Sector7/Atraat

From Elite Wiki
Logo64 Communism.png Atraat Logo64 PoorAgricultural.png
Logo TL6.png
GalCat ID: 7:252
Location: 171,247 of GalSector 7
Government: Communism
Economy: Poor Agricultural
Technology Level: 6
Population: 3.2 Billion
(Red Fat Humanoids)
Productivity: 6144 MCr
Planet Radius: 3243km
Location of Atraat in Sector 7
Sector7Overview.png
MicroCircle.png
This world is plagued by occasional solar activity.
Old Galactic Catalogue Entry for 7:252 (Atraat)

Witchspace Routes

There are 6 direct Witchspace Routes from/to Atraat:

Destination Distance Gov. Eco. TL Pop. Prod
Ausaso 6.8 LY 1Logo64 Feudal.png 2Logo64 PoorIndustrial.png 07Logo TL7s.png 3.4 Bln. 0089608960 MCr
Vetebe 6.4 LY 2Logo64 MultiGovernment.png 7Logo64 PoorAgricultural.png 04Logo TL4s.png 2.2 Bln. 0031683168 MCr
Reatte 6.8 LY 7Logo64 CorporateState.png 7Logo64 PoorAgricultural.png 08Logo TL8s.png 4.3 Bln. 01135211352 MCr
Tegeonon 5.6 LY 2Logo64 MultiGovernment.png 7Logo64 PoorAgricultural.png 05Logo TL5s.png 2.6 Bln. 0037443744 MCr
Ceteceso 2.8 LY 6Logo64 Democracy.png 2Logo64 PoorIndustrial.png 09Logo TL9s.png 4.1 Bln. 02624026240 MCr
Biorve 6.8 LY 0Logo64 Anarchy.png 6Logo64 AverageAgricultural.png 04Logo TL4s.png 2.5 Bln. 0024322432 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.0 2.1 2.4 20 20.5 21 100.0%
Textiles 5.2 5.8 6.4 17 18.5 20 100.0%
Radioactives 17.6 19.0 20.4 23 26.5 30 100.0%
Slaves 2.0 8.2 14.4 5 20.5 36 100.0%
Liquor/Wines 19.2 22.1 25.2 30 37.5 45 100.0%
Luxuries 100.8 101.3 102.0 0 1.0 1 25.0%
Narcotics 2.4 58.4 101.6 0 36.1 61 56.2%
Computers 100.8 101.3 102.0 0 0.0 0 0.0%
Machinery 63.6 65.0 66.4 0 3.0 5 62.5%
Alloys 34.0 40.1 46.4 10 25.5 41 100.0%
Firearms 86.0 87.3 88.8 0 0.0 0 0.0%
Furs 45.2 57.8 70.4 0 32.0 63 98.4%
Minerals 10.0 10.6 11.2 60 61.5 63 100.0%
Gold 36.0 37.3 38.8 9 12.5 16 100.0%
Platinum 62.8 69.0 75.2 5 20.5 36 100.0%
Gem-Stones 15.2 18.1 21.2 1 8.5 16 100.0%
Alien Items 63.2 64.6 66.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction