now for something a little different ===
  +
Well, I should say at the outset that I really can't take all the credit. The brains behind the whole operation was Professor Wendy H'ptick of the Ousian Academy of Science on Onenla. I just helped with the practical end of things.
  +
  +
If you check out Onenla on the Co-op database, you'll find it's a rich industrial planet, rated tech level 11, close to the middle of quadrant 2. Unusually for such a high-tech, prosperous system, it's also multi-government. A technicality, in my opinion: they're pretty good at local co-operation, which as things turned out is just as well.
  +
  +
The database also lists them as "Red Horned Humanoids", but if you ask me, they're toads. I know there's the whole so-called damn frog-toad controversy, all the accusations about being "insufficiently amphibious" or "not slimy enough", but speaking personally that's just political correctness gone mad. If it looks like a toad, and quacks like a toad -- it's a toad. My 2 creds, anyway. Sorry if I offend anyone.
  +
  +
The final database entry for Onenla reads "This world is plagued by occasional solar activity". Yeah, well, on this one occasion it was solar inactivity that was the problem -- and how. Don't ask me the physics, but apparently the star was entering a long-term low in its rather erratic cycle. Solar output was down, and dropping sharply, and looked set to stay that way for a couple of centuries, or so Professor H'ptick told me. Energy yields were dropping, and glaciers were already advancing. It was highly unlikely that their multi-governmental structure could cope with an environmental calamity on this scale.
  +
  +
I'd taken a swing through the system purely by chance: it was not long after I'd bought the Radio Maru, and was enjoying my new combat capabilities so much I'd decided to hop through some of the hairier systems in the local volume to see what I could pick up from any passing pirates. I'd arrived at the station with a bunch of stuff to sell that had cost me nothing but a bit of laser-grease, and was feeling well pleased. Maybe the impressive list of in-system kills brought me to the Emergency Committee's attention: anyway, I got a ping from them within a few hours of docking, asking me for assistance. I had no place to be, no pressing demands, so I thought "What the hell," and took the call.
  +
  +
The ebbing star had caught them on the hop, if you'll pardon the pun, and things were getting pretty grim, pretty quick. As the ice advanced, the albedo was rising and they were within an ace of spiralling downhill into a snowball. But I'll give them their due, they had come up with the damnedest solution.
  +
  +
Professor H'ptick had been studying spiders, to see if she could devise a process to synthesise gossamer from fly-waste. They go through a power of flies on Onenla, being toads and all, and it had good commercial potential. She'd created a system that could run in a big industrial food-blender. You know the kind I mean: tip bugs and worms in one end, it hums and glugs a bit and a patty of prime shrewsteak pops out the other. Well, the Prof had converted one to take a feed of liquid fly and churn out a specially adapted gossamer. She'd also put together a set of automatic spinnerets. With enough fly juice that thing could weave you a cable from Lave to Laorlaza, no problem. There was also a gizmo to spray a mist of alloy molecules onto the thread, to silver it up. The whole doohickey was mounted in the back of a reclaimed Adder racer, and the idea was to send the ship shuttling back and forth between rings of satellites and spin up one kickass solar mirror to focus extra heat and light on the planet. What they were lacking was a pilot. Enter yours truly.
  +
  +
It wasn't easy, I can tell you. I had to keep to a precise course and speed, up and round, down and round, up and round, down and round, each time at just a slightly different angle... They'd converted the racing Adder because it could manage the turns, but there wasn't much room left for supplies. Not only did I have to keep dead on course, I also had to scoop extra cargo pods of fly-guts and alloys every few thousand klicks to replace the ones I was using up. Loris knows how long the job took, but for days afterwards I wasn't fit to fly a Frog. If it wasn't for a frankly heroic dose of Dr Sigmund Schmigmund's Mental Fixative -- available at all good convenience stores throughout the eight galaxies -- I doubt if I could have completed the job sane.
  +
  +
Well, to cut a long story short, the mirror did the trick. Or at least it bought them enough time to work on a longer-term solution. I left Onenla with the thanks of their governments, two bridges and a raft of local schools named after me, and a warm stack of credits in my account. Nice folks. Professor H'ptick even mailed me, later, to say that they'd put up a statue of me in the station reception lobby. They light it up, local night-times. If you ever want to see a forty-foot lava lamp, you just head on over to Onenla.
  +
  +
::::[http://aegidian.org/bb/viewtopic.php?p=45253#p45253 Disembodied]... and see his post 20 days later

Latest revision as of 10:53, 4 February 2021

Logo64 MultiGovernment.png Onenla Logo64 RichIndustrial.png
Logo TL11.png
GalCat ID: 2:128
Location: 162,176 in the near five o'clock direction of GalSector 2
Government: Multi-Government
Economy: Rich Industrial
Technology Level: 11
Population: 4.3 Billion
(Red Horned Humanoids)
Productivity: 20640 MCr
Planet Radius: 6818km
Location of Onenla in Sector 2
Sector2Overview.png
MicroCircle.png
This world is plagued by occasional solar activity.
Old Galactic Catalogue Entry for 2:128 (Onenla)

Witchspace Routes

There are 5 direct Witchspace Routes from/to Onenla:

Destination Distance Gov. Eco. TL Pop. Prod
Maisso 1.2 LY 5Logo64 Confederacy.png 3Logo64 MainlyIndustrial.png 11Logo TL11s.png 4.9 Bln. 02469624696 MCr
Esrasoce 4.0 LY 6Logo64 Democracy.png 1Logo64 AverageIndustrial.png 11Logo TL11s.png 4.8 Bln. 03456034560 MCr
Quaen 2.4 LY 5Logo64 Confederacy.png 5Logo64 RichAgricultural.png 06Logo TL6s.png 3.1 Bln. 01116011160 MCr
Beanen 4.0 LY 1Logo64 Feudal.png 6Logo64 AverageAgricultural.png 03Logo TL3s.png 1.6 Bln. 0025602560 MCr
Gema 2.4 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 01Logo TL1s.png 0.8 Bln. 000768768 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 7.6 7.7 8.0 6 6.5 7 100.0%
Textiles 8.0 8.6 9.2 10 11.5 13 100.0%
Radioactives 26.0 27.4 28.8 2 5.5 9 100.0%
Slaves 16.0 22.1 28.4 0 1.0 1 3.1%
Liquor/Wines 33.2 36.1 39.2 0 5.5 10 62.5%
Luxuries 78.4 79.0 79.6 54 55.5 57 100.0%
Narcotics 1.2 34.8 100.4 0 32.0 56 87.5%
Computers 61.6 62.1 62.8 56 57.5 59 100.0%
Machinery 46.8 48.2 49.6 40 43.5 47 100.0%
Alloys 31.2 37.4 43.6 17 32.5 48 100.0%
Firearms 49.6 51.0 52.4 29 32.5 36 100.0%
Furs 70.4 83.0 95.6 0 14.0 27 42.1%
Minerals 12.8 13.3 14.0 53 54.5 56 100.0%
Gold 38.8 40.2 41.6 2 5.5 9 100.0%
Platinum 68.4 74.5 80.8 0 25.2 63 96.8%
Gem-Stones 18.0 21.0 24.0 0 5.0 9 56.2%
Alien Items 21.2 22.5 24.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector2 Navy Sector Command 10 SmallNavySectorMap.png

The Onenla system falls under the responsibility of the Navy Command Station 10 in Anusa, three hops away. The shortest witchspace path to ComSec Station 10 in Anusa is Onenla -(2.4LY)-> Quaen -(4.8LY)-> Vezadi -(5.6LY)-> Anusa. (Galactic Navy OXP)

Fiction

The Traders Almanach

If you can spend some cash, try this: You can't do anything wrong with buying microprocessors here. You've got the choice to move them to Gema, each ton a good bargain at 39.0 Credits gain, with Beanen being the second choice in destinations and Quaen last. Of lately, there have been piracy reports from Gema and Beanen.
(Excerpt from: The Traders Almanach entry for 2:128)

And now for something a little different

Well, I should say at the outset that I really can't take all the credit. The brains behind the whole operation was Professor Wendy H'ptick of the Ousian Academy of Science on Onenla. I just helped with the practical end of things.

If you check out Onenla on the Co-op database, you'll find it's a rich industrial planet, rated tech level 11, close to the middle of quadrant 2. Unusually for such a high-tech, prosperous system, it's also multi-government. A technicality, in my opinion: they're pretty good at local co-operation, which as things turned out is just as well.

The database also lists them as "Red Horned Humanoids", but if you ask me, they're toads. I know there's the whole so-called damn frog-toad controversy, all the accusations about being "insufficiently amphibious" or "not slimy enough", but speaking personally that's just political correctness gone mad. If it looks like a toad, and quacks like a toad -- it's a toad. My 2 creds, anyway. Sorry if I offend anyone.

The final database entry for Onenla reads "This world is plagued by occasional solar activity". Yeah, well, on this one occasion it was solar inactivity that was the problem -- and how. Don't ask me the physics, but apparently the star was entering a long-term low in its rather erratic cycle. Solar output was down, and dropping sharply, and looked set to stay that way for a couple of centuries, or so Professor H'ptick told me. Energy yields were dropping, and glaciers were already advancing. It was highly unlikely that their multi-governmental structure could cope with an environmental calamity on this scale.

I'd taken a swing through the system purely by chance: it was not long after I'd bought the Radio Maru, and was enjoying my new combat capabilities so much I'd decided to hop through some of the hairier systems in the local volume to see what I could pick up from any passing pirates. I'd arrived at the station with a bunch of stuff to sell that had cost me nothing but a bit of laser-grease, and was feeling well pleased. Maybe the impressive list of in-system kills brought me to the Emergency Committee's attention: anyway, I got a ping from them within a few hours of docking, asking me for assistance. I had no place to be, no pressing demands, so I thought "What the hell," and took the call.

The ebbing star had caught them on the hop, if you'll pardon the pun, and things were getting pretty grim, pretty quick. As the ice advanced, the albedo was rising and they were within an ace of spiralling downhill into a snowball. But I'll give them their due, they had come up with the damnedest solution.

Professor H'ptick had been studying spiders, to see if she could devise a process to synthesise gossamer from fly-waste. They go through a power of flies on Onenla, being toads and all, and it had good commercial potential. She'd created a system that could run in a big industrial food-blender. You know the kind I mean: tip bugs and worms in one end, it hums and glugs a bit and a patty of prime shrewsteak pops out the other. Well, the Prof had converted one to take a feed of liquid fly and churn out a specially adapted gossamer. She'd also put together a set of automatic spinnerets. With enough fly juice that thing could weave you a cable from Lave to Laorlaza, no problem. There was also a gizmo to spray a mist of alloy molecules onto the thread, to silver it up. The whole doohickey was mounted in the back of a reclaimed Adder racer, and the idea was to send the ship shuttling back and forth between rings of satellites and spin up one kickass solar mirror to focus extra heat and light on the planet. What they were lacking was a pilot. Enter yours truly.

It wasn't easy, I can tell you. I had to keep to a precise course and speed, up and round, down and round, up and round, down and round, each time at just a slightly different angle... They'd converted the racing Adder because it could manage the turns, but there wasn't much room left for supplies. Not only did I have to keep dead on course, I also had to scoop extra cargo pods of fly-guts and alloys every few thousand klicks to replace the ones I was using up. Loris knows how long the job took, but for days afterwards I wasn't fit to fly a Frog. If it wasn't for a frankly heroic dose of Dr Sigmund Schmigmund's Mental Fixative -- available at all good convenience stores throughout the eight galaxies -- I doubt if I could have completed the job sane.

Well, to cut a long story short, the mirror did the trick. Or at least it bought them enough time to work on a longer-term solution. I left Onenla with the thanks of their governments, two bridges and a raft of local schools named after me, and a warm stack of credits in my account. Nice folks. Professor H'ptick even mailed me, later, to say that they'd put up a statue of me in the station reception lobby. They light it up, local night-times. If you ever want to see a forty-foot lava lamp, you just head on over to Onenla.

Disembodied... and see his post 20 days later