Difference between revisions of "Cobra Mark III-XT"

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(Credits)
(Credits)
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== Credits ==
 
== Credits ==
 
New original models and textures by the author.<br>
 
New original models and textures by the author.<br>
Custom shaders and NPC decals from Griff's original normalmapped Cobra Mk. III.<br>
+
Custom shaders and NPC decals from Griff's normalmapped Cobra Mk. III.<br>
 
Custom player decal.<br>
 
Custom player decal.<br>
  +
Black Knave spawn script by another_commander and ship script by Ian Smith.<br>
  +
Black Knave shout outs by the author.
   
 
=== Play Testers ===
 
=== Play Testers ===
The Author<br>
+
The Author.<br>
   
 
== License ==
 
== License ==

Revision as of 19:42, 4 October 2014

ship name::Cobra Mark III-XT
Cobra3XT New.png
Size (W×H×L) 130 x 35 x 73
Cargo capacity ship cargo capacity::25 TC
Cargo bay extension ship cargo extension::15 TC
Maximum speed ship speed::0.375 LM
Manoeuvrability Roll: 2.0
Pitch: 1.0
Energy banks ship energy banks::5
Energy recharge rate

Excellent (ship energy recharge::4.5)

Gun mounts Fore, Aft
Port, Starboard
Missile slots ship missile slots::6
Shield boosters available ship supports shield booster::Yes
Military shields available ship supports mil shields::Yes
Hyperspace capable ship can hyperspace::Yes
OXP or standard {{#set:ship is standard=OXP}}OXP
Available to player ship is player flyable::Yes
Base price ship base price::175000 Cr

Overview

There is still a brisk demand for the Cobra Mark III as evidenced by the growing number of lone wolf traders who think they have what it takes to succeed. And what is better than a Cobra Mark III for about the same price? Why a ship that looks just like the old rust bucket, but with modern upgrades to boost all-round performance, including a modest increase in cargo capacity.

Improvements Over Standard Cobra Mark III

1) Max energy increased to 320 (five energy banks).
2) Energy recharge rate increased to 4.5.
3) Max flight speed increased to 0.375 LM.
4) Max cargo increased to 40 CT.
5) Weapons & Equipment pylons increased to six.
All of this due to replacement of out-dated propulsion and energy systems with resultant increase in spacial efficiency.

Player Standard Equipment

Forward and Aft Beam Lasers.

Minimum Requirements

Tested with Oolite 1.75. No Dependencies.

Installation

After unzipping, move or copy the folder, "Cobra Mk3-XT.oxp" into your AddOns folder. Where that resides depends on your Oolite installation.

Credits

New original models and textures by the author.
Custom shaders and NPC decals from Griff's normalmapped Cobra Mk. III.
Custom player decal.
Black Knave spawn script by another_commander and ship script by Ian Smith.
Black Knave shout outs by the author.

Play Testers

The Author.

License

This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike License version 3.0.

OXP Version

1.4 - October 2014 - Black Knave custom role reinstated. New original models and textures.
1.3 - February 2014 - Removed Black Knave custom role. New models and textures as detailed above.
1.2 - January 2013 - Changed spawn script, removed NPC Cloaking Device chance.
1.1 - November 2011 - tweaked model, new textures, and custom shaders.
1.0 - August 2011 - changes noted in the readme file.
0.95 - July 2011

Download

Cobra MkIII-XT OXP.