Sector6/Ainlete

From Elite Wiki
Logo64 Communism.png Ainlete Logo64 AverageAgricultural.png
Logo TL5.png
GalCat ID: 6:105
Location: 101,182 of GalSector 6
Government: Communism
Economy: Average Agricultural
Technology Level: 5
Population: 2.7 Billion
(Human Colonists)
Productivity: 6912 MCr
Planet Radius: 6757km
Location of Ainlete in Sector 6
Sector6Overview.png
MicroCircle.png
This planet is noted for mud hockey.
Old Galactic Catalogue Entry for 6:105 (Ainlete)

Witchspace Routes

There are 6 direct Witchspace Routes from/to Ainlete:

Destination Distance Gov. Eco. TL Pop. Prod
Leusar 6.0 LY 3Logo64 Dictatorship.png 7Logo64 PoorAgricultural.png 05Logo TL5s.png 2.7 Bln. 0045364536 MCr
Orxete 3.6 LY 5Logo64 Confederacy.png 0Logo64 RichIndustrial.png 12Logo TL12s.png 5.0 Bln. 03600036000 MCr
Anlebi 5.2 LY 2Logo64 MultiGovernment.png 4Logo64 MainlyAgricultural.png 07Logo TL7s.png 3.1 Bln. 0089288928 MCr
Veatma 0.4 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 01Logo TL1s.png 0.8 Bln. 000768768 MCr
Soansoar 1.2 LY 3Logo64 Dictatorship.png 7Logo64 PoorAgricultural.png 03Logo TL3s.png 1.9 Bln. 0031923192 MCr
Leera 5.6 LY 2Logo64 MultiGovernment.png 0Logo64 RichIndustrial.png 11Logo TL11s.png 4.3 Bln. 02064020640 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.8 3.0 3.2 18 18.5 19 100.0%
Textiles 5.6 6.1 6.8 16 17.5 19 100.0%
Radioactives 18.8 20.2 21.6 20 23.5 27 100.0%
Slaves 4.0 10.2 16.4 0 16.0 31 96.8%
Liquor/Wines 21.2 24.1 27.2 25 32.5 40 100.0%
Luxuries 97.6 98.1 98.8 6 7.5 9 100.0%
Narcotics 0.4 65.9 99.6 0 42.0 58 31.2%
Computers 95.2 95.8 96.4 0 0.0 0 0.0%
Machinery 61.2 62.6 64.0 4 7.5 11 100.0%
Alloys 33.6 39.8 46.0 11 26.5 42 100.0%
Firearms 80.8 82.1 83.6 0 0.0 0 0.0%
Furs 48.8 61.4 74.0 0 32.0 63 98.4%
Minerals 10.4 11.0 11.6 59 60.5 62 100.0%
Gold 36.4 37.7 39.2 8 11.5 15 100.0%
Platinum 63.6 69.8 76.0 3 18.5 34 100.0%
Gem-Stones 15.6 18.6 21.6 0 8.0 15 93.7%
Alien Items 57.2 58.6 60.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction