Difference between revisions of "Eagle Long Range Fighter Mk 2"
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== Overview == |
== Overview == |
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+ | The fuss surrounding this ship's release in 3183 was as nothing to the controversy involving who was responsible for its shoddy design. Seven years of design, and the best they could come up with was ''this''? As an upgrade from the [[Eagle Long Range Fighter|Mk I]], the designers treated ship design as a zero-sum game, and by some accounts, the Federal Military Research Directorate has yet to recover from the gaffe. |
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== Notable Features == |
== Notable Features == |
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+ | The Mk II remains one of the faster small ships on the market, and has decent capacity for outfitting as a fighter. It's also highly manoeuvrable, and most pirates will have difficulty drawing a bead on you. This is fortunate, as it's small enough to not be able to take much punishment. |
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== Disadvantages == |
== Disadvantages == |
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+ | No, the figure for the retros here is NOT a misprint. 4G is laughably weak for even a cargo ship, and for a small craft such as this it's unforgiveable. You'll be tempted not to install an autopilot and just manually [[Flip manoeuvre|flip]] the craft around every time. |
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== Verdict == |
== Verdict == |
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+ | Only buy if desperate or if you're in the mood for a challenging (and probably brief) career. |
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[[Category:FFE]] |
[[Category:FFE]] |
Revision as of 23:31, 9 January 2006
Eagle Mk II | |
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Maximum gross mass | 6t |
Empty mass | 28t |
Payload | 22t |
Main thruster accel | 28.2g |
Retro thruster accel | 4g |
Gun mountings | 1 |
Missiles | 2 |
Crew | 1 |
Hyperdrive ranges | Class 1:10.71 Class 2:42.85 Class 3:96.42 |
Standard drive | Class 1 |
Fuel scoop | no |
Overview
The fuss surrounding this ship's release in 3183 was as nothing to the controversy involving who was responsible for its shoddy design. Seven years of design, and the best they could come up with was this? As an upgrade from the Mk I, the designers treated ship design as a zero-sum game, and by some accounts, the Federal Military Research Directorate has yet to recover from the gaffe.
Notable Features
The Mk II remains one of the faster small ships on the market, and has decent capacity for outfitting as a fighter. It's also highly manoeuvrable, and most pirates will have difficulty drawing a bead on you. This is fortunate, as it's small enough to not be able to take much punishment.
Disadvantages
No, the figure for the retros here is NOT a misprint. 4G is laughably weak for even a cargo ship, and for a small craft such as this it's unforgiveable. You'll be tempted not to install an autopilot and just manually flip the craft around every time.
Verdict
Only buy if desperate or if you're in the mood for a challenging (and probably brief) career.