Cobra Mk.3 (Oolite)

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ship name::Cobra Mk.III
Cobra3.png
Size (W×H×L) 130m×ship height::30m×ship length::65m
Cargo capacity ship cargo capacity::20 TC
Cargo bay extension ship cargo extension::15 TC
Maximum speed ship speed::0.35 LM
Manoeuvrability Roll: 2.0
Pitch: 1.0
Energy banks ship energy banks::4
Energy recharge rate

Good (ship energy recharge::4.0)

Gun mounts Fore, Aft
Port, Starboard
Missile slots ship missile slots::4
Shield boosters available ship supports shield booster::Yes
Military shields available ship supports mil shields::Yes
Hyperspace capable ship can hyperspace::Yes
OXP or standard {{#set:ship is standard=Standard}}Standard
Available to player ship is player flyable::Yes
Base price ship base price::150000 Cr

Overview

The Cobra Mk.III first rolled off the production line at Cowell & MgRath's vast factory shipyard in Lave in 3100. The successor to the already successful Cobra Mk.I, it went on to be the mainstay of small trading operations. Priced competitively, the Cobra Mk.III continues the success of the Cobra series of ships. Cowell & MgRath later capitalised on the popularity of this ship by releasing a more expensive sister model Cobra Courier for their more demanding customers. Even later, they produced a very high-tech model, the SuperCobra, allowing Mk.III owners a familiar upgrade path, but also causing some worried talk at the GalCop headquarters...

Notable Features

The Cobra Mk.III is one of those multi-role ships you see everywhere. There isn't a space station where you can't find half a dozen Cobras parked. It is a ship that is 'good enough' in every aspect - not universe shattering, merely good enough. This has made the ship poke into virtually every market segment apart from midget fighters and trading behemoths. Every class of spaceborne being has some Cobra Mk.IIIs in its number from pirates to traders to government officials.

Controversy

Paynou, Prossett and Salem, the original designers of the Cobra Mk.I, filed for bankruptcy following bad publicity after the failure of successive Cobra Mk.II prototypes. They were bought out by Cowell & MgRath, who redesigned the structural and internal layout from the ground up whilst retaining much of the external design features. The Cobra Mk.III is substantially a Mk.II hull with the internal structural engineering and design flaws corrected. When this became public knowledge, Cowell & Mgrath were accused of covering up the fact that the Mk.III was really just the Mk.II in all but name, and the Lave authorities investigated the company, threatening to revoke its ship manufacturing license. The investigators discovered no foul play and, more importantly, no evidence of any design issues with the new ship, and the company recovered from the bad publicity magnificently (as shown by the popularity of the Cobra Mk.III).

Pimp my Cobra

To celebrate the 60th Anniversary of the release of the Cobra Mark III, Cowell MgRath in concert with What Spaceship? magazine engineered a competition. The competitors were given a standard Cobra Mark III and were allowed to freely modify its engines, interior space and design, exterior design and equipment. The response was so great and the standard of entries so high, that Cowell MgRath sold manufacturing rights of these 'pimped Cobras' to their modders to allow them to continue making their ships. This had a two-fold benefit for the financially-sparse company, first it increased the popularity of the Cobra Mk. III and second, the modders paid a fee to Cowell MgRath for each modified Cobra they sold.

A number of these Cobra variants are:

Upgrades

Compatible equipment for this ship. Factory standard equipment is marked in bold, all other equipment can be added by the player.
Misc. Equipment Cargo Bay ExpansionFuel ScoopsPassenger BerthEscape CapsuleDocking ComputersWitch Fuel InjectorsScanner Targeting EnhancementMulti-Targeting SystemGalactic HyperdriveAdvanced Space Compass • {{{12}}} • {{{13}}} • {{{14}}} • {{{15}}} • {{{16}}} • {{{17}}} • {{{18}}} • {{{19}}} • {{{20}}} • {{{21}}}
Weaponry Pulse LaserBeam LaserMilitary LaserMining LaserEnergy Bomb • {{{7}}} • {{{8}}} • {{{9}}} • {{{10}}} • {{{11}}} • {{{12}}} • {{{13}}} • {{{14}}} • {{{15}}} • {{{16}}} • {{{17}}} • {{{18}}} • {{{19}}} • {{{20}}} • {{{21}}}
Defence E.C.M. SystemExtra Energy UnitNaval Energy UnitShield BoostersMilitary Shield EnhancementExternal Heat Shielding • {{{8}}} • {{{9}}} • {{{10}}} • {{{11}}} • {{{12}}} • {{{13}}} • {{{14}}} • {{{15}}} • {{{16}}} • {{{17}}} • {{{18}}} • {{{19}}} • {{{20}}} • {{{21}}}

Custom Paintjobs

Jannah Berihn's Cobra blueprints

Jannah Berihn (rabidvixen on our wiki) produced these back before 2007. Given the date and their placement on an Elite/Frontier website, one presumes that the dimensions are those of the Cobra Mk.3 found in Classic Elite/Jane's Galactic Shipset.oxp (ie 130x20x65 measurements in feet, not in metres).


Berihn-elite-frontier-cobra3-deck1.gif Berihn-elite-frontier-cobra3-deck2.gif Berihn-elite-frontier-cobra3-section.gif

Lower deck plan with living quarters, upper deck plan with bridge, section.

Other blueprints

User:Selezen also produced a set of blueprints (now lost amongst the dust of the aeons), as did George Hooper (see link): George Hooper's diagram of the Cobra

Links

  • Decal - how to change the decals on your ship.